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Everything posted by C-Beats
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Cannot import any roms that are associated with Sony Playstation
C-Beats replied to kp91's topic in Troubleshooting
Can you go to Tools > Manage > Emulators. Then select RetroArch and press Edit to open the Edit Emulator window. Once it's opened go to "Associated Platforms" page of the window. Is there a "Sony Playstation" row, and if so does it have a core listed? If not select that row and delete it (press delete button) and press save. See if that corrects. In the meantime I'll take a look at the actual error and see if we can get that resolved. -
Fairly certain that list is derived from your game data, to remove them you'd need to remove those genre's from the games that have them assigned.
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Atari 800 - "Object reference not set to an instance of an object."
C-Beats replied to CapnARRR's topic in Troubleshooting
Still shouldn't throw an error like that but the stack trace makes it seem like your game doesn't actually have an emulator assigned to it and the app is trying to tell you as such. -
As stated... All eXo builds ARE LaunchBox builds... any tutorial that helps with one helps with the other... The only thing that requires any amount of potential maneuvering is when the eXo collection is using a platform by the same name as one in your collection (This typically occurs with the MS-DOS platform since GOG can already import to that platform). If they don't it's simply a matter of moving the appropriate data files and eXo dependencies to the new LB directory. If they do you need to change either the existing platform or the eXo platform before doing the migration. As far as LaunchBox is concerned you'd want to migrate the following folders from the eXo build to the new one. \\LaunchBox\Data\Platforms \\LaunchBox\Data\Playlists \\LaunchBox\Images \\LaunchBox\Videos \\LaunchBox\Manuals Data backups are fairly simple to restore via in app so those concerns are easily corrected if something goes awry. We don't auto backup the media folders and so ensuring you aren't overwriting any files in that process is a bit more critical.
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Download Metadata and Media tool will attempt to assign a DB ID to all games that do not currently have one. That being said it's logic isn't as "fuzzy" as the manual "Search for Metadata" button in the Edit Game window. This is done to help eliminate incorrect matches. Because of this if the app is unsure which ID would best be utilized we just don't pick one and allow you to manually do so via the Edit Game window.
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None of what you're reporting on has anything to do with premium and would be a potential issue in the free version as well. If you feel like you aren't getting your moneys reach out to support@unbrokensoftware.com and ask for a refund. If you actually want to take the time to learn the application and how to progress through the issues you are having, then simply explain what you are attempting to do, how you tried to do it, what you are expecting to happen, and then what actually happened and some one can use that information to assist you and try to get you on track. In the meantime I'd also like to point you to our YouTube channel where we have a pretty exhaustive list of tutorials that may assist you in your endeavors as well.
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Other versions of eXo ARE other instances of LaunchBox. If it works there should work anywhere assuming you don't have a platform with a name he is already using.
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Mame delegating different region or older versions of a game help.
C-Beats replied to Truest1's topic in Troubleshooting
You should never use that functionality for a MAME set unless you have a non-merged set. If you are running split or merged which files you can safely delete is wildly different that non-merged. -
Arcade Platform not showing description in Big Box and “Max” players
C-Beats replied to pared's topic in Troubleshooting
Inside of LaunchBox you should be able to edit the platform details by either right clicking the platform in the left sidebar and pressing Edit, or go to Tools > Manage > Platforms and then select "Arcade" and pressing Edit. In there you should be able to change the max player string to what you want as well as add any notes. -
[Feature Request Discussion] Add an Install Button to Offline Games
C-Beats replied to Manuel Leiria's topic in Features
I've not used it personally but I'd take a look at the following plugin. I know it does a lot of things similar to what you're asking for. It may not do it exactly but it'd be a good starting point for some one to author a plugin that would do this while you wait for any potential new feature to be added. -
1) Upto you, we do allow Hack releases in the DB 2) The submission page (on the DB website) has guidelines on it regarding how to fill out the form. If you have further questions you can ask on the forums like you are now.
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Overall this is correct. Regular license users CAN upgrade, they just will no longer be able to use premium features.
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Was able to confirm and it'll be corrected before release.
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Playstation Vita - can't upload media to forum Downloads
C-Beats replied to wet8092's topic in Website/Forum Support
Corrected. Thanks for bringing it to our attention @wet8092 -
I'd assume clipboard DOES have a memory limit, but I'm not sure what it is. You could audit by platform then copy/paste and see if that corrects your issue for you.
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Data has been updated, added the following platforms: Nintendo Game & Watch Tiger Electronic Handhelds Both have been placed in their own category labeled "Electronic Handhelds" if using the all data zip file
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It's displaying the platform name which is currently set to "Games". To change it go to Tools > Manage > Platforms and select the "Games" platform and press Edit and then change the platform name to what you want it to be moving forward.
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The string is just the HEX code for the color. You can use a web color picker to get the HEX code for the color you want to replace it with.
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Excluding ".nkit" from Game Title during import (Wii/GCZ)
C-Beats replied to Deam's topic in Troubleshooting
Please do your research before making baseless assumptions, this isn't a personal preference but one of the emulator in question. RVZ is the format recommended by the developers of the emulator in question. You can read more here regarding the problems NKIT format has. Downloading ROMs you do not physically own is illegal and not encouraged here on these forums. Again, not the best format for that platform. Preferred format for Wii titles is WBFS files. See linked article for similar reasons as to avoid NKIT. Not implying you can't do what you want within your own collection, only informing the community that moving forward your collection should ideally not be in that format according to the developers of that emulator for the reasons noted in the linked article. -
Excluding ".nkit" from Game Title during import (Wii/GCZ)
C-Beats replied to Deam's topic in Troubleshooting
This thread is largely pointless at this point. Your GameCube backups should be in RVZ format anymore.