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bman83

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Everything posted by bman83

  1. Hi Again, Thanks for that fix I will try after work and see how she goes cheers
  2. Hi Yes this is what I am looking for, I am running mameui 0.149, how do I get to this screen, is there a tutorial for using cheats you can direct me to? thanks soo much
  3. Hi Thanks for your fast reply, I have tried this over a weekend and I did not get any colour change, have you got this method to work?> thanks
  4. Hi All, Does anyone have the eeprom/nvram file for Street fighter Alpha 3 that has the light blue title screen unlocked? Originally on arcade you had to leave the machine running for 5 weeks approximately to activate this screen. There are 5 different colour screens, this being the last one. A different colour activating every week. There are also codes to enter in the input test menu but you have to do them quickly, I haven't mastered them yet. The full explanation is here http://streetfighter.wikia.com/wiki/List_of_cheats/codes thanks in advance bman
  5. Hi All, Anything NBA for basket ball - MAXIMUM HANGTIME BEING MY FAV NHL 2 ON 2 OPEN ICE CHALLENGE NFL BLITZ Anything made by midway really....
  6. bman83

    nba on nbc

    Hi All, NBA BASKETBALL IS MY JAM pardon the pun, no not really =) - NBA ON NBC on playstation one using epsxe NBA HANGTIME had an update called MAXIMUM HANGTIME for rosters from 1996
  7. Hi All, There is also a taito x type 2 version of the game, but it is not a easy to configure as the NGC version.
  8. Hi Jj, Thanks again for your help using the {esc} up down code worked, had an error in my setup. In fact this code must be used where {esc} is the exit key used for mame, when getting nvram game files to save upon exiting back to launchbox
  9. Hi Saw this tool for testing AHK send and click commands , This tool comes from Snowflake at AHK FORUM https://autohotkey.com/board/topic/95653-send-and-click-tool-v41/
  10. Hi JJ I got this code to work with epsxe $joy10:: ; my start button { keywait, joy10, t5 if errorlevel <> 0 Process, Close, {{{StartupEXE}}} ;closes emulator } By putting the emulator files inside another folder like this ..Games\Sony Playstation\epsxe\epsxe.exe Thanks for everything
  11. Hi JJ, Firstly thanks very much for your effort and quick replies, $joy10:: ; my start button { keywait, joy10, t5 if errorlevel <> 0 { WinGetActiveTitle, WindowTitle WinGet, PName, ProcessName, %WindowTitle% Process, Close, %PName% } } This code closes windows and taito games since they are both technically the same type of file system $joy10:: ; my start button { keywait, joy10, t5 if errorlevel <> 0 { Process, Close, Dolphin.exe ;closes emulator } } this closes dolphin epsxe is not closing ? I will keep trying, although I read somewhere that some applications do not accept these types of commands unless using hooks ?
  12. Works well except for - dolphin - taito x - windows thanks
  13. Thanks for your quick reply JJ, I will try this today, fingers crossed
  14. Hi All, I am looking for ahk script that will allow me to hold "button 10" on my arcade stick for 5 seconds to exit out of an emulator. The code below that was submitted in the noob script section will exit on key press only. $joy10:: ; my start button { Process, Close, {{{StartupEXE}}} ;closes emulator } thanks in advance bman
  15. Hi I am trying to remove the box cover image when running in bigbox for the games that have video. When the game is highlighted from my list. The video plays. The game box cover sits over the video. How do I set the options or theme so that for all games with videos the box image does not overlay the game video thanks
  16. Good Morning All, After much hard work, it seems the easiest taito type x games to play have already been configured and uploaded by Simply Austin and ISPlay, - happy searching =)
  17. Hi All, I am keen to start a list of common command-line parameters we can all use for getting games to run, So I will start =) -autoconfig - Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. -dev - Enables developer mode. Also disables the automatic loading of menu background maps and stops the quit dialog from appearing on exit. -condebug - Logs all console output into the console.log text file. -console - Starts the game with the developer console enabled. -toconsole - Starts the engine directly in the console, unless a map is specified with +map. -dxlevel <level> - Forces a specific DirectX version when launching the game. This is useful if your graphics hardware is older, and gets significantly better performance in an earlier version of DirectX. Below are the most common modes used: -dxlevel 80 -dxlevel 81 -dxlevel 90 -dxlevel 95 -dxlevel 98 -fullscreen - Forces the engine to start in fullscreen mode. -windowed or -sw - Forces the engine to start in windowed mode. -16bpp or -32bpp - Forces the selected color mode (bit depth). GoldSource only -w <width> - Forces the engine to start with resolution set to <width>. -h <height> - Forces the engine to start with resolution set to <height>. This launch option does not need to be set in the presence of -w. The width value will determine the height automatically. -refresh <rate> - Force a specific refresh rate. SOURCE https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947
  18. Hi so I am going through the process of emulating TAITO TYPE X games. These game "roms" do not behave the same way other game roms work, by using an external emulator program, the emulator and rom are sort of embedded together. As spycat said they work like WINDOWS PC GAMES using .bat or .exe files to launch the games. So the way I got them to run 1 CREATE A PLATFORM 2 ADD EACH GAME INDIVIDUALLY - ADD CTRL+N 3 BROWSE FOR .BAT OR .EXE FILE FOR EACH GAME IN "APPLICATION PATH" FIELD 4 CLICK "EMULATOR" TAB UNTICK "USE AN EMULATOR TO PLAY THIS GAME" 5 ADD ARTWORK FILES - CLICK "NO" TO SETTING UP EMULATOR ROTATE SCREEN FOR PORTRAIT GAMES Extract the Display.exe to a location of your choice (e.g., C:\Display.exe). Use the [right-click] -> New -> Shortcut dialogue to create shortcuts for the desired orientations: C:\Display.exe /rotate:0 C:\Display.exe /rotate:90 C:\Display.exe /rotate:180 C:\Display.exe /rotate:270 (optional) In each shortcut's properties, you can specify a Shortcut Key. Download my version of game.bat for rotating and launching game Download GameRes.dat for 1920x1080 forced resolution, or change to suit -place GameRes.dat in game directory cheers Bman display.zip GameRes.dat game.bat
  19. Hi All, I Got everything working, and have lots of games to choose from. I have enabled favorites in the options menu. How can I add a "FAVORITES MENU" to the main menu of my bigbox theme of choice?
  20. Hi All, I am looking for a big box theme that has the following - A large video preview section for each game. - Suitable For an arcade setup. - The use of favorites section. Also does anyone know where I can find information to edit / tweak a theme? Can you provide a link please Thanks in advance Bman the noob
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