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Posts posted by bundangdon
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Newly updated version (1.2) is now available here:
Please check the post above for more information. Have fun!
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@faeran this is an excellent update, and includes a feature that I've been hoping to see for quite a long time! Thanks so much again, as always! I have one question, however. In the platform details, how can I change the code so that the .png image (of the system) doesn't have the black box around it? For a more clear explanation, please check the image-example below
Update: Never mind! I found the answer
Just change the word "black" to "transparent" and the issue is solved
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Thanks a lot for sharing the recent progress. Definitely looking forward to the upcoming 2.5 update!
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7 hours ago, C-Beats said:
You can't alter default in it's folder, you need to copy the folder (and rename it) and then change files there or your changes will get overwritten on startup
Okay, that makes sense. I'll give it a try and see what happens. Thanks again for the help!
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12 hours ago, C-Beats said:
That behavior IS the solution, we aren't adding that functionality to the Default theme. Were you altering files in the default folder or did you copy the files to a different folder first?
I was just trying to alter the TextListView.xaml in the original "Default" theme folder, just to see if I could get that functionality to work, without any success as mentioned before. Maybe it can't be applied to this theme?
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11 hours ago, C-Beats said:
The document WAS updated, I just forgot we had a modified date at the top when I added my bits to it. You need to run Big Box once for it to appear, but after that you should see the change. The new doc is something like 16 pages longer than the old one so there definitely PLENTY of good stuff in there to be had.
@bundangdon The behavior your looking for is listed on the last page of the docThanks a lot @C-Beats I was able to find the information on pages 36-37 regarding the ability to center the selected item in the text list view. However, I wasn't able to get it to work with the default theme. Since I'm no expert in coding (far from it too), this was no surprise to me. For now, I'll just wait until a solution comes along
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3 hours ago, Luvkraft said:
Hey guys, in the new update, 12.14. It says we have new theme documentation, located in the Themes folder where the old one was. Looking over it, I don't really see any new info? I did only do a quick Tab vs Tab comparison in Adobe Reader, so I didn't read too deep into the pages. Has the info changed?
+1 on this. I was looking for info on how to keep the selected item centered in textlistview (among others) but couldn't find anything there. It says "Last Updated March, 2021" so that was either an error or it hasn't been updated yet
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4 hours ago, faeran said:
The new default theme won't be doing this, but this is possible without a plugin. If you are wanting to learn how to do this you can make a post in one of the theme sections and I can reply there.
Okay, thanks for the response. Actually, I tried to use Grilla's original plugin and followed his instructions but I don't think it applies to this theme. The code looked a lot different than his examples and instructions
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Really liking this new "Default" theme with the latest beta update. But as much as I like the newer version, @faeran is there any possibility that the selected items in platforms and games (text) list can be centered? Or, is there a way to use the existing plugin (that is often used with other themes) in this one, so that the selected platform/game can be centered?
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These are excellent! Thanks a lot for sharing
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3 hours ago, faeran said:
Beta 2 is out with the following changes:
- Improvement: Some Big Box popups will now work across more resolutions and aspect ratios
- Fixed: Corrected a navigation issue when backing out from one view to another
- Fixed: Navigation issue within the Favorites and Recent Games thumbnails on some platform views
- Fixed: Big Box controller navigation issues in certain configuration setups
@Fursphere@bundangdon@TheNewClassics Can you download beta 2 and let us know if the navigation issues you were facing have been fixed.
Thanks everyone for helping test the beta.
Can also confirm that the 'esc' key is working again and the "navigation issue" has been resolved
Thanks a lot for the latest beta-fix and the new default theme in BigBox looks very nice!
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@Jason Carr Just tested out this new beta with BigBox and I'm having a weird issue. After going into a games list, for some reason the 'esc' key isn't working for me and I'm unable to go back to any previous screens. I tested this out a few different times but the result is the same. It might just be me but I've never had this issue until this recent beta update.
Update: Okay, now I noticed that another user (Fursphere) is having the same issue so I guess it's not an isolated problem
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On 6/24/2022 at 10:30 AM, R3t4o said:
I am unable to get Xemu working with launchbox. It works fine by itself but when I try to run a game through launchbox I get "Your xbox cant recognize this disc...." If I then go to Machine then Load Disc it freezes after a screen with the following pops up "Guest has not initiated the display yet"
Just a tip that could possibly solve your problem - Make sure that you put "-full-screen -dvd_path" (no quotes) in the default command line parameters
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@viking this is another fantastic update to a (already) fantastic theme! Just wondering, is there any way to get screenshots enabled? I tend to use screenshots more often than videos, and they won't appear in this theme, not in the TextGamesView at least.
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5 hours ago, MMndoza510 said:
Any support for launching PS2 games directly? Reset collection has figured it out already.
Since this has already been brought up a few times here lately, it would probably be best if someone gets in touch with the Reset Collection developer and find out how they were able to get that accomplished.
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1 hour ago, Joe35car said:
Only reason I asked here is because it works with RocketLauncher outside of Launchbox. So I figured it had to be some configuration in LB.
Thanks
I'd try that configuration I mentioned (above) and see what happens. Also, there's a few youtube tutorials out there that explain how to use RocketLauncher properly along with LaunchBox. Unfortunately, you probably won't get too many answers here as a lot of people have stopped using RocketLauncher over the years as new features such as fades and pause screens have been added within LaunchBox, along with the fact that bezels can be handled within MAME or Retroarch. There's also a good program/plugin called Reshade that can make bezels for other emulators like PCSX2, Dolphin, and several others.
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3 minutes ago, Joe35car said:
Ok if I posted in wrong place sorry and move to other forum.
OK so I'm having an issue with project bezel and just don't know what's wrong. For example. When I launch a game outside launchbox using RocketLauncher the bezel shows up fine and the correct bezel for the game. When I try to launch it through launchbox using RocketLauncher the bezel shows up but the game is behind the bezel. I can hear it but not see it. I tried everything I could think of. Any help would be great.
You might get better advice about that on the RocketLauncher forum, but it sounds like you have some conflicts with your RocketLauncher configuration and LaunchBox's configuration, which is causing an overlapping bezel. I haven't used RocketLauncher in quite a while, but I still have it configured like this with LaunchBox's default command line: -f "%launchboxorbigboxexepath%" -p "LaunchBox" -s "%platform%" -r
So, I'd check that first to make sure that you have the right configuration. And if you're using RocketLauncher along with Project Bezel and Retroarch's built in bezel system, that might cause some overlapping as well. But again, I'm not an expert on RocketLauncher and haven't used it in quite a while.
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6 minutes ago, faeran said:
Glad you figured it out. For LaunchBox themes, the code will always be available in the Default theme.
Yep. That's exactly where I found it. Thanks for the reply!
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LBPlex 2023
View File
Greetings to everyone around the world! Just wanted to share this updated version of the fantastic "LBPlex" theme. "LBPlex 2023" includes most of the latest additions from the past year or so to LaunchBox, such as filters (top left corner), badges (boxes view) MAME High Scores Leaderboards, Related Games (embedded in the right side panel) along with the new screenshot/media views (right side panel) and platform icons (left side panel). This was edited and put together with some guidance and help from other's wonderful words of wisdom; while keeping everything from the original LBPlex theme exactly as it was, along with those newly added features added in there. Important note: this includes only the "Normal" version (not the "Condensed" one). I have zero programming knowledge and take absolutely no credit for this, and certainly all credit and recognition goes to the very talented (original) programmer/creator @Grila and @faeran with all of the recently updated theme-code to LaunchBox.
Updated (8/27/22)
- Version 1.2
- Updated to include the new “Platform Details View” feature (added in LaunchBox version 12.15)
- black bars on side of images/videos for Platforms and Games (sidebar-details) have been removed
Version 2.0 (02/07/23)
- name changed (2023)
- platform/category icons (left panel) added. (LaunchBox 13.2 or higher)
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Submitter
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Submitted03/29/2022
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Category
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On 1/22/2022 at 1:30 PM, Drybonz said:
LBPlex has been my go to theme for some time. I'm wondering if the new game details layout can be added to this theme, or maybe it's time to let this one go? Thanks
A little late to answer your original message but I'll post something a little more detailed later related to this. You can simply copy the "GameDetails" from the default theme into the LBPlex theme and it should work.
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14 hours ago, faeran said:
Hey everyone,
12.10 beta 1 is out now with the following changes:
- New Feature: A Related Games section will now appear within Game Details, where you can discover games that are recommended, similar, or possible ports of the game that you have selected. (Rated #3 on the last Community Poll) - Currently in LaunchBox. Big Box implementation will be available in a later beta.*
- New Premium Feature: A Related Games options menu provides full control over the criteria that determines its game results
*The Related Games feature will only be available in Default and Old Default until theme devs can incorporate it into their LaunchBox themes.
@faeran Once again, great news and this is a very welcome addition to LaunchBox! Just wondering, will you make the code of this available (copy and paste) so that we can incorporate this feature into one of the LB themes? I'm asking because the one (theme) I've been using primarily for the past few years hasn't been updated by its author for quite a long time, and I've had to rely on these methods to get the latest LB features in there.
Update: Never mind. I figured it out
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6 hours ago, lunatiq said:
So what emulator should I use for NEO GEO CD?
As I mentioned before, you should use Retroarch with the "neocd" core. It seems to give the best results from my testing. If you'd rather use MAME, import the games with another emulator and then after that's finished, do a bulk-edit and change the emulator to MAME
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28 minutes ago, neil9000 said:
The mame fullset importer only imports arcade games, that is by design and intended. NeoGeo CD is a console, and therefore a software list system, which we do not support. This is why specifying another emulator firts works as you are expecting.
Okay, that's good to know. However, I wasn't using the fullset importer, and I was just importing games ("Import Rom Files...") by dragging and dropping them in.
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59 minutes ago, JoeViking245 said:
Is that 1 game by chance also a regular MAME Arcade machine?
No, it's just one of the Neo Geo CD games. I think there's an issue while importing MAME games when they happen to be non-arcade systems. I just tried some other non-arcade systems now with MAME as the emulator, and they won't import. The only workaround (for the moment) is to specify a different emulator while importing, and then use the bulk wizard to change the emulator to MAME after they've been imported.
Nintendo 3DS Games Open Using 2048 Core, Not Citra
in Troubleshooting
Posted
Certainly not an expert on this, but I do know that you need to go into the emulator settings for Retroarch, click on "Associated Platforms", find Nintendo 3DS on the Associated Platforms list and then select "Citra" as its core. That will probably fix your issue