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Everything posted by dragon57
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Some MAME rom names change over time, so it is possible the names used in our MAME bezel pack don't actually match the rom set you are using. Have you manually checked a few rom names with the files/directories the installer put in your artwork directory?
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Can LB pass variables to AutoHotkey?
dragon57 replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
Altirra, yes! -
Default assets - Extract to Platforms directory
dragon57 commented on dragon57's file in Platform Default Image Packs
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The -su is for 'Unregister'. I would open a cmd window in the directory that contains files2folder.exe and try it, then run the exe by itself and see if it fixes everything.
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If you moved the original .exe from the zip you downloaded, that probably caused things to be out of sync when you right-click. What happens when you run the Files2Folder.exe program from its current location? It is supposed to create a shortcut that allows you to unregister the right-click service. If it does, execute that shortcut, then run the .exe again. That should get things back in sync.
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The installer will make a backup of the artwork under the MAME install directory. If you have run the installer more than once for MAME, and the backup directory exists, it will prompt to overwrite.
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The easiest way to find out which directory name a Retroarch core is expecting under ...\retroarch\config is to start Retroarch with a game for the core in question. Press F1 to return to the gui, then make a change under core settings that you can recognize in the filesystem. Save a custom core configuration and/or a core override. Exit Retroarch and look for the new cfg file under config. See what directory that file resides in and compare it to the directory containing the bezel project files. If they are the same, the issue is with your rom names. If different, rename the directory under config to match what the core is using and see if the bezels now show up when running your games.
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The bezel packs the project creates is first and foremost for Retroarch on a Raspberry Pi. My Windows app adapts those files for different platforms like Native MAME. I don't see the project supporting native MAME features like lamp images in the near future, but down the line, who knows? So never say never.
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If you have the bios rom for the RCA, studio2.zip, and the correct Software List roms, current MAME should be able to run the roms. Most roms start with corrupted graphics, so hit F3 to clear the screen, then Q to start the game. Loopy has issues here on my MAME setup with corrupted graphics, no sound.
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Fully qualified is only required if the roms are on a different drive than MAME itself, otherwise relative paths are fine.
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This will do it as a shell extension. https://www.dcmembers.com/skwire/download/files-2-folder/
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The Windows app tries to edit any existing core cfg files under ...\retroarch\config to do exactly what you asked. If for some reason that isn't working, you can manually use the Retroarch gui to set this. Start Retroarch with a game running for the console you want to affect. Hit F1 to return to the gui, then make sure you are in "Quick Settings", scroll down to "Onscreen Overlay" and select it, scroll down to "Overlay Preset" and select it. You can then navigate to the overlays directory under the Retroarch installation directory. You should have cfg files there you can select to set a default bezel.
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I use WinSize2 to handle automatic resizing and placement of windows, pop-ups, etc. It works great for the 'Manage Emulators', and other LB windows. http://winsize2.sourceforge.net/en/index.html
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Can LB pass variables to AutoHotkey?
dragon57 replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
You are SUCH a tease. -
Each directory requestor that pops up when you are selecting a directory displays what you should select. Example for Retroarch below. You should always select the install/parent directory unless directed otherwise.
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Can LB pass variables to AutoHotkey?
dragon57 replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
Man, that is literally fantastic news! -
Can LB pass variables to AutoHotkey?
dragon57 replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
Totally agree. Features are great, but the boring stuff behind the scenes that allow more 3rd party support, expansion, features, etc. Appreciate your efforts, as always. -
Can LB pass variables to AutoHotkey?
dragon57 replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
Holy smokes! -
Sorry, I was referring to the Attract Mode front-end. It is similar to BigBox, http://attractmode.org/
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I use it for LaunchBox, my Attract Mode and Emulation Station installs. Generally I feel it works better than the built in LB scraper, but your mileage may vary. No database will probably ever be totally complete. Be aware the free account is limited in the amount per day you can scrape, but unless you plan on scraping 24x7, you will probably never hit the limit.
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Can LB pass variables to AutoHotkey?
dragon57 replied to igotdvds's topic in Third-Party Applications and Plugins (Released)
Holy moly! I've been waiting on something like this. I did a private proof on concept very similar to this long ago, but never went as far as you have (because LIFE!). Can't wait to see this, and how it can be extended to other platforms/emus. Thanks so much for the excitement. -
Is your BenQ monitor aspect ration 4:3? If so, that is your issue. The bezels are made for a 16:9 ratio on wide screen monitors only.
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Yes, you will still display the bezels. The bezels are built for 16:9 landscape mode, so I would disable/remove them if you plan on using portrait mode.
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I'm running 2004 here with no issues, but 2004 does have issues on certain hardware combos. Having said that, if you update and notice any problems, just roll back to the previous release of Windows. Make a backup first!