Thanks Opak. This makes sense but it is complicated by the fact that we support so many different controller options. Using a 360 controller is common, but so is using an arcade board. Generally, once you learn to use up, down, left, and right, and whatever keys/buttons you have for select and back, then most things are easily accessible. I agree though that it can be confusing for some people. It's hard to ride the line between having a clean interface while also making the controls obvious. But we can always add it and make it optional. The hard part is representing things well for all types of controls.