Jump to content
LaunchBox Community Forums

viking

Members
  • Posts

    958
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by viking

  1. I found this post on reddit . I haven't received my device to test, but if someone can, that would be great! The idea is to replace the relative path generated by LaunchBox. (See previous post) From : <ApplicationPath>Games/Nintendo 64/F-Zero X.n64</ApplicationPath> To this (approximately) : <ApplicationPath>storage/xxxx-xxxx/Android/data/Launchbox/Games/Nintendo 64/F-Zero X.n64</ApplicationPath> or <ApplicationPath>storage/xxxx-xxxx/Launchbox/Games/Nintendo 64/F-Zero X.n64</ApplicationPath> @Jason Carr Do you think it can work?
  2. Hi @Jason Carr, Is it possible to skirt the problem? For exemple, if I used Launchbox export for Android tool : - Export on my local windows drive. - Place "Games + Images + Videos" on the SD card. - Place "Data" on internal memory. But before moving the DATA folder, change the paths by hand? (with a simple find and replace function) It's possible ? If yes, what format path would take? here is an example of current path in a Data.xml file : <ApplicationPath>Games/Nintendo 64/F-Zero X (Europe).n64</ApplicationPath> <AndroidBoxFrontThumbPath>Images/Nintendo 64/Box - Front - Thumb/Worms Armageddon-01.jpg</AndroidBoxFrontThumbPath> <AndroidBoxFrontFullPath>Images/Nintendo 64/Box - Front - Full/Worms Armageddon-01.jpg</AndroidBoxFrontFullPath> <AndroidClearLogoThumbPath>Images/Nintendo 64/Clear Logo - Thumb/Worms Armageddon-01.png</AndroidClearLogoThumbPath> <AndroidClearLogoFullPath>Images/Nintendo 64/Clear Logo - Full/Worms Armageddon-01.png</AndroidClearLogoFullPath> <AndroidBackgroundPath>Images/Nintendo 64/Background/Worms Armageddon-01.png</AndroidBackgroundPath> <AndroidGameTitleScreenshotPath>Images/Nintendo 64/Screenshot - Game Title/Worms Armageddon-01.png</AndroidGameTitleScreenshotPath> <AndroidGameplayScreenshotPath>Images/Nintendo 64/Screenshot - Gameplay/Worms Armageddon-01.png</AndroidGameplayScreenshotPath> <AndroidVideoPath>Videos/Nintendo 64/Worms Armageddon-01.mp4</AndroidVideoPath>
  3. Ouch, these colors are painful! The problem root is color management by video players and encoders. Between the color I give as input in Photoshop, what comes out in AfterEffect and what is displayed in VLC = I have 3 different colors displayed! Please use VLC as the video engine in BigBox. If you are in error and have a valid color code, please post it here as: "platform name" = "hex code" That way, I could send them to Faeran to integrate the correction into the next updates. Thx !!! Important: if you used the PlatformView2 as above, use the eyedropper tool, as far left as possible, between the title and the summary. Around there is a vignetting effect in overlay which will distort the result!
  4. exemple on PlatformWheel1FiltersView.xaml , but on my old version. Not the Faeran new one ! line 33 - change to this : <Setter Property="Background" Value="#313536" /> <!-- for grey background --> line 543 - deleate all this <!-- ================================================================= --> <!-- GENERAL DARK BORDER ============================================= --> <!-- ================================================================= --> <Image Source="pack://siteoforigin:,,,/Themes/Colorful - Dark/Colorful_img/Colorful_Type2_Border.png" Grid.Column="0" Grid.ColumnSpan="12" Grid.Row="0" Grid.RowSpan="11" Stretch="Fill" RenderOptions.BitmapScalingMode="LowQuality" /> line 753 - deleate all this <!-- ================================================================= --> <!-- BOTTOM RIGHT ARROWS ============================================= --> <!-- ================================================================= --> <Image gif:ImageBehavior.AnimatedSource="pack://siteoforigin:,,,/Themes/Colorful - Dark/Colorful_img/Colorful_PlatformWheel_Arrows_Vertical_Dark.gif" Grid.Column="11" Grid.Row="11" Stretch="UniformToFill" /> Another solution for image, replace the called images with "empty" images. I put them in this archive : no border img set.zip Extract and overwrite these images in: LaunchBox\Themes\Colorful - Dark\Colorful_img
  5. You have customized the theme, right? Normally it's the Boxart in the center, which fades out after a while. The video or gameplay is on the right in the background. Which version are you using? The old one (mine) or the new beta (by Faeran) ? The easiest way, in your case, would be to simply delete the two images, no? The PNG frame + the GIF arrows. The last beta, with dark version, will be release soon. BIG THX to @faeran !!!
  6. Yes, it's progressing! =) @faeran working hard on porting the theme to the community theme creator. Basically, a total rewrite. It should not take long to post a new beta. It contains the existing (and updated views) + The new TextGameView! For new views, I still need time. Recently tested in family, they are too slow and contain too much animation. It's flashy, but not very ergonomic. the next version of the theme should improve performance. Hope this helps with your setup. For the media, I can't do much.
  7. What a strange platform! Never heard of! Do you have any links or references?
  8. Hi @clockw3rk , What version of the theme are you using? Mine ? Or the beta of the new version developed by Faeran? I advise you to use the "new version of Faeran". Another idea: use the HD video set instead of the 4K set.
  9. Never mind. It works now! No idea what happened! ^^ For the record, everything is stored in my home server (on Unraid OS) There is a Windows VM on SSD which looks for roms on the server. For Windows, it's a network drives. For hardware, it's local drives. Unusual setup I told you
  10. Hi @Jason Carr, I spotted a small problem in Launchbox with the "export for Android" function. Well, I have an unusual installation: my system is a VM and my roms are stored locally but with network access mapped in Windows explorer. (Unraid + VM on SSD + rom on the HDD array) When I export for Android, I have all my media and folder structure. Perfect. But roms are NOT copied/exported. The folder is empty! Annoying if I export only a games selection 😅
  11. Hi @jeffl1975, I'm waiting for my Retroid 2+ and I'm going to have the same issue as you. Your solution move the entire LaunchBox installation, right? Everything works well after? After this move, if you add new platforms and new media, they go on the SD without problem? Thanks for your feedback !
  12. @BrandonG777 Yes, with the internal SDcard, transfers are long. But I will only have one big upload to do. I can deal with. Leave the SD externally, it works, but I'm afraid for the weight of media/video files for 256GB of games. if it OK, I won't have any more room for Android apps/games! Waiting the devices, I prepare my roms selection and anticipate the best possible start! 😉
  13. @BrandonG777 I'm also waiting for my Retroid pocket 2+ and I'm going to have the same problem of choosing what to do with my SDcard. I would like to place everything on the SD card (256GB). I think format SD as a internal storage. Have you tested? If configured like internal storage, no problem for Lauchbox on the SDcard? @Jason Carr Thx !!!
  14. Yes, you are both right. Redream works. I let a few days pass and the latest build works!!! =D Thx !!!
  15. Yes, it's planned ! With "steam", "GOG", ... All this in "WINDOWS" platform system.
  16. Thx @neil9000 ! Yes, I see and tested the latest development release. Unfortunately, it doesn't work. Redream closes/crash as soon as I want to launch a winCE game. Directly in the emulator or in LaunchBox. Maybe I'll wait for a new build. Thx for the tips !!! =) By the way, since I'm in the right thread, I also have a problem with RetroArch for the Saturn (kronos core). When I launch a game, the emulator stays in the background, behind LaunchBox. Black screen if I force it. I only have sound. RetroArch work well with other system setup. An idea ?
  17. How ?? Here is what I see : Redream v.1.5.0 with "premium" version. Thx ! I try this !!
  18. Hi ! Quick question today =) I try to setup FLYCAST (standalone) for WinCE Dreamcast games, which does not work with Redream for now. Everything works well, but impossible to find the command line to launch the game in fullscreen. Any ideas ? Thank you !!!
  19. thx @Klopjero !! I've been looking for the X68000 for a while! Nice upscale! Which soft did you use?
  20. First 2022 UPDATE ! +10 platform video by @OdinsPlayground on 🔥🔥 Already available on the usual channels! Include resources on the dedicated page =) Namco System 22 Sammy Atomiswave Sega Chihiro Sega Hikaru Sega Lindbergh Sega Model 1 Sega Naomi Sega Naomi 2 Sega ST-V Sega System 32 @faeran I added the color codes in our Google Sheets;) EDIT : 2e UPDATE TODAY | a set of 60 (!) COLLECTION video by @kobaturtle For this one, too massive, only with the LaunchBox Platform Download Tool.
  21. I use Moonlight stream, but you need a NVIDIA GPU. Work well on Apple TV 4K (1Gig network) but not on HD (100Meg network). Work well at home with a Windows 10 virtual machine on my home server. Work well outside home to, over internet 😉
×
×
  • Create New...