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C-Beats

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Everything posted by C-Beats

  1. In Big Box Options they are listed in General. In LaunchBox it's in the View > Show/Hide menu.
  2. MAME is an emulator, not a platform. To scrape properly you want to select "Arcade" from the drop down.
  3. Yeah, the "Hide games missing media" hide settings are app specific. Check the box in Big Box and not in LaunchBox and should do what you want.
  4. We just dropped 13.3 which moves to .NET 6.0 and is bundled with the runtime to eliminate several potential issues. I'd try to grab the latest version from the website and install that and then let us know if you have any issues and we can work with you to help get them resolved.
  5. Yeah. I probably should change some of the colors in that view. It is pretty hard to see which item(s) are selected.
  6. Yeah, I noticed the double click thing the other day I'll have to take a look at. Not sure why Ctrl-A wouldn't work though (though admit I don't know that I've tried). Thanks for letting me know.
  7. Then you should have the option available to you in the game's right click menu. Depending on the theme the options appear in Game Details as well. You DO also need the appropriate clients installed. Steam or GOG Galaxy needs to be installed on your machine for that functionality to work.
  8. If you have premium you can enable badges to appear next the games that have multiple versions.
  9. Typically if a game is running slow it's because your running a refresh rate under 60hz and need to adjust your monitor or emulator settings (or both)
  10. Not entirely sure what "Retroarch 64" is. But when you launch RetroArch from your device the first time it should ask you for file permissions to read your files. Without this the app doesn't have permissions it needs to see the files and launch them.
  11. This functionality only works with games imported via the Steam or GOG importer as we need the app IDs of the storefront to make it work. It also only installs games via Steam or GOG Galaxy and can't be used to run installers you have downloaded for DRM free games from GOG.
  12. Never really considered it to be honest. Will have to mull on a bit and see if we can do it in a way that makes sense.
  13. RetroAchievement functionality was moved from a title search to a hash lookup to be more accurate. Are you having this issue for all platforms? Could you send me your data file for one of the platforms you're seeing the issue in?
  14. AI upscaled version of the same logo
  15. @bundangdon add the following to the top header area of the MainView file. xmlns:coverFlow="clr-namespace:Unbroken.LaunchBox.Windows.Controls.CoverFlow;assembly=Unbroken.LaunchBox.Windows"
  16. Can just copy the appropriate folders. In your LaunchBox folder just copy the Images, Music, Video folders to where you want to use them.
  17. Is that the whole log?
  18. Yeah, that isn't quite the same as what has been reported in this thread and the other I've been working in. Can you go ahead and go through the entire crash situation then send me your log file?
  19. @starfiretbt The correlation between the ROMs and the Emulator when talking about MAME isn't the same as other emulators. Other emulators are designed to use any dump file for the system they are designed for. MAME has a lot of logic in the app to help with a very specific dump file and so changing the emulator without changing the ROM can cause mismatches that make things break. For that reason you don't update your emulator without grabbing the ROMs for that specific version. While you technically CAN grab games one by one, you'd have to ensure they are all from the same MAME set which typically is easier said than done which is why we recommend just grabbing the whole set and then whittling down to what you want. Also you can only whittle down a non-merged set in this way. Split/Merged share files between games and deleting one file may break several games making that pare down far more difficult.
  20. @trublu289 are you having the same reported issue? You're the first person thus far to report they have any issues that don't have a 14mb DLL file. You also aren't showing the same error message every one else reporting this has shown. I'm thinking your issue probably isn't the same as the others.
  21. You may be able to look in the logs and get the exact error that is throwing that notification. "In Use" is just the standard reason that step errors but there are other possibilities (like the destination can't be written to)
  22. Until some one can get my the VirusTotal url for the BigBox.dll I can't really move forward with this reported issue. It's very clear though that something is altering your files (whether it's you or something else on your machine) so until we can find out what is altering your files we can't really do much to help with the issue. The official product doesn't have this issue the fact that you are using files that aren't official is causing this issue.
  23. We do things the way we do because MAME and MESS have been combined and MAME is actually a viable emulator for a pretty large number of platforms and so for our workflow and how our database is set up it's not all that possible to cram it all under one platform.
  24. MAME covers FAR more than just Arcade games. MAME.xml has information for all rom files that are supported, not just Arcade games. LaunchBox does it's best to whittle down the ROMs to only those that are for Arcade titles and so there may be some differences. I've personally never used RL or Hyperspin to know what they are doing. Thankfully sounds like all systems mentioned are more than open-ended enough that they all give the user plenty of options to choose from.
  25. The number of working games Neil quoted is number of working arcade games, and is 2828 parents as of the latest release. Your screenshot shows non-arcade machines (like 4004clk) which is increasing the number you are seeing. Arcade Italia is a great resource for looking up MAME roms and whittling them down based on parameters using the same MAME.xml and INI data LaunchBox uses in it's logic. To address the OP and their question directly: You want to keep your emulator and set at the same version but really don't need to update unless there is a feature or game add/revision that interests you. I personally am using .232 and haven't personally really felt compelled to update my set since. As MadK9 was saying though, if you upgrade one you need to upgrade both. This is because the emulator is built around the corresponding set and may have version specific information that was changed in either the ROM file or in the emulator, and having a mismatch set can cause issues for you. That being said LB media goes by filename which (as DeadDevoid pointed out) doesn't typically change per set. Because of this when swapping versions you can simply rerun the full set import in LaunchBox and the only media that will be grabbed is stuff you didn't already have.
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