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Paultimate

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Everything posted by Paultimate

  1. So looking more into Release Type, and while it is a great start, it is severely underdeveloped and prone to mis-catagorization. The system itself is good, but the database just isnt upto the task (yet?). As its been many years since most of the SNES roms have been created (even 99% of hacks and translations etc) and the LBDB has been around for many years as well, Im not really hopeful this will be filled out properly in the next few years. It is also missing a few important category distinctions. Namely Beta, Prototype, Revisions, Translations, Samples, and Regions maybe but regions has good development behind it so its not as big an issue. So I think it comes down to this; what is easier, 1. adding in the ability to do sub-platforms that inherit a main-platforms general config (like emulator, overarching platform, and all the folders associated with it). This allows for a more hands-on approach in separating ROMs when filters are not enough while foregoing silliness like having to add "SNES - Revisions" as a platform type to Retroarch and watching hundreds of folders fill up the image/music/etc with fake platforms. This causes a huge issue with duplicate files too as it stands currently without this inheritance. 2. Making a huge effort to update the database and the 'release type' so ROMs are categorized appropriately for their release type, letting the user import their 7000+ (non-duplicate) SNES roms and watch LB work its magic separating things itself via playlists? 3. Let this continue to be a hole in advanced users setups even though 99% of the functionality is present to implement it... ? Thanks for reading! Love LB and want to see it continue to improve. (one of my snes sources list is attached, i have several more, but after overlap i assume 7k~+ roms is in the ballpark) snespartlist.txt
  2. As you've eloquently laid out, this is basically what Im doing now. Im mainly making sure as I redo Launchbox fresh that im not missing a better method. Thanks for the response!
  3. Ah well, thanks for taking the time to respond anyway. I'd like to request this feature in a future version, it would be great for the few of us that are super into keeping things *very* organized. Possibly this can be done with Playlists but ive gone through a couple hours of that and its rather hit or miss. I think it needs a hard-coded XML to go along with it? Im not advanced enough to know if thats possible in 11.8, and after all that it feels like there could be an easier way to do with with subfolders for categories that all look to the same Super Nintendo superstructure, so to speak. I will look into this
  4. Hacks, Homebrew, Beta, Revisions, and subcatagories of each by region is what im looking for. Just like the picture. Region only wont do this unless im not understanding. Inside the "beta" folder is separated by region. Inside the "revisions" folder is the same. The folders that are "Usa" "europe" etc have the non-beta, non-revision, non etc pure first generation games. It would be easy if it were just those, but SNES had far far more games and I would like to add them respecting separations of their categories under the Super Nintendo main category. As it stands now Im having to create entirely new categories inside of launchbox for each folder so hierarchy is maintained, as I dont see a proper non-tedious way to do this.
  5. What is the best way to get the below images file hierarchy into Launchbox that matches its hierarchy? These files were painstakingly sorted and Id like them to remain this way in the launcher. I have not found a good way to do this via playlists. In my previous install (this is a fresh launchbox install today)I have been brute forcing platforms and sub-platforms but this is a horrible way to do this. There must be a more appropriate way in such richly featured launcher? All SNES roms. Some folders have subfolders by region.
  6. These are great. Any chance at 4K, or did I read wrong about these being 1080p? Some feedback, im seeing a lot of highlight blowout, mainly in the reshade versions. It might be worth considering pulling back a few notches on highlights (or if there is a function, expand the dynamic range artificially so pure white (or any pure rgb color e.g. 255 would be pure red) in game matches pure white on screen, and anything less than that is given a more proper value that doesn't round up) to regain game detail. One of the obvious examples is the clouds in Metal Slug. I feel like it should be possible on those games as their color pallet is not expansive and can work well with dithering and d.r. tricks.
  7. Unless youre using RA for something special (shaders, utility of controls and such being in a single location, etc) always skip it and use the emulator directly unless its a special case. I use shaders for most emus and I like the options RA gives so most stuff goes through it.
  8. Is it possible to have different thumbnail sized in different platforms/playlists/categories? For instance id like big thumbnails in PS3 or WiiU categories while having smaller ones in Super Nintendo
  9. I do have a purchased licences attached to a non-spam email, but I will say that I originally found launchbox by pirated means in one of those large ready-made packs. Did something not apply in my previous official 11.4 install? Also it might help if instead of that error you have a lic prompt so people like me can just go fish around for how to get their proper keys.
  10. It was working fine before clicking update. I was on the previous version to this. Not loving the vague error code method of telling me whats wrong. Do I need a decoder ring for this?
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