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Jason Carr

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Everything posted by Jason Carr

  1. Yes, pre-caching everything is always better. The Big Box cache is a disk cache only; there is no RAM cache for Big Box (nor is there a RAM cache for LaunchBox anymore now that we got rid of the OG interface). The only disadvantage to pre-caching everything is the disk space required.
  2. Not currently, unfortunately. I believe that's the first I've heard of the request. We might add an option for that eventually if it becomes a more popular request.
  3. That just simply isn't true. Not exactly sure what you're getting at there. Sure, which I assume is still controller-related.
  4. Hey all, just to clarify a few things here: - We've done a huge amount of testing and experimentation in the past with the controller code, and it does seem like controllers somehow behave more poorly on some systems than others. However, we haven't been able to identify what causes it. It is true that controllers are just inherently slightly more intensive to use than the keyboard, so if your system is already being pushed to the limits, then it can happen. That said, I still have yet to see it happen on any of my numerous machines (unfortunately), so I'm at a loss. - One huge area of confusion is the background cache. It is important to note that Big Box can be sluggish if it's still caching things in the background. On fast systems it's usually not very noticeable, but if your hardware is being pushed, you're best bet is to just bite the bullet and pre-populate the cache, which will remove that as a performance issue. You can pre-populate the cache by going to Options > Image Cache in Big Box. Most stutters are related to this (at least ones that aren't controller-specific).
  5. Strange. I don't see any emails that came in from you. We'll get you squared away here on the forums then.
  6. Have you not received a response from us @hobodotoza?
  7. Without the image cache, LaunchBox would be extremely sluggish due to the typical large size of images that are downloaded from the LaunchBox Games Database. So turning the disk cache off completely is not possible. If you're low on space, I would suggest removing any image types that you don't need, and then clearing out the cache.
  8. Lol, both. This is now just becoming a useless argument over semantics. I'm sorry you were offended; let's please move on now. As always, I have more development to do and stuff like this just ends up causing pointless delays.
  9. Wow. Well, it's my personal preference to not participate in the hate, and I don't want hate of any kind on these forums either.
  10. @rexryan Monkus may have been a tad bit insensitive, but nothing he said suggests that you're illiterate or that your purchase was useless. I certainly don't believe that was intended. I am sorry that it was phrased in a way that was offensive to you.
  11. The reason we removed the aforementioned thread was simply to ensure that the specific crook mentioned in the thread does not receive any extra publicity from us. It had nothing to do with us censoring the thread; we just choose not to provide criminals with any extra publicity. We do very much appreciate your purchase @rexryan.
  12. Hmm, good to know. I know that used to work but apparently it stopped for some reason. I'll add it to my list to investigate.
  13. @nrage If you play it manually with the play button, the songs should keep playing. They only stop when auto-played.
  14. That's the point of the Nested Name vs. the Unique Name fields.
  15. Odd. Okay, well things seem to be working just fine for me when I use your same data, so it appears that the issue is not with the data. Maybe try backing up your data folder, reinstalling fresh, and putting it back?
  16. You mean to reimport? Yeah, that should work fine. You can also just keep your games and re-run the import process and it will skip any games that already exist.
  17. We're gonna leave that up to EmuMovies for now.
  18. Looking at your collection, everything looks perfectly fine, so I assume that we just have a bug with the Scan for ROMs process. I'll look into it here soon.
  19. Ha, somehow I didn't make the connection to the previous issue. I get it now.
  20. The recommended solution in this case would be to just put that platform in the root instead of a inside a platform category. Stuff is easy to move around now so that should be a non-issue.
  21. The parent folders are supposed to now display the actual game count (which is one reason for the marginally increased performance requirements): If the game counts aren't displaying, please let me know where.
  22. Oh, also, I think the issue of items being sorted incorrectly in Big Box has been fixed as well.
  23. Beta 3 is out now with a ton of fixes/changes for the nesting: - Orphaned items should now show up in the root - New Add options in the sidebar right-click menu to add a platform, category, or playlist - The parent tree views in the Add/Edit screens now only expand to make checked items visible (instead of expanding everything) - When adding a new platform, category, or playlist from the sidebar right-click menu, the currently selected item is checked by default in the parent tree views - Root is now checked by default in the parent tree views if nothing else is selected - Fixed overlap/DPI issues with Add/Edit Parents tabs - When adding or editing a platform, the Parents tab now only allows you to add the platform to the root or to platform categories, as there's no good reason to add a platform to a playlist or another platform (and this discourages misuse of platforms where a platform category or a playlist should be used instead) - Various related fixes Testing is still much appreciated on this stuff. I did find a whole slew of potential bugs that have been fixed in this beta, so stability should at least be significantly improved. If you've previously reported a bug, please re-test with this beta and let me know if you still experience it. Thanks all!
  24. LaunchBox.xml used to be used for all data, but it was separated out into the various XML files a long time ago. I wasn't aware that there was an error message that still referred to LaunchBox.xml. Anyways, what platform are you trying to add ROMs to? If you can zip up and PM me your LaunchBox\Data folder, I can take a look to see what might be going on.
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