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viking

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Everything posted by viking

  1. Thx @Klopjero ! Few comments : "Mame LightGun": The background color may be too strong. Too dark and saturated. I'm afraid it's too present once in the interface. "Mame": Perfect, but know that there can only be one color per platform. So it will be the color for "Mame", not for "Arcade". "Naomi" work in progress : Awesome!! I looked a lot for a 3D model already made by laziness to do it myself! On the other hand, be careful on the left: it exceeds the "square" guide. It must not be exceeded to be able to create PNGs. You must have these guides in the PSD files.
  2. Summer Video Update ! ⛱ + 12 new platform video ! @OdinsPlayground : A big thank you for your work and your sharing!! @Klopjero : Many thanks for your work. The sources of the videos are missing so that I can integrate them here. Thank you very much for these 3D sources !!! Available on the download page. @Jason Carr or @faeran, unable to connect FTP to upload these new videos. A problem on your side? EDIT : Everything is OK, available everywhere! =) Philips P2000T Epoch game Pocket Computer Mega Duck Watara Supervision Windows 95 (as a Windows platform option) Arcade Konami PC-Based by @OdinsPlayground Arcade Namco System ES3 by @OdinsPlayground Arcade Raw Thrills by @OdinsPlayground Arcade Sega Europa-R by @OdinsPlayground Arcade Sega RingEdge by @OdinsPlayground Arcade Sega RingWide by @OdinsPlayground Arcade Taito NESiCAxLive by @OdinsPlayground
  3. I'm on vacation. I'll take care of all your work when I come back ! 👍 Have a great summer !! ⛱️
  4. You have to download the platform videos separately. In LaunchBox > Tools > Download > Platform/Playlist Themes Video You select Colorful HD or 4K, and clic download.
  5. Thx @faeran for your help ! My rom file is abuner2.zip. So no problem here. I must have a issue in RA config. I'll give a try. Thx again ! =) EDIT : OK, fixed ! If it helps, in the RetroArch/overlay settings, I had activated the "hide overlay if physical controller connected". Just disable this option!
  6. thx @faeran !! LaunchBox v.12.13 🆗 "Arcade" Platforme scrap as "Arcade" 🆗 RetroArch\config\FinalBurn Neo config 🆗 RetroArch\overlays\GameBezels\MAME 🆗 But still no bezel when I launch a game. I must have a bad config on the RA side. I will check that. Ideas ?
  7. Hello everyone ! Since the last release, I've been trying to implement bezels on my arcade platform. But I'm not sure it's compatible : I use Reatroarch with the FBneo_libretro core. I followed the ETAprime method to update my metadata. (Only Theme Bezels) The download is going well. But no visible bezel when I launch a game. If I look in: RetroArch \ overlays \ GameBezels I have a new "MAME" folder with all the downloaded bezels. But necessarily, they are not called with FBneo. I tried to rename this file (FBNEO, FBNEO_libretro, ...) but nothing works. Any idea ? Not compatible with FBneo ? Thx ! =)
  8. @OSH Yes, the BoxArt fadeout was requested by the community. Since v2 of the theme, made by @faeran, you can modify the theme with the Community Theme Creator. (see the text on the download page) @Bawnanable Thx! Yes I saw ! Very excited about the Android version. I ordered an Odin Lite for this ^^ I'm thinking propos a concept for Android yes. When... no idea!
  9. Nice source ! I'll give a shoot for missing arcade video. I use 3dsmax. Thx !!! 👍
  10. @sevenalive You're right ! Sorry. I just submitted the latest version. It should be quickly available in BigBox.
  11. @Madhead : you are using my old version. Faeran recoded the theme from scratch for v.2 Color management is more up to date and can be customized in the Community theme Creator with Theme source code. (see link in the theme download page description)
  12. UPDATE +12 Platform Video ! Already available through the usual channels, in 4K or HD. @faeran Colors are available on our Google Sheets. I send you the PNGs by private message. Nintendo Wii (by @AncientCarthage - fix audio problem on my version) Nintendo WiiWare (by @AncientCarthage - fix audio problem on my version) APF Imagination Machine Apple IIGS Atari 800 Atari jaguar CD Casio PV-1000 Commodore 16 Commodore 128 Nokia N-Gage Sharp X68000 Tiger Game.com
  13. Hi everyone ! I have a little problem with gamepad shortcuts when I want to quit some emulators. But my config is particular... The context : I installed Launchbox on a windows VM dedicated to gaming. This VM is hosted at home, on my personal server. (Unraid) That way I can play anywhere and only maintain one setup. (TV, laptop, desktop, handheld ...) To connect and play, I use Moonlight. Example 1 : at work (works) Win10 desktop + xBox One old gamepad (wireless with USB stick) >> Moonlight >> same Bigbox on VM (distant) Press "start+Select" quit Dolphin emulator 🆗 No problem. Example 2 : at home (dont work) Apple TV 4K + xBox One X last gamepad (wireless with bluetooth) >> Moonlight >> same Bigbox on VM (local) Press "start+Select" DONT quit Dolphin emulator. Act like "alt+tab" in windows. Strange ! Strangely, pressing "start" alone open the bigBox virtual keyboard popup! Only in this configuration oO' Same probleme if i use the "pause screen" option. I noticed this problem only with Dolphin! (up to date by the way) An idea? A Windows setting? (all "xbox game bar" stuff in win 10 are disabled) A BigBox setting? A compatibility issue with latest xBox controllers? I'm lost and it's painful every time my children start a game with Dolphin!
  14. @AncientCarthage You're right ! I hadn't paid attention. I will replace my version with yours. Thank you !
  15. Hi, I have a small problem, impossible to connect to Launchbox database. I've lost my password. And entering my email for the recover does not work: no email received. this problem has been going on for months. How to do ?
  16. BIG THX MAN! Yes. It's pretty but it's too slow in real use. @faeran, is it difficult to speed up the general transition animation on the PlatformView a bit? Difficult to add the platform name here. This space is reserved for games with long name! (see below) I'm trying to find another place for him! Yes, the PNG hardware set will be useful I think =) It will be updated at the same rate as the video set. I might make a special post for him, but it's hard to maintain. The color problem comes from the "categories" obviously. With a variant for Arcade, which takes the purple color of the platform. Indeed, this game has a very long name! @faeran, maybe reduce the size of the title font a little bit? No idea why =/ Maybe in next view I had advanced their development well. But Faeran regained control of the dev. We wanted to lay a solid foundation before creating a new view. This is the next step! (with adjustments to be snappier, faster) The platformview without video is still planned! The PNG hardware set was missing and it's now done! Yes you're right !
  17. Yes, you're right. I hadn't noticed the problem because I use a video for all my games. @faeran There is a problem in gamesView. If there is no gameplay video, the screenshot is not displayed. Only a black screen. Sorry for not having seen it sooner! =/
  18. Hi all ! With delay, here is the official theme v2 presentation! Again, HUGE THX to @faeran For his incredible work on this theme So, COLORFUL v2 is here ! # PlatformWheel1FiltersView New wheel with hardware image. General update of fonts and details polish. 100% new code from scratch. # PlatformWheel2FiltersView New wheel with hardware image. New button design. General update of fonts and details polish. 100% new code from scratch. # WheelGamesView 100% new code from scratch. # Wheel2GamesView 100% new code from scratch. # TextGamesView Complete new design. 100% new code from scratch. The big new feature of this v2 is mainly the all new foundations. The idea is to have a solid base to develop new views later. In this regard, I had the opportunity to test this theme with my family recently. And neither my wife nor my children had the patience to wait for the long animation of PlatformView. My conclusion is that my design is too flashy and not functional enough. So I'm going back to working on my designs for Faeran, with more functional, with less animation ones. Hope you like !
  19. I found this post on reddit . I haven't received my device to test, but if someone can, that would be great! The idea is to replace the relative path generated by LaunchBox. (See previous post) From : <ApplicationPath>Games/Nintendo 64/F-Zero X.n64</ApplicationPath> To this (approximately) : <ApplicationPath>storage/xxxx-xxxx/Android/data/Launchbox/Games/Nintendo 64/F-Zero X.n64</ApplicationPath> or <ApplicationPath>storage/xxxx-xxxx/Launchbox/Games/Nintendo 64/F-Zero X.n64</ApplicationPath> @Jason Carr Do you think it can work?
  20. Hi @Jason Carr, Is it possible to skirt the problem? For exemple, if I used Launchbox export for Android tool : - Export on my local windows drive. - Place "Games + Images + Videos" on the SD card. - Place "Data" on internal memory. But before moving the DATA folder, change the paths by hand? (with a simple find and replace function) It's possible ? If yes, what format path would take? here is an example of current path in a Data.xml file : <ApplicationPath>Games/Nintendo 64/F-Zero X (Europe).n64</ApplicationPath> <AndroidBoxFrontThumbPath>Images/Nintendo 64/Box - Front - Thumb/Worms Armageddon-01.jpg</AndroidBoxFrontThumbPath> <AndroidBoxFrontFullPath>Images/Nintendo 64/Box - Front - Full/Worms Armageddon-01.jpg</AndroidBoxFrontFullPath> <AndroidClearLogoThumbPath>Images/Nintendo 64/Clear Logo - Thumb/Worms Armageddon-01.png</AndroidClearLogoThumbPath> <AndroidClearLogoFullPath>Images/Nintendo 64/Clear Logo - Full/Worms Armageddon-01.png</AndroidClearLogoFullPath> <AndroidBackgroundPath>Images/Nintendo 64/Background/Worms Armageddon-01.png</AndroidBackgroundPath> <AndroidGameTitleScreenshotPath>Images/Nintendo 64/Screenshot - Game Title/Worms Armageddon-01.png</AndroidGameTitleScreenshotPath> <AndroidGameplayScreenshotPath>Images/Nintendo 64/Screenshot - Gameplay/Worms Armageddon-01.png</AndroidGameplayScreenshotPath> <AndroidVideoPath>Videos/Nintendo 64/Worms Armageddon-01.mp4</AndroidVideoPath>
  21. Ouch, these colors are painful! The problem root is color management by video players and encoders. Between the color I give as input in Photoshop, what comes out in AfterEffect and what is displayed in VLC = I have 3 different colors displayed! Please use VLC as the video engine in BigBox. If you are in error and have a valid color code, please post it here as: "platform name" = "hex code" That way, I could send them to Faeran to integrate the correction into the next updates. Thx !!! Important: if you used the PlatformView2 as above, use the eyedropper tool, as far left as possible, between the title and the summary. Around there is a vignetting effect in overlay which will distort the result!
  22. exemple on PlatformWheel1FiltersView.xaml , but on my old version. Not the Faeran new one ! line 33 - change to this : <Setter Property="Background" Value="#313536" /> <!-- for grey background --> line 543 - deleate all this <!-- ================================================================= --> <!-- GENERAL DARK BORDER ============================================= --> <!-- ================================================================= --> <Image Source="pack://siteoforigin:,,,/Themes/Colorful - Dark/Colorful_img/Colorful_Type2_Border.png" Grid.Column="0" Grid.ColumnSpan="12" Grid.Row="0" Grid.RowSpan="11" Stretch="Fill" RenderOptions.BitmapScalingMode="LowQuality" /> line 753 - deleate all this <!-- ================================================================= --> <!-- BOTTOM RIGHT ARROWS ============================================= --> <!-- ================================================================= --> <Image gif:ImageBehavior.AnimatedSource="pack://siteoforigin:,,,/Themes/Colorful - Dark/Colorful_img/Colorful_PlatformWheel_Arrows_Vertical_Dark.gif" Grid.Column="11" Grid.Row="11" Stretch="UniformToFill" /> Another solution for image, replace the called images with "empty" images. I put them in this archive : no border img set.zip Extract and overwrite these images in: LaunchBox\Themes\Colorful - Dark\Colorful_img
  23. You have customized the theme, right? Normally it's the Boxart in the center, which fades out after a while. The video or gameplay is on the right in the background. Which version are you using? The old one (mine) or the new beta (by Faeran) ? The easiest way, in your case, would be to simply delete the two images, no? The PNG frame + the GIF arrows. The last beta, with dark version, will be release soon. BIG THX to @faeran !!!
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