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Jason Carr

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Everything posted by Jason Carr

  1. Wow, very cool. That was a fun watch, even though I never played the original.
  2. Okay, check to make sure that the cores that are listed in the platforms list there match up exactly to the cores that you've downloaded in Retroarch for the Atari systems. What cores did you download?
  3. Thank you guys. Let me know of course if you make any further progress on this stuff. I need to pick up a Steam controller at some point so I can experiment with it myself. How pricey are they? Anyone got a link?
  4. Thank you John! I'm not certain, but I'd actually be willing to bet that the same exact code above would work for PCSX2. Basically all that code does is kill the process that LaunchBox started when Escape is pressed, so it should pretty much work for any emulators that don't already close with the Escape key.
  5. Thank you, @macadamia, welcome. If you would please put the bugs and feature requests up on our issues list here, it would be much appreciated: http://bitbucket.org/jasondavidcarr/launchbox That way we can track each individual issue/request to make sure that nothing gets lost in the mix. I develop straight off of that list. Thanks!
  6. Thank you @sagaopc! Those videos are great to have, for sure. I've been wanting to create a user-contributable mass database of everything: images, videos, metadata, music, manuals, whatever. So that is still a dream of mine but at this point it's still just that. There are a lot of potential challenges with that concept, such as how do you pay for the high hosting costs, would we have to worry about legal issues, what happens when users upload all of the EmuMovies videos, etc. Still it's a dream of mine for us all to be able to contribute all those things so that we end up with the best video game database ever, but unfortunately it can't be a focus at this point because I'm putting all my efforts towards improvements in LaunchBox and Big Box, for the moment. Still, putting them up and available here on the forums is a great first step. Then at least they can be shared. :)
  7. Hi @johnmalloc, thanks for the purchase! Yes, there are definitely compatibility issues with various emulators and their close methods, so I took a bit of advice from other apps like Rocket Launcher and I added the ability to script that stuff with AutoHotkey, as you noticed. Going forward I want to add more default scripts so that more things just work, primarily so that the escape key always works to exit all emulators. Then you can use whatever solution you want to fire the Escape key, and things should just work (for example you could use Xpadder to bind a button combination to the Escape key). The existing controller AutoHotkey solution in LaunchBox essentially does this, but there are still compatibility issues because of different button combinations required for different emulators. The issue of multiple controllers is a tough one to solve without a big suite of added functionality. Multiple controllers are supported but of course you can't specify different button combinations for each controller. We may get there eventually but in the mean time I would suggest using a program like Xpadder to handle the complicated aspects of it all. To auto-close ePSXe on Escape, I would try using a script very similar to the existing default scripts for other emulators: ; This section closes ePSXe when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} } However, writing a script to handle different button combinations for different controllers would be a major chore, which is why I would suggest using an external program to turn button combinations for each different controller into a key press like Escape.
  8. Definitely. Sounds like the ideal way to respect the machine.
  9. That's one I've always wanted to play, but haven't yet. Sounds like now's the time. :)
  10. Ah, I see. So these are basically MAME ROMs that you're working with. Had I understood that, I could have told you about the automatic MAME title parsing that is included in the importer! Whoops...
  11. Rather than renaming the files, you can just open the game up in LaunchBox, put in the proper title, and then click the button to search TheGamesDB. Generally that's a better solution than renaming the files themselves.
  12. That's gotta be tough, waiting to play on your shiny new beast. How'd it go?
  13. Killer, that's great to clear that up. Thanks, @MeioTodo. :)
  14. Hi Craig, if you check the box on the emulator to "use file name only without file extension or folder path", that should work well, as typically MAME files are named by the raw ROM name. You'll have to set up a separate emulator for that though.
  15. Hi @DallAnouk, most likely your platform settings in the Retroarch emulator in LaunchBox is incorrect, would be my guess. Give us a screenshot of the Retroarch platforms list in LaunchBox.
  16. Hi @Specular, welcome. We're constantly working on improving the imports and the search. Keep in mind, though, that LaunchBox has to support games for hundreds of platforms and emulators, so it's much more difficult than a particular set of games for a particular emulator. I would expect that FinalBurn Alpha is probably identifying the ROM via its file checksum, which works well for a certain group of games, but again is a bigger challenge for LaunchBox because of mass coverage. There's no magical way to turn a randomly named file name like mslug into a proper title for searching TheGamesDB.
  17. Very nice, @garbanzo, that looks awesome. :)
  18. Sorry, what did you install/play first?
  19. Holy crap, that's a successful Kickstarter. Where do these people come from!? ;)
  20. I really wish I could be content with one of those Retron 5s. Thing is, the emulation on them is far from perfect, so it's no better (probably worse) than playing the games with an emulator on your PC, I can't justify it. I need all the old consoles though, haven't yet found one that isn't too highly priced.
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