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Everything posted by C-Beats
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I doubt this is theme related. This is related to the preview image the video player creates in the control from what I can tell. Sounds like you have a malformed video on some of your games and when the app is attempting to load it fails a bit more spectacularly than it should.
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LaunchBox (Non Big Mode) Always Keep Sub Platforms Expanded Question
C-Beats replied to PotatoPower159's topic in Features
You can't make LaunchBox remember how they were expanded before, but you could alter the theme so that the items all start expanded instead of starting collapsed.- 2 replies
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- launchbox
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Many Images No Longer Linking To Games - HELP!
C-Beats replied to jrusso4587's topic in Troubleshooting
If you select the game(s) in question and press F5 do the images return? -
Not entirely sure when you saw the issue and how long you've been holding out updating. We have moved in not so recent past to a newer version of .NET and it's possible it was corrected in that move. We haven't intentionally touched any code to make that difference, but I'll take the accidental win ;D
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No logic was intentionally changed. Can you go to Manage Platforms and verify that platform's video folder wasn't accidentally changed?
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''Error trying to search local database''
C-Beats replied to ReignerDeustcher's topic in Troubleshooting
Can you take a picture of the full error window that appears? It has information pretty vital to be able to track down any potential causes for what you're seeing. -
Larger additional apps menu with smaller text?
C-Beats replied to chinagreenelvis's topic in Big Box Custom Themes
Fairly certain the file you want to alter is the SelectOptionPopupView. Should be able to make the modifications you want in there. -
Updated the attached files. PS2 is now complete. I also redid the Series field. It now only has a value in it for games in an actual series. If the game series is on multiple platforms each platform has it's own distinct series value. The idea being that if you start the series on a platform and want to continue it on that platform you simply have to dig into the series to see what is next for that series and platform. A new custom field has been added called "Franchise". This is for games that are all under the same IP/Franchise but aren't an actual game series. All Mario games for example fall into the Mario franchise but aren't in a series (games like Mario Sunshine, ARE part of the franchise but IS NOT a part of a series). Unsure at this point if I'm going to work on a few more custom fields or get started on my next platform (not sure which I'll tackle either).
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With LaunchBox closed can you go to \\LaunchBox\Images\ and delete the Cache-LB folder then restart LaunchBox and see if that corrects. I know that is a call we've had issues with in the past and have added code to help with several times over the last few releases. May be worthwhile to grab the latest beta as I believe that one has a few more that may correct this for you.
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This typically indicates you already have these games imported. I'd double check and make sure that isn't the case here. A lot of the times this confusion happens when a platform has all their games hidden. I'd check your hide settings in the View menu and make sure you don't have an auto-hide setting (like games missing box fronts) enabled that may be causing the confusion.
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If you look in your data files do the games not have a hash assigned (would be listed as COULDNTFILEHASH) or do they just not have a RetroAchievements Id assigned? If you're unsure PM me the data file for the platform in question. I can't promise I can do much about it since that is all third party code, but would give me more information I need to reach out to third parties to ask for guidance. EDIT: Just looked and as of right now there hasher app doesn't actually support -createdvd CHDs so this may be a limitation of RetroAchievements at the moment.
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Object reference not set to an instance of an object.
C-Beats replied to 0Akihir0's topic in Troubleshooting
Can you take a pic of the actual error window. In it is what we call a "stack trace" that shows what part of the code is failing. It's pretty vital in order for us to see what is going on and get it fixed or get you a work around. -
If you open it in LaunchBox there is a "Do not show again" checkbox. Check that and hit play anyway and it'll stop displaying in both LB and BB
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Important to note that if you use 3D Box images (not the rotatable model we create) and have one of those and NOT a front image if you're using default image groups then that item would still be hidden. That has caused some confusion like that in the past.
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Reported issues of games disappearing is almost always caused by one of two things: 1) You enabled an auto-hide setting and the game is now being hid (most of the time it's for games missing a certain media type) 2) You have extra files in your \\LaunchBox\Data\Platforms folder that don't belong. Backup files in this folder cause issues and need to be kept somewhere else. You should only have one file per platform in that folder.
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Thanks for the reports @Belmont. I was able to replicate and correct 2 of the 3 reported issues. I WAS able to expand a game that had been combined just fine and so that hasn't been touched at the moment. The other two issues should be resolved in the next beta release. Appreciate the assist!
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LaunchBox will only download and display region correct artwork for the game in question. Your region priority only comes into play if the game has multiple regions assigned, we will grab artwork in priority order (stopping at the first one with artwork). Otherwise, we only grab images that match the region or have the world region assigned to them if no region correct image is available. If you ever want to actually SEE the images in the UI I'd just suggest leaving the games separated out, otherwise you are just wasting your time and drive space trying to get images for every region.
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Searching for Game titles broken with Steam/Windows
C-Beats replied to drw4013's topic in Troubleshooting
Yeah, this is a feature that was put in a while ago to help ensure Steam games match up correctly to the appropriate DB record. -
Don't you be throwing shade my way, it's a plugin's fault! ;D
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Tools > Manage > RetroArch > Update
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You can flip a box to see it's back by right clicking the game and going to Media > Flip Box. Alternatively can press Ctrl+Alt+B, or if the theme has a flip box button you can press that.
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With you controller on and connect open Steam client. In the menu go to Settings > Controller. On that page go to Desktop Layout and then press edit. Then in that Window disable Steam Input. Save and close. Should be what you're looking for.
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Fairly certain you can run 3.x in DOSBOX. I know eXo has a 3.x collection and I'm fairly certain that is what's used.
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Version is basically anything in parens in the filename, that field doesn't get populated any other way automatically.
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I'd try adding another slash to the end of your path in your ini. The path having the period in it could be throwing things off since that file path as is reads as "The file called 'title.clones' located in 'D:'"