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Jason Carr

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Everything posted by Jason Carr

  1. Thanks for clearing all that up, sage (and devo). It sounds like I need to separately add default emulator settings and platforms for MAME, so I've added that to my list. It does sound like an unfortunately complicated process, so it also seems like I need to come up with a better process inside of LaunchBox for MAME.
  2. Hi rooee, welcome! If you edit the emulator settings, for Kega Fusion, you'll notice that there are "Default Command-Line Parameters" both for the entire emulator (on top) and also for each particular platform (on the bottom). You'll need to remove "-fullscreen" from the platforms as well. I'm guessing that that will solve your problem; do let us know. Thanks!
  3. The post is live! Thanks again Donarumo. https://www.launchbox-app.com/
  4. Ah, I see. The new post will be up shortly.
  5. Actually, I'm not clear on the differences between MAME and MESS. Can someone clue me in? Do we need default entries for both MAME and MESS?
  6. Ah, I see. MAME is in LaunchBox with default settings under "MESS". That's probably confusing; I should change that (think I used the proper name but MAME's naming strategy is confusing).
  7. Hi donarumo, I was able to get the export to work properly when I chose an existing LaunchBox.xml file (duh). The only issue I see now is that DOS games are not set to "Use DOSBox" in the XML file, so they don't work when you run them after the import (you just have to Edit the game and check the Use DOSBox box).
  8. Hi Stimpy, I know I already responded via email, but wanted to respond here as well in case anyone else found this thread. By default, LaunchBox will use the desktop backgrounds when it doesn't have background art for the selected game. You can disable/customize this in the Options under Images > Backgrounds. Thanks, Jason
  9. Thanks much, scree...good find. I just fixed this issue and put out version 4.6.
  10. Hi Martin, I do have that feature planned. I assume you'd want to keep the images with the games themselves?
  11. I just emailed sincro, so hopefully he responds. I don't think I have the source code to the tool, so not sure I can do anything to fix the tool at this point.
  12. Have you guys tried importing the ROMs via the standard ROM import process inside of LaunchBox? It doesn't look like Sincro has been around in a long while; I'll try emailing him to see if he can help out.
  13. Hi sage, welcome. We gotta get a hold of sincro for this one, unfortunately, as this was his work. Maybe try private messaging him?
  14. Oic...I was trying to create a new file, not load an existing one. I'm guessing that's the issue. Maybe would be good to check that the file exists, just in case someone tries what I tried. I wasn't sure if it would create an entirely new file, or modify your existing LaunchBox.xml file.
  15. Oh, I'm getting an error when trying to export on my system. I only have the default "Donkey" game in there for the moment. After I browse and choose my file name, this comes up:
  16. Ugh, sorry I haven't put up the blog post yet. I'm about to release a new version; I don't want to put up two posts back to back so one gets buried too quicky. I was going to put a note about MEAGRE in the release blog post, but don't want it to get buried that way either. Apologies, I'm gonna be selfish and put up a post for the new version, then we'll wait a few days and put up the MEAGRE post; that way it'll get plenty of time at the top of the home page (just means we have to way a few days). Sorry for that.
  17. Ah, I see. Didn't realize there were items that weren't found in that list. It'd be nice if I could find a truly exhaustive list to use. Regardless, ScummVM does need some work yet for further customization options. I'll see if I can bump it up on my radar. Thanks, Jason
  18. Nice! I'm hoping to get a blog post up tonight. Care to review it before I post it?
  19. Thank you odeonx, and welcome! 1. I do have this planned, but it will be a significant effort, and believe it or not you're the first to volunteer to translate. Still, that is great to hear; I'll bump the language packs up on my list. 2. MobyGames does not want to share their data (existing scrapers do this against their will), and thus scraping the web is the only way to do it. Unfortunately I'm not sure MobyGames will ever happen due to their policies. However, more scrapers are certainly planned. 3. All is planned. 4. Good idea on the new image types, noted. 5. Planned. 6. Region is new, added to my list. 7. Planned. 8. Planned. 9. Planned and in development. 10. Already implemented in the premium version. Thanks again odeonx!
  20. Nice!!! That's awesome. I'll be sure to give MEAGRE a shout out in a blog post if you can get it working. Let me know if I can be any help at all. LaunchBox might be a tad bit picky with date/time formats and such, but other than that, hopefully it should be relatively straightforward. Thank you much!
  21. Yup, Brad's right. It is planned, though it might be a while yet. It will likely be only a premium feature.
  22. Hi Rufus, I had plans to add the number of players, but not language, good idea. I'll look to add both of those fields soon. Thanks!
  23. Good point, Xananax. I'll see if I can add an option to use the banners instead, soon.
  24. donarumo, welcome to the forums!!! Great to have another developer here. I'll certainly add this to my list to get a MEAGRE import working, but it will likely be a long while before I'm able to get to it. Anyways, it *is* worth noting that pretty much any developer *could* write an import for LaunchBox, as it just uses a simple XML file to store all of the data. All you'd have to do is generate the XML (and possibly move/copy the images) to get it working. Regardless, thanks for chiming in here, sir. Would love to have you stick around.
  25. Welcome Moniker and thank you! All is good input. Thanks Brad for the follow-up. Per GOG's version of DOSBox, I actually tend to disagree with Brad there; GOG is historically not very good at using the best settings or DOSBox version for certain games. It can be hard to make them work on any kind of system, but I've found issues with GOG's settings many, many times. So from that perspective, yes, it would be good to centralize them to LaunchBox's version. If I'm not mistaken, you're over-complicating the DOS stuff. All you really need to do is check the "Use DOSBox for this game" box in the DOSBox tab, and then point the Application Path to the MS-DOS EXE (or BAT or whatever). This works with GOG games as well as other DOS games. Some games do require some extra mounts or special settings, however. I've noted all other items (most are already planned). Thanks again!
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