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Everything posted by y2guru
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@HugoBR I have found the issue (I found it by mistake) and no it is not a performance issue as I noticed this on my 4.2ghz desktop running a GTX 1080. Go into BigBox Options, then Transitions and select a different transition for "Game Background Transition", None, Slide Horizontal, Slide Vertical or Fade Fast seem to work the best. Let me know if this helped.
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Daves_Clear_Logos_Style_7.zip View File I am currently building new assets for my theme and just completed the Platform Clear Logos. Enjoy! Submitter y2guru Submitted 03/25/2018 Category Platform Clear Logos
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Bummer :-( I figured it would be a fairly simple thing to do ... compared to everything else going on.
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Hey Cid! long time no exchange messages. Thats what i thought too, coverflow appears to allow switching (and i don't want to use coverflow) and wheel types are fixed (have to be hard coded in the xaml view) i wish that wasn't the case :-( if only the value of the "options - Game Image" was accessible, would make life (coding) so much easier
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cool, ill check it out Neil. cheers Matey
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you're too kind :-)
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thanks Neil, all my views are hardcoded, but i would love to know which Theme or Themes allow a key/button to switch the Game Image Types on the fly.
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@Jason Carr Is there a variable exposed that would enable something like this... I'd love the user to choose what game images to use via Big Box options instead of coding alternate XAML views Cheers in advance, Dave <coverFlow:FlowControl Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="9" x:Name="FlowControl" ImageType="{Binding GameImageType}" CurveAmount="0" CameraZPosition="8.4" VisibleCount="7" PageSize="14" ItemZPosition="2.5" SelectedItemZPosition="4.0" Spacing="2.5" > <coverFlow:FlowControl.CoverFactory> <coverFlow:HorizontalWheelCoverFactory /> </coverFlow:FlowControl.CoverFactory> </coverFlow:FlowControl>
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PASC V2 (Plain and Simple Carbon) is now available and supports ALL Resolutions and no longer locked at a 16:9 aspect ratio.
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- nintendo 64
- 3d boxes
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(and 3 more)
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