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C-Beats

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Everything posted by C-Beats

  1. We check install state on startup for certain storefronts using that storefronts files/registry. Would appear that you have a storefront that either doesn't realize that game is installed, or didn't clean up the files properly. I'd try to leave LaunchBox closed and then open and close that storefront launcher and see if that sets the files/registry entries correctly.
  2. C-Beats

    Odin 1 Pro

    I have LaunchBox on my Odin 1 Pro. Not checked what Android versions it's on though. I don't see any reason it wouldn't though. You can install the app for free to verify.
  3. Tools > Manage Emulators. Select RetroArch and press Edit. In the window that opens pressed the "Associated Platforms" tab. Remove the "-f" part of the command line of every platform you have in there. This switch is what is telling RetroArch to open full screen regardless of your settings.
  4. If you have games in your epic library that hosted from other storefronts like EA and Ubisoft I believe those won't show in the EGS import but should in the parent store importer.
  5. If it only happens when LaunchBox is opened the controller binding to check would be "Close Active Window". You can also look at your running AHK scripts. Those are typically the two things that would close a process from our app.
  6. I mean there's no documentation telling you TO add it, and no plugin you find on the forums has it either.
  7. The new manifest.json requirement is only a thing for the newer interfaces that are displayed in plugin manager. If that file exists we only check the DLL for the interfaces where it is required and don't look for the others.
  8. @strigoimare Yeah, remove the entire section, all of them that exist. Is the E drive a physical drive or just a logical drive linked to your google drive? That error indicates that there are characters in the path that don't belong and given what you're showing was in the settings file I'm curious how they are getting into the error message.
  9. Unless you have the option on to allow LaunchBox to delete your ROMs (which is off by default) we never remove the actual ROM file when you remove a game from LaunchBox. That setting can be changed in the Options menu. You can turn off automated ROM imports in the options menu as well which will stop the import you're seeing in the future.
  10. Do what Joe states, if that doesn't work navigate to \\LaunchBox\Data\Settings.xml and open it in a text editor. In the bottom of the file look for a <PluginChange> tag. If it's there remove it and save the file. Then attempt to open LaunchBox.
  11. Files and folders do not default to read-only in Windows, that block essentially means that the attribute hasn't been manually set on any of the files within that folder (whether on or off) or that the attribute has been set differently for various files in it (some are on, others off). Most of the time we see this it's because a user is afraid LaunchBox is going to delete their games and so they manually set read-only. Then down the road the feat dissipates and they decide to turn on that functionality and forget they set the flag.
  12. I'm unsure if the RetroAchievements team has a plan to update RAHasher to include that file or not. I need to reach out with them to see if it's on their todo list. If not we'd then have to look to see how complicated that process is or reach out to Dolphin and ask about getting a command line argument put in that we could pass in the file and get out the hash value.
  13. Moved the convo to it's own thread @Penlab. If you got to \\LaunchBox\Data\Platforms\ and look in your Neo Geo Pocket xml file do you see any <RetroAchievementsHash> and the ones that DO have them do they have a <RetroAchievementsId> as well?
  14. Did you go to Tools > Scan > Achievements and scan your library for achievements?
  15. The RetroAchievements API has been re-enabled and up successfully since yesterday. Functionality should be restored to LaunchBox. Thanks again for the patience in the matter.
  16. If you go to Tools > Options > Automated Imports. Is that checkbox checked or not? If checked uncheck it and see if that corrects.
  17. Yeah, I've never heard of anyone having an issue like that so I'm not entirely sure how best to help you out. I'll ask around and see if I can come up with something.
  18. A new version of our Dolphin plugin has been uploaded. This version helps with identifying if you have a newer version or not. It also now has logic to make sure we are grabbing at LEAST version 2407-68. This is because this version (or newer) is required by RetroAchievements. Anything older will soon be blacklisted. This is required to get the public API back up and running. If you are using Dolphin and intend to use RetroAchievements PLEASE grab the new plugin version and update your Dolphin install.
  19. Not entirely sure at the moment then unfortunately. You can try a new install and see if that helps. I'd not uninstall your current one just incase it doesn't affect it you don't have to rebuild everything out..
  20. There isn't a way to do it by default. You can show it in the game title from within the View menu (or pressing Ctrl+R) though. If you're a premium user you could alter the theme you are using and manually add it in as well.
  21. As many of you have discovered, RetroAchievement login/functionality is currently down within LaunchBox. This is because RetroAchievements had to take the public API down for a few a bit to help relieve the strain of increased traffic caused by their Dolphin launch. You can still earn achievements from your emulators, we just can't use their API to see it and adjust your library accordingly until this has been brought back up. We are in contact with their team and will update you as we are updated. Once the API is up again you may want to manually scan for achievements to update the library so that any playlists/badges update accordingly. Will give more instructions on how to do so once we know the API has returned. Both the LaunchBox and RetroAchievements want to thank you for your patience in the matter.
  22. Start by doing the steps provided above. Remove Columns from the FlowControl for example and see if that helps.
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