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SentaiBrad

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Everything posted by SentaiBrad

  1. Vulkan is only great for cross-platform, which RetroArch / Libretro is, so that makes total sense. DirectX 12 still out performs Vulkan, but because it's multi-platform it holds a certain edge. Same edge OpenGL had / has.
  2. He's from Ghosts N' Goblins. Also, the text looks smaller in that preview image, but what does it look like at full size and printed out? The text might be plenty big. If we do go with the first (or even with the multi-color version as I described), maybe the background's can match the sides? It should all be printed at a certain transparency level anyways for LED's.
  3. I like the top and the multi-color logo best. Maybe the two Logo's act more as a background transparently and more iconic game characters on top similar to the top? Random thoughts. Fantastic as always. You might be our go to artist to have on retainer if that's something you'd consider.
  4. This right here: http://www.libretro.com/index.php/first-ever-revolutionary-n64-vulkan-emulator-coming-soon-only-for-libretro-parallei/ I am excited!
  5. That's because these are using I's and not numbers.
  6. Import what ever you want, call the Platform what ever you want and the scrape as box will pop up. Scrape it as Arcade, and if it's MAME related check the box "Force MAME Importer". The MAME Specific importer should pop up, select your options and it should import after that. The Scrape As function is key here. You won't get metadata well otherwise.
  7. Well, "The" was recently ignored, so that explains why The Uncanny X-Men is there and not in T. The other explanation I have might be because it's using I's and not real numbers? That's the only thing I could think of.
  8. Yea I can see how that would works. If someone wants to create a ticket for this (if they haven't already), then please feel free. Link back to the specific reply in the Ticket please, so Jason can see some context, and you can copy paste some of the stuff from here. The link button next to the post's number will give you the link to that post in your address bar.
  9. The folders that got recreated are probably image folders, so you need to edit them back to a portable value. When I moved my install my old location had folders being remade too. So for example, I had F:\LaunchBox\Images\SNES, when a relative path should have just been Images\SNES. I had to edit my XML because I also moved my entire Emulator folder from one drive to another bigger drive. So I had to edit off the Drive letter (F:\Emulators to S:\Emulators, so everything was right), and change the image path from an absolute path to a relative path. Notepad++ will work well with the Ctrl + F function. There is a Find and Replace all option. Or you can edit the image paths in LaunchBox under edit platform, but this has to be done 1 at a time. You can see the path it's using in here. Otherwise, I think you're losing performance because it's on your OS drive. This is just a guess, but unless that's an SSD there is probably not enough read / write speed OR LaunchBox and BigBox are currently still caching and it might be taking forever because of the drive. If you have a different, non-internal Hard Drive or even a USB3 external I would try putting LaunchBox there. Even if you edit the paths first, then move it, as long as you make the paths relative instead of absolute, then it wont matter and it should work right away.
  10. LaunchBox & BigBox, in a good font (Maybe Jason can relax on his font requirements), with the Colors.
  11. I saw it, but I have no clue. I don't use Fusion unfortunately. If I knew or had an idea I would have replied.
  12. eXo, recreated some Windows Logo's you're more than welcome to use if you'd like. Cid had asked me to create these, so feel free. http://imgur.com/a/8MXSE
  13. Recreated Windows 3.1 / 3.X art in Photoshop. http://imgur.com/a/8MXSE If someone wants to see a variant or an alteration feel free to ask. I can even post some of the resources if users would like. Recreated the logo as best as I could!
  14. I've heard of DEP before, but I never thought to look there. xD Glad it's working now.
  15. Not specifically no. We may in the future, but it's easier to just create a second RetroArch entry for games you do and don't want to zip pointing to the same location.
  16. o,O;; Hello person we like.
  17. If you told me you have a choice, a picture with the mobygames watermark or no images at all, i'd take the MobyGames image and not be content. :P
  18. We should get those images on the Database.
  19. We need colors? Well i can think of 4 appropriately themed colors right off the top of my head... but who would think of that?!?!?!
  20. Yea I figured as much. Reverse image search it in Google or Bing, see if you can come up with a larger version.
  21. DOS76 said In all the time I've known you I never would have guessed that! Also bite me. ;) I was just making a joke.
  22. Jason Carr said Lols! Great idea to use the pac-man background. Not sure what it might look like but I think that might be a great idea @Rincewind. Though it might not be high enough resolution. @imdavid555 had the background idea.
  23. As long as there are colorized versions of the font. I might just be partial to my ideas. xD
  24. The Background: https://www.dropbox.com/s/ly06vsrdg9duv9z/home-header-background.jpg?dl=0
  25. Ah, I see you meant the files. Yea potentially, but the more dialogue and popups we make the more confusing it can be. If you are removing everything already just delete the LB entries and then the games. Most of the time users are not getting rid of ALL of their roms though, I honestly don't see that being the case most of the time, and even if it is it's super easy to just delete your rom folder. The reason why Media is not removed, is because of downloading. We do have lots of users who have slow internet, bandwidth caps, or can't afford EmuMovies premium and have a daily bandwidth cap from them. Removing these manually is also very easy, but there is also an image clean up option in LaunchBox already too. We need to expand this to video, music and manuals as well at some point, but the option does exist. If a user just wants to re-import games for testing, then as long as the platform name stays the same all their media still exists. The import goes way way faster if you don't need to download media, and I've even done this myself a few times. Once you've re-imported you can use the clean up option to have LB remove any excess art that is no longer in use too.
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