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Everything posted by Grila
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BigBox Random Game Selector
Grila replied to Grila's topic in Third-Party Applications and Plugins (Released)
I could never get it to work with a custom button press, that's why I had to resort to what was available in the plugin API. Here's the API page: http://pluginapi.launchbox-app.com/html/921cbe56-8200-e3cf-b8f4-2af213ae728a.htm I always wanted to be able to tie this to a custom, user select-able button or key but no options were ever added to the API to allow that as far as I can remember. This was also quite some time ago, so maybe things have changed since then? Sorry I can't help you out any further! -
Problem with steam and battle.net games not counting playtime.
Grila replied to Stoneworld's topic in Troubleshooting
Hi, I am the author of the plugin. If you follow the hyperlink you posted above to the actual download page of the plugin, you'll see a "Known Issues" section in the description that describes exactly what you are asking about. TLDR: It's an API issue and no way around it for certain platforms, ie Steam. -
Viking, I did something similar in my ComixBox theme years ago. Take a look at PlatformWheel3 for the code. Here's the general idea though: Set a hidden label to the game name and have update on selection... <!-- AUTOMATIC BORDER SIZER START --> <Label x:Name="BorderSizer" Grid.Column="1" Content="{Binding ActivePlatform.Name, NotifyOnTargetUpdated=True}" FontFamily="Clementine" FontStyle="Italic" FontSize="46" HorizontalAlignment="Center" VerticalAlignment="Bottom" Visibility="Hidden" /> Then set your "bubble" width and height bound to label text... <Border x:Name="TextFrame" Grid.Column="1" Background="White" Width="{Binding ElementName=BorderSizer, Path=ActualWidth}" Height="{Binding ElementName=BorderSizer, Path=ActualHeight}" HorizontalAlignment="Center" VerticalAlignment="Bottom" BorderBrush="Black" BorderThickness="5" SnapsToDevicePixels="True" Panel.ZIndex="2" /> Like I said, take a look at my old ComixBox theme, PlatformWheel3 and you can see whole code and see it in action live in BigBox.
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Retro Console - BB Theme, added animations and more!
Grila replied to cemfundog's topic in Big Box Custom Themes
- 8 replies
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- theme
- sound pack
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I apologize @Retro808, I do see now where you suggested to move this to the correct forum. I replied in a hasty manner without regard to the details you actually posted.
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I get it...but the code being "gold" doesn't matter if the update process on the dev's end doesn't happen (which appears to be the case here, since MAME is up to 0.226 now and the database is seemingly at 0.224). Also, those files are readily available to the public, so just let the user define their list.xml, catver.ini, etc and it won't matter what version of MAME they are trying to import...
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That's the point of this discussion though...LaunchBox shouldn't be dependent on whatever version it's own database is on and we shouldn't have to wait for it to be updated. It should use a user generated list.xml like almost every other front-end uses. For example... Right now I'm on MAME 0.225. I use Arcade64 with a non-merged romset. In Arcade64 it shows I have 9545 working and available games. I wrote a batch file to copy all 9545 files to a different directory. When I import that directory with 9545 files into Launchbox, I uncheck all the boxes (non-working, casino, mahjong, etc.) and set it to import all clones. Launchbox only imports 9508 because it's depending on it's own, modified metadata for MAME (which we don't know what version it's on). If LaunchBox didn't try to re-invent the wheel and instead just used a list.xml that I would generate myself from my chosen romset, I would have all 9545 imported. And I get it, so what is a few roms don't import. But that's not the point...if I want to import 9545 roms and LaunchBox won't do it, then it's a problem. And just to add, I've been a community member here for some time and have contributed plenty. This isn't an attack on LB or Jason. I love the software and use it daily as many of us do and I appreciate all the hard work he puts in providing features that the community wants.
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I'm going to have to agree. As far as I can tell, there isn't even a way to see what version of MAME LaunchBox is currently on so you're left guessing.
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The original author would have to fix it, is it's a community plugin. Jason and C-Beats don't have the source code for these, let alone the time to be fixing community plugins.
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[Discussions about a suggestion] 3D Model box Art/Carts/Disc
Grila replied to Lugawigaming's topic in Features
@Lugawigaming @Jason Carr http://www.thecoverproject.net/index.php -
- 25 comments
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Sure, may not be instant because of RL but I'll add it when I get time.
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Help with customizing a Big Box theme ?
Grila replied to Sisterray777's topic in Big Box Custom Themes
Just got rid of the drop shadow on the element, simple edit. -
Help with customizing a Big Box theme ?
Grila replied to Sisterray777's topic in Big Box Custom Themes
Actually, I think you'll have to copy the whole theme directory and rename it as something else. Then replace the file I uploaded. The reason being is I think Critical Zone is now packaged with BigBox, so I don't believe you can just edit the theme. It gets rewritten on each launch. Make sure to select the right theme in the BigBox options afterwards! -
Help with customizing a Big Box theme ?
Grila replied to Sisterray777's topic in Big Box Custom Themes
Replace your file with this one, should solve your problem. HorizontalWheel3GamesView.xaml -
v1.4 Added the new RetroAchievements item (LaunchBox 10.8 and newer) to the main title bar
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