-
Posts
12,648 -
Joined
-
Last visited
-
Days Won
38
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by neil9000
-
Launchbox is already relatively "lite". When idle it uses 0% of my CPU and less than 2GB of Ram, im not sure what more you could do without completely gutting the program of all its features. That seems pretty pointless as so few resources are used already.
-
More specifically.......not be a moron, and actually ask a question
-
Use, non respected third party programs, if you want to be a .....
-
lol, that statement is just completely incorrect, unless you manually limit a game, either by lowering resolution/graphics settings or limiting the framerate, a GPU should always be at 100%, if it isnt you have something wrong with your setup, or are simply not using the full potential of the GPU, and in that case, you may as well of just got a cheaper, slower GPU if you dont intend to use it for what it was designed for.
-
Windows needs to be the 64bit version im afraid.
-
Metadata scrambled ( can’t edit anything anymore)
neil9000 replied to wiseHowl's topic in Troubleshooting
-
Metadata scrambled ( can’t edit anything anymore)
neil9000 replied to wiseHowl's topic in Troubleshooting
Do you have backups in the launchbox/data/platforms folder, if so you need to remove them, you cant keep backups there. -
Remove the keyboard input provider dinput part of the commandline, its not compatible with such a old version of mame that you are using. As for NES have you specified the correct core to use in the associated platform tab for your Retroarch emulator entry.
-
BigBox Default Platform Category to Start On
neil9000 replied to STANirvanaIND's topic in Troubleshooting
-
Ask on there forums, skraper is nothing to do with us, and in fact we actively tell people not to use it, as it causes nothing but problems for us.
-
Editing really needs a keyboard and mouse, otherwise it would be really tedious using a onscreen keyboard and a controller to edit text and such. So editing is done in Launchbox only.
-
Ps2 wont start suddenly "Thread creation failure"
neil9000 replied to floodie's topic in Troubleshooting
I assume it is pcsx2 that actually gives this error and not Launchbox? You would be better off asking this on the pcsx2 forums. Its not a error i have ever seen, and this is is the Launchbox forums, we cant really troubleshoot what are clearly emulator issues that we have no control over. -
Then its probably malware bytes if i had to guess, shut it off. We have no control over what third party programs tamper or otherwise interfere with our program. If you find out what is causing it then you need to report it to that programs developers, not us.
-
Agreed, 1.5GB really is a small amount of ram. I never understand comments when somebody says look at what INSERT PROGRAM NAME HERE uses for Ram or CPU usage, you should want programs to use all the resources they can access, thats the whole point of buying more powerful CPU's or buying more than 4GB of Ram, you want programs to use those resources. If you didnt want that, you would have 2GB of Ram and a 20 year old cheap CPU in your system still. A program using the resources available is a well designed program. I dont expect you complain when a game uses 100% of your GPU, why would any other components be any different?
-
Retro Arc Amiga Emulator PUAE on a Qnap NAS - Kickstart allways invalid
neil9000 replied to oberfranke's topic in Emulation
Also the image you posted yesterday clearly says your kickstarts are missing, so you either have them in the incorrect location, or they are named correctly, but are actually the incorrect files. -
Do your games work in Retroarch itself? This should always be your first step, get games working in the emulator correctly before even thinking about Launchbox.
-
Launchbox gets that info from the mame.exe itself. If the MAME devs consider a game to be unplayable im going to tend to believe that, they know far more than i about how good the actual emulation of a game is. By the way Launchbox imports around 2800 fully working Arcade roms, more than enough to be getting on with, and as i say is exactly how many the MAME devs themselves list as working.
-
Because software lists are not supported in Launchbox in any capacity.
-
Again please read my above comment, Launchbox DOES NOT look at your actual files it gets the list from the mame.exe itself.
-
Well again, if you have used CLR to remove files present in a standard merged set, then that by its very definition is not a fullset anymore. and if you uncheck the skip non working roms then the importer will do just that, it will import all roms from a fullset (including system and bios file), not what you specifically have in your folder. As already stated what files you actually have is irrelevant to the fullset importer, it takes the list of files to import from the mame.exe itself, it has no regard as to if you have personally trimmed your romset, as it doesnt look at it at all. It will simply import all files included in mames internal list, which will include the things you have personally removed.
-
These two things completely contradict each other, either its a fullset or its not. If its not you shouldnt use the MAME importer at all if its not a complete mame romset. Im going to assume you have non-merged roms, if thats the case simply import your set the normal way with the standard rom importer, that will only import the files in your folder. Just make sure on the last page of the import wizard to check the box to use MAME naming for systems that use mame naming.
-
Just highlight all the games in the platform first with ALT A, then go to the tool.
-
I dont think a single monitor supports CEC, Also while you are right in what CEC does its really a standard for using remotes for one device on more than one device, so still requires a remote, or the device in question to be manually switched on in order to trigger the input change. This is not something a program would be able to do, at least not easily, to do what this user is asking there would need to be some sort of data transfer from the PC to turn on the device in question, and that cant be done over HDMI, as that is a display/Audio protocol, not a data one that can send/receive generic data from something like a PC. As far as i know there is zero way to turn on the PS4 from a windows machine, and therefore triggering the CEC on the TV to switch to the now active input once activated. CEC is a useful feature in some situations, but i dont believe it applies here as the PS4 will still need to be manually turned on first, and what the user wants is for Launchbox to automatically do this when starting a Game in Launchbox, and thats without taking into account how you would even add these games and system to your PC in the first place, when there is no emulator to attach to this to even trigger the game starting and therefore powering on the system and making the input changes required. It may be technically possible with a plugin if the power on over network that the PS4 has is readily available, but i dont know if that is closed source or not.
-
As i said these emulators DO close from LB/BB, i have Dolphin myself and it closes just fine with a controller, and has done for the last five years i have used Launchbox. In fact Dolphin doesnt even need the script you are using, any emulator that exits with Escape doesnt need a script.
-
You need to turn off "confirm on exit" in the emulators. This is not a Launchbox issue, these emulators close fine for everybody else.