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Everything posted by Grila
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Love this theme @viking, excellent work. The bright white was melting my retinas at night so I made my own dark version Out of respect to you and your hard work, I will keep it for my own personal use.
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Ahahaha @neil9000, my biggest fan!
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Don't worry, I won't get rid of this version. I would put it out as a separate theme. I'll also try to find some time to add some different color schemes. No one has ever asked for that but I think it's a good idea. Glad you're enjoying the theme @bundangdon ?
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@mywee I may update it to the new look, but my life is pretty hectic right now and don't have the free time I used to. Also, @neil9000 is correct with his statement about the home page.
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That's quite the collection you have there @neil9000! And a super sexy LaunchBox theme if I do say so
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New version that fixes a major bug, please update! Added the ability to reset playtime within LB via the selected game's right click menu Fixed a string format error that would prevent playtime from going over 23 hours
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I won't say no, but it's a little out of the scope of this project. I'll keep it in mind though. It is possible. Under the LaunchBox\Plugins\PlaytimeTracker folder there will be a bunch of plain .txt files that store the actual timespan. The problem is, is that they are named by the game's id from your LaunchBox\Data\Platforms xml file. So in the plugin's current state, you'd have to find the id from the data xml from the corresponding platform, then edit the text file from the plugin directory with the same id with the same format as in the text file (hours:minutes:seconds, example 00:00:05.8454237) I do have an update that I'll push soon that will make this easier, but it's not entirely ready yet.
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Playtime Tracker View File New Version 1.4 Removed "Reset Playtime" function from BigBox as requested by @klepp0906 and @Blazer New Version 1.3 Added a visual playtime setter/editor New Version 1.2 Fixed another string error that would sometimes cause the playtime to not record. Thanks @TheNewClassics. Everything should work now but please don't hesitate to let me know if any other problems arise. New Version 1.1 Please update to the new version. I caught a string error that would prevent any playtime from going over 23 hours. The new version will keep all your game's previous playtime intact. Also, you can now reset a game's playtime in LB from the selected games right click menu (@Krakerman). Drop the .dll in your LaunchBox\Plugins directory and start tracking how long you play your games. The playtime is recorded as a custom field so it is visible in LaunchBox on the game details bar and in BigBox in the game details. See the screenshots for reference. Known Issues: Per the plugin API (http://pluginapi.launchbox-app.com/html/a40a286d-83c6-e179-940c-7e4166d567fe.htm) this may not function correctly with all platforms (ie. Steam) but I have tested it with RetroArch, Dolphin, and PCSX2 without problems. Submitter Grila Submitted 11/13/2019 Category Third-party Apps and Plugins
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Version 1.4
1,096 downloads
New Version 1.4 Removed "Reset Playtime" function from BigBox as requested by @klepp0906 and @Blazer New Version 1.3 Added a visual playtime setter/editor New Version 1.2 Fixed another string error that would sometimes cause the playtime to not record. Thanks @TheNewClassics. Everything should work now but please don't hesitate to let me know if any other problems arise. New Version 1.1 Please update to the new version. I caught a string error that would prevent any playtime from going over 23 hours. The new version will keep all your game's previous playtime intact. Also, you can now reset a game's playtime in LB from the selected games right click menu (@Krakerman). Drop the .dll in your LaunchBox\Plugins directory and start tracking how long you play your games. The playtime is recorded as a custom field so it is visible in LaunchBox on the game details bar and in BigBox in the game details. See the screenshots for reference. Known Issues: Per the plugin API (http://pluginapi.launchbox-app.com/html/a40a286d-83c6-e179-940c-7e4166d567fe.htm) this may not function correctly with all platforms (ie. Steam) but I have tested it with RetroArch, Dolphin, and PCSX2 without problems. -
Look at my GPDWin theme in the WheelGamesView. I did something similar but with a gradient so it may help you with what you need.
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It doesn't matter how we look at it, it matters how WPF looks at it.
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Site of Origin Pack URIs The pack URI for a site of origin file uses the following authority and path: Authority: siteoforigin:///. Path: The name of the site of origin file, including its path relative to the location from which the executable assembly was launched. The following example shows the pack URI for a XAML site of origin file, stored in the location from which the executable assembly is launched. pack://siteoforigin:,,,/SiteOfOriginFile.xaml The following example shows the pack URI for a XAML site of origin file, stored in subfolder that is relative to the location from which the application's executable assembly is launched. pack://siteoforigin:,,,/Subfolder/SiteOfOriginFile.xaml
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It's not an absolute path, it's relative to where Launchbox is installed. Say you have two installs: C:\Launchbox Z:\Foo\Bar\Launchbox Therefore the code you're having trouble understanding (<Image Source="pack://siteoforigin:,,,/Themes/CleanHardware/img/white-corner.png" RenderOptions.BitmapScalingMode="HighQuality" />) translates to this on each install and the theme works as intended: C:\Launchbox\Themes\CleanHardware\img\white-corner.png Z:\Foo\Bar\Launchbox\Themes\CleanHardware\img\white-corner.png An absolute path would be the following (and would only work for the first install location, the second would fail to load the image): <Image Source="C:\Launchbox\Themes\CleanHardware\img\white-corner.png" RenderOptions.BitmapScalingMode="HighQuality" /> It's just the way you have to do it with WPF. WPF has many quirks and nuances that don't make much sense, but must be followed.