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SentaiBrad

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Everything posted by SentaiBrad

  1. Some saves will not carry over from Emulator to Emulator. For example, ZSnes saves / save states are not the same as BSnes saves / save states and they needed to be converted; this was possible only because someone found out how though. Fact is, there is no defacto solution. If they are the same emulator or the save is compatible, just copy it over the same way. Save states / saves either go in the folder where the rom is kept, either a 'State' and 'Save' folder, or in the case of RetroArch in the Systems folder. Generally, they need to be the same name as the rom. However, this isn't the case for some emulators too, like PCSX2. It uses generated number strings for Save States.
  2. Yea these things happen. You'd be shocked how many errors are simply human errors. Intentional or not, and a lot of time they don't even know they did it. xD That same statement goes for LaunchBox as well. Computers are massive and complicated now days. Our phones out pace our old DOS Machines now. Hell they out pace 60's era space craft. At least you didn't reinstall your OS over this. I've seen forum posts of people doing just that over less.
  3. The only other potential reference are the images, but I don't know why that should hold it back from finding them again. You can also clear your image cache. Make a copy of your XML file, then try the import again and see if it finds them with a clean XML.
  4. Maybe the ones you have selected could move / play, but this would also still require a lot of disk space and ram to perform these functions. The video / gif would need to be loaded in and out of RAM each time, page files etc. I really do like the idea, but I am more curious now if it is out of the current scope of LB. Granted, LaunchBox can be made to adapt to anything, so we could eventually get there. Especially with proper DirectX implementation. It would require another pre-req program like .Net but it could tap in to more power for LB. It was also never a question of if it will be optional. I know your thought process at least that much Jason, my main concern over the complexity of this is will it be a premium feature.
  5. That sounds really cool, I only have one worry, and its performance. We have some performance issues on even half way decent PC's now, then add in video / gif's? I mean... 1 or 2 wouldn't kill a machine, or even a small library of say 50 games. But multiply that by my library? Would it be something that can be implemented well enough and possible with GPU help? Also, new Premium Feature?
  6. Now that BBM is up and running, anything that is left out will more than likely make its way in to BBM. Now its just a matter of getting up to feature parody. Speaking of which, I haven't really weighed in on BBM too much because I just don't have a need for it; however, it doesn't stop it from looking amazing. You kind of out did yourself Jason. ;)
  7. Try downloading it from the site and replace your current install of AHK with that one? http://www.autohotkey.com/
  8. The reason why we were editing the XML file was to manually add something back in, but the GamesDB could still be searched. There shouldn't be too many reasons why someone would need to edit it, and a few debugging reasons to remove it. Keep in mind too, that LB will keep, up to 20, backups of your XML. So you can always backup to a previous version of your XML. All it does is hold information about your games.
  9. If you import roms it expects an emulator. You can do a regular "Add", it just will be 1 by 1. At least you can do your few favorite games at first, and do more later or how ever you want to handle it.
  10. Upload your save state, tell us which version of Project64 and what version of the ROM and we can test it. Don't upload the specific rom unless we really need you to.
  11. Well if you Drag the exe on to the right category? Normally I open per system categories. I can only assume LB knows I have PC open, or GOG etc. Just automatically import with that platform selected?
  12. Does the controller work if you restart the rom? how about after loading a save? What controller and how are you using it?
  13. At a certain point, no amount of speed hacks can make low end PC's run certain emulators. The general rule of thumb is that the system needed to run the emulator at a full to decent speed needs to be 3-6x more powerful than the machine you are emulating; and the Gamecube was more powerful than the PS2. The PS2 was the weakest of the 3 consoles that generation. 485 MHz x3, x4, x5 etc. This emulator achieves its higher frame rate and speed by a lot of speed hacks. Code shortcuts. This isn't necessarily a bad thing, but its compatibility can be just as bad and if there is a 32bit version it doesn't take full use of modern 64bit API's. Specific game fixes and speed hacks make certain problem games run, others not run. Emulating is not easy what so ever. Not that anyone said this, just a statement. It's still a good emulator fork, but its just an alternative.
  14. The download must have just corrupted is all. Glad its working.
  15. Not that big, it shouldn't be hanging unless something is corrupt or you have really slow internet. But if its getting stuck at 80%, its not slow internet. My suggestion, manually download the new version from the site. Curious too, are you updating from 4.9 to 5.0 or from the most recent beta to 5.0?
  16. nmc said When you grab a new build or stable version make sure to create a backup copy of these files: retroarch.default.cfg retroarch-core-options.cfg retroarch.cfg Those are the files where your preferences are stored, so if something goes wrong you can always take one step back then driving backwards in circles. Except for the most recent 1.2. I am not sure that all of the previous settings carry over. Some might reset because some of the options did change. Minor options, but still.
  17. garbanzo said For future reference, you can batch find-and-replace in multiple text files using notepad++. I've edited huge masses of cue files with no effort using that trick :) http://cybernetnews.com/find-replace-multiple-files/ Yes, this is what I teach people when they want to edit their XML file when they are moving roms to a different drive or folder. It doesn't work well here. It might work well for 1 or 2 cue files, but it doesn't change or edit all of them at once, you still have to do one at a time. I also still never edited my PC-CD CUE Sheets, so this isn't the problem.
  18. Ok, so I finally had time to look at your link. This is an unofficial port of Dolphin, that is based on an older build. It works, but it isn't perfect. I still had issues with this one. It however can play some games that Dolphin can't really well, but Dolphin can play some games better. However, its still a really damn good option. I just want everyone to know that this isn't the normal Dolphin Emulator.
  19. Yea, I wish I had the adapter for my real controllers, that would be better. The RetroLink N64 and Gamecube controllers aren't horrible... but the the buttons are not that great. They're certainly cheaper than replacing real controllers though. Especially my Wave Birds.
  20. I normally go for dedicated as well, not to mention RA is kind of a jerk to set up. You need BIOS named very specifically for some cores, but its really handy to have it autodetect my PS4 controller (it thinks its a 360 pad) for every core, and combine everything. It just makes some things easier. I used to be really picky about what core I used there, but as of the 1.2 update, everything got a lot better.
  21. Have you tried the new RetroArch @scree ? I hated the PS1 core previously, but I was testing RA 1.2.2 with the Mednafin core, and it works really really well now.
  22. nmc said @SentaiBrad, by any chance did you changed the name of the roms? If so check inside the cue file under notepad if the name matches the bin or it won´t load at all. That happened to me (RetroArch) and it was a headache to solve that issue. No I didn't. They're all default. I had to create cue files for PS1 games, I did it for about 800 games. X_X. In that case, the program named the BIN 'CD', the CUE Sheet "CD" and pointed to "CD.bin" internally. So where I could, which was most, I left the name and had it use the folder names.
  23. My USB Gamecube controller might get some more use then.
  24. Yea, I think a setting or two was just off, hence why I asked you to grab the latest nightly. I just didn't know exactly what setting. I am glad I could help a little bit.
  25. You downloaded the Nestopia core from inside RA and you made sure that LB had that file path right?
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