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Jason Carr

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Everything posted by Jason Carr

  1. Thanks guys, hopefully I can get to this soon.
  2. Thanks for the purchase, DOS76; hope everything else has been smooth for you.
  3. Yup, you got it. Also, just to note if anyone else stumbles on this page, you can batch edit a series of games to change their platform just by selecting all the games, right-clicking, and selecting Edit.
  4. Hi Clive, I do need to get that implemented, one way or another. Right now for Steam I use the Steam configuration files, but that only works for installed games. I know that there is a way to use the Steam API to do it, though, so I have it on my list to get that working with Steam. Per Origin and GOG, I'm not sure if it's even possible. I'll do some more research at some point to see if there's any kind of an API (or file system file) I can use. Thanks, Jason
  5. Ha, nice, thanks for the solution donarumo. I do have this on my list to allow greater customization of what images to use as box art; I'll try and move it up higher on the list. Thanks, Jason
  6. Diving into the code, this one *might* be a tough one to solve. I believe (my guess is) it's happening when trying to parse the icons for the additional applications (and DOSBox, etc.). It's using a low-level Windows API call in order to do this, which is the reason why it's such a challenge. I did fix the signature of the method, though, so I'm hoping, with luck, that the issue might be resolved. I'm putting out a new beta in a few minutes; Paladin, can you test and see if the issue is fixed? Let me know if you need help downloading the beta. Thanks, Jason
  7. Hi paladin, thanks for this tip; I was not aware that was happening. I'm curious if this might be related to another issue I'm seeing, any chance you can screenshot me the error message? When it happens, do you get the error dialog with the "Report Error" button or do you see a different dialog? Are you able to keep using LaunchBox after it happens? Hopefully I can get this issue fixed quickly. Thanks, Jason
  8. Thanks for clearing all that up, sage (and devo). It sounds like I need to separately add default emulator settings and platforms for MAME, so I've added that to my list. It does sound like an unfortunately complicated process, so it also seems like I need to come up with a better process inside of LaunchBox for MAME.
  9. Hi rooee, welcome! If you edit the emulator settings, for Kega Fusion, you'll notice that there are "Default Command-Line Parameters" both for the entire emulator (on top) and also for each particular platform (on the bottom). You'll need to remove "-fullscreen" from the platforms as well. I'm guessing that that will solve your problem; do let us know. Thanks!
  10. The post is live! Thanks again Donarumo. https://www.launchbox-app.com/
  11. Ah, I see. The new post will be up shortly.
  12. Actually, I'm not clear on the differences between MAME and MESS. Can someone clue me in? Do we need default entries for both MAME and MESS?
  13. Ah, I see. MAME is in LaunchBox with default settings under "MESS". That's probably confusing; I should change that (think I used the proper name but MAME's naming strategy is confusing).
  14. Hi donarumo, I was able to get the export to work properly when I chose an existing LaunchBox.xml file (duh). The only issue I see now is that DOS games are not set to "Use DOSBox" in the XML file, so they don't work when you run them after the import (you just have to Edit the game and check the Use DOSBox box).
  15. Hi Stimpy, I know I already responded via email, but wanted to respond here as well in case anyone else found this thread. By default, LaunchBox will use the desktop backgrounds when it doesn't have background art for the selected game. You can disable/customize this in the Options under Images > Backgrounds. Thanks, Jason
  16. Thanks much, scree...good find. I just fixed this issue and put out version 4.6.
  17. Hi Martin, I do have that feature planned. I assume you'd want to keep the images with the games themselves?
  18. I just emailed sincro, so hopefully he responds. I don't think I have the source code to the tool, so not sure I can do anything to fix the tool at this point.
  19. Have you guys tried importing the ROMs via the standard ROM import process inside of LaunchBox? It doesn't look like Sincro has been around in a long while; I'll try emailing him to see if he can help out.
  20. Hi sage, welcome. We gotta get a hold of sincro for this one, unfortunately, as this was his work. Maybe try private messaging him?
  21. Oic...I was trying to create a new file, not load an existing one. I'm guessing that's the issue. Maybe would be good to check that the file exists, just in case someone tries what I tried. I wasn't sure if it would create an entirely new file, or modify your existing LaunchBox.xml file.
  22. Oh, I'm getting an error when trying to export on my system. I only have the default "Donkey" game in there for the moment. After I browse and choose my file name, this comes up:
  23. Ugh, sorry I haven't put up the blog post yet. I'm about to release a new version; I don't want to put up two posts back to back so one gets buried too quicky. I was going to put a note about MEAGRE in the release blog post, but don't want it to get buried that way either. Apologies, I'm gonna be selfish and put up a post for the new version, then we'll wait a few days and put up the MEAGRE post; that way it'll get plenty of time at the top of the home page (just means we have to way a few days). Sorry for that.
  24. Ah, I see. Didn't realize there were items that weren't found in that list. It'd be nice if I could find a truly exhaustive list to use. Regardless, ScummVM does need some work yet for further customization options. I'll see if I can bump it up on my radar. Thanks, Jason
  25. Nice! I'm hoping to get a blog post up tonight. Care to review it before I post it?
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