
sbslc2017
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Just to clarify, I was asking about a platform for the Tiger handheld LCD games specifically (not everything published by Tiger). There's already a Nintendo Game and Watch Platform, so there's a precedent for including LCD games. Tiger game.com is a different platform altogether and shouldn't be lumped together with the Tiger LCD games. A bunch of the Tiger electronics LCD titles that have already been "simulated" in MAME have also already been added to the Launchbox database (see Double Dragon) under the Nintendo Game and Watch platform. I think that lumping the Tiger titles and Nintendo titles under Nintendo Game and Watch is not proper. You can do one of the following: relabel the "Nintendo Game and Watch" platform as something like "Handheld LCD titles" and then include all LCD titles; you can have a separate platform for the Tiger LCD titles as they were arguably just as important to the LCD genre as Nintendo was; or you can exclude all LCD games completely as many would argue that they are toys. Seeing how many Tiger titles are already simulated in MAME and have already made it in to the database, I don't think it's too much to ask for a separate platform
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Custom sorting ability for different playlists?
sbslc2017 replied to sbslc2017's topic in Troubleshooting
Duh. it was right in front of me. thanks! -
Most of the tiger electronic LCD games seem to be under the Nintedo Game and Watch platform. I think Tiger is important enough to warrant it's own platform (not Game.com). What do people think?
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The retrolust bezels for MAME are pretty straigtforward; however, the bezels for retroarch are little bit more confusing to set up. I can apply the bezels okay, but I'm having trouble changing the aspect ratio and the position of the game screen. Apologies for creating a separate thread. The retrolust post is like a million pages long, and it was difficult to wade through them
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- astro boy
- chantzes stone
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- action max
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Version 1.0.0
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This was kind of shocking to me, but the Contra arcade theme that's in Emumovies appears to be the NES theme. It looks like there's a proper Hyperspin theme, but I can't seem to find the correct file in the hyperspin forums, so I decided to make my own. Maybe I've missed something obvious, but I thought I'd put this out there in case others have been just as flummoxed as I have been. -
I was hoping to be able to find a customized sorting solution for different playlist. For example, under Mario collection I would like the titles to be sorted according to platform under big box. If I edit the sort title it applies the edit globally and not just to the playlist. Anybody have any ideas to to do what I'm trying to do?
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Just updated launchbox. Can no longer open it unfortunately. Here's the log Unable to load one or more of the requested types. Could not load type 'System.Runtime.Remoting.Proxies.RealProxy' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. Could not load type 'System.Runtime.Remoting.Proxies.RealProxy' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. Could not load type 'System.Runtime.Remoting.Proxies.RealProxy' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. App: LaunchBox Version: 11.3-beta-3 Type: System.Reflection.ReflectionTypeLoadException Site: System.RuntimeType[] GetTypes(System.Reflection.RuntimeModule) Source: System.Private.CoreLib at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.RuntimeModule.GetTypes() at System.Reflection.Assembly.GetTypes() at Unbroken.LaunchBox.Windows.Root.qvHuQ5vMU4[WkqQKbebtjsEBjP985](IEnumerable`1 , ConcurrentDictionary`2& ) at Unbroken.LaunchBox.Windows.Root.LoadPlugins(String folderPath) at Unbroken.LaunchBox.Windows.Desktop.App.lsDl9QktHX6r846YjWm(Object ) at Unbroken.LaunchBox.Windows.Desktop.App..ctor() at Unbroken.LaunchBox.Windows.Desktop.Program.Main(String[] args) Recent Log: 10:31:26 PM Exception
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This is the error log i'm getting: Not enough quota is available to process this command App: LaunchBox Version: 10.15 Type: System.ComponentModel.Win32Exception Site: Void UpdateWindowSettings(Boolean, System.Nullable`1[System.Windows.Media.Composition.DUCE+ChannelSet]) Source: PresentationCore at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet) at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam) at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 7:59:55 PM Exception
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Launchbox seems to hang when I tried to update my library's metadata. I have about 45000 games, and I periodically update metadata about once every two months or so. Usually I start in the morning, and its done when I come back from work. Lately, launchbox seems to hang and the end stages. It seems to be stuck on "finishing up". Usually I give it a few hours before giving up and forcing launchbox to close. Thoughts?
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It's always the obvious things. Looks like Nvidia released a driver update on the day of the problem and updating drivers seemed to fix it
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any ideas?