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Warped Polygon

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Everything posted by Warped Polygon

  1. @Mr. RetroLust @JoeViking245 This mouse restriction issue only happens when rawinput is being used with the light gun games. I have looked into sorting this out with the M2 emu alone but there seems to be no way around it. This is a great workaround however. Can I poach this script for the next Model 2 video I do?
  2. Just tested and it works with rawinput. I'm gonna update this on the next version, can't believe I missed it. If you wanna set Star Wars up now just add the line InputSystem=rawinput to the per game entry towards the top of the ini file. Then change the inputs for Star Wars. So where you see just MOUSE, add your lightgun index number to it so it becomes MOUSE4 or whatever your index number is. Remember that lightsaber battles invert the y axis, it's not broken lol
  3. Yes, in the control tab in the UI you have a crosshairs option. This can be set to 1 player only, 2 players or completely off. Glad you got it working in the end. Welcome to the world of windows mouse indexing. It's a pain in the ass lol. @Headrush69 Changing the Lost World analog_gun to just gun shouldn't have an impact on the inputs that are standard in the ini file. are you having an issue?
  4. Your index and ini line up but it's still not working. Hmmmmm. Can you play any LG games with your lightgun? So we need to backtrack and make sure everything else is in place. Towards the top of the ini file there are some per game entries that should look like this. The InputSystem=rawinput is the most important thing here. [ lamachin ] SoundVolume = 115 Balance = 0 InputSystem=rawinput [ oceanhun ] SoundVolume = 200 Balance = 100 InputSystem=rawinput [ lostwsga ] SoundVolume = 100 Balance = 20 InputSystem=rawinput If you have these in place then raw input is being used. Try playing with rawinput set in the UI just to make sure of this. If its still not working then there is something else going on that I can't test for not having a light gun. Try using Arcade Guns app. There is a tut for this being used with Supermodel so that may help. I'll keep trying tho man, I like a mystery.
  5. @Morris Schaffer Mouse indexing for Supermodel really needed a video all to itself. Which you have just prompted me to make this eve. I hope this helps. If not, let me know.
  6. Can we get Atari Jaguar as it's now got good emulation? Pretty please
  7. Thanks so much for this. I'm about to update the tut video with a common issues section too. Quick question, do you have your monitor or graphics card set to scale?
  8. yeah an odd one indeed. I have replicated this issue also. It may be due to the cabinet type being bet to upright rather than deluxe. I will test this and fix very soon, if you change this in the mean time remember the inversion on the controls will change. Ahh man Star Wars is a pain, get ready for some headaches. As for mouse indexing etc, apparently demulshooter is the way to go to get this set up with lightguns. EDIT: You can check the mouse index by using the Remap Tool in the UI. Don't actually set any controls using this. Nothing will be saved unless you press q, so just start it and press the trigger and it should tell you the input starting with MOUSE1, MOUSE2 etc. It's the number you want. Once you have found that out you'll have to edit the .ini file input section for the three lightgun games and change MOUSE1 and MOUSE2 to whatever number appeared in the remapping tool.
  9. Awesome. That changed for me when switching resolutions. Have a suspicion this emulator behaves differently depending on if you have you graphics card or monitor set to scale the image. I'm in the process of adding the Daytona hacks and creating controller images, tweaking some stuff that I have just found out about and of course getting it all in WS. Gonna do an updated streamlined video that'll cover lightgun stuff and common issues like needing a Windows Runtime I'm actually stoked that the light gun accuracy scales resolutions above 1080. I was gonna create versions for different resolutions...
  10. @Mr. RetroLust Thanks for the kind words mate. Disabling rawinput will disable 2 players functionality but it will scale the mouse movement so you wont have to swing the mouse as far which is nice, if only using a mouse. 2160p should work but you may need to recalibrate the light gun games to be accurate. Dynamite Deka 2 was updated into the build however I forgot to set this to widescreen with a LUA script. Just copy the Dynamite cop lua and rename to Dynamite Deka/ I am about to update this to fix Dynamite Deka and add more options
  11. There is support for this but it takes some setting up which is entirely different to this setup and only possible with lan at the moment I believe. There are a couple of tuts on this out there for multi screen lan etc
  12. Thanks for the info. It is a tut video so won't post here. Of course no links to roms or anything like that.
  13. I could upload here but you'd need to download it and not sure if that is ok with the LB team.
  14. Thank you sooo much. YouTube has taken down the Triforce video because it was loosely connected to Nintendo. My channel is now tanking as a result so this is always a help. I'm making a video now on how I will adapt for this crap.
  15. yeah keeps everything cleaner and a bit more consolidated but still being specific enough to identify .people don't realise the struggle man lol
  16. Thanks for doing one that is for the ring series rather than separate platforms. I do the same for the Lindenburgh games
  17. Version 1.0.0

    801 downloads

    This project aims to present GC games in 16:9 to everyone, as easily as possible. Just drop Pre Configured files into Dolphin and enjoy. No need to setup yourself. Part 1 is focusing on the native widescreen games. All of these have an option in game to allow for proper anamorphic 16:9. Part 2 covers the widescreen hacks/codes/patches. I have separated the two to make it a bit easier for myself. Also not everyone may be into hacking 16:9 presentation. Part 3 covers the internal Dolphin Widescreen Hack which is very hit and miss. However, when it works it just works. Of all the games I have tested that aren't native 16:9 and do not have a AR or Gecko code there are 27 games that work with no pop in and jank. I have not tested the entire library as of yet so there may be a few sports titles and Japanese games that have been missed. I have tested the entire western release library. These per game .ini files will either force 16:9 or stretch to the window, depending on what you choose. There is a slight difference between the two. A lot of these games come up just shy of filling the screen, but do not stretch or distort the image if using Force to 16:9. When using Stretch to Fit Window it does just that but does slightly stretch/distort the image, I don't mind a little stretching so I can fill the screen personally. However, I HAVE PROVIDED .INI FILES FOR BOTH so you can have the choice. EVERY VERSION/REGION/GAME ID HAS BEEN PRE CONFIGURED. NO MATTER WHICH VERSION YOU HAVE THESE WILL WORK. THIS IS 'NON ENGLIGH VERSION' FRIENDLY. THESE PER GAME .INI FILES HAVE ONLY WIDESCREEN OPTIONS APPLIED. THESE WILL OVERRIDE ANY OF YOUR CURRENT PER GAME SETTINGS. IINSTRUCTIONS I advise using another instance of Dolphin specifically for widescreen. Choose your flavour and download - Forced 16:9 or Stretched to Fit Window Place the .ini files in the GameSettings folder of Dolphin. This will be in your roaming app data on your C drive if you are not using Dolphin in portable mode. Enjoy!!! HERE IS A LIST OF GAMES THAT WORK WITH THE WIDESCREEN HACK. Batman: Dark Tomorrow BeyBlade VForce: Super Tournament Battle Black & Bruised Charlie's Angels Dave Mirra Freestyle BMX 2 Disney Sports: Skateboarding Go! Go! Hypergrind Kelly Slater's Pro Surfer Largo Winch: Empire Under Threat Metal Arms: Glitch in the System Monster Jam: Maximum Destruction Pitfall: The Lost Expedition Pro Rally 2002 Rave Master Starsky & Hutch Tom Clancy's Ghost Recon Tony Hawk's American Wasteland Tube Slider: The Championship of Future Formula Warrior Blade: Rastan vs. Barbarian Wreckless: The Yakuza Missions WWE Day of Reckoning WWE Day of Reckoning 2 WWE WrestleMania X8 WWE WrestleMania XIX X2: Wolverine's Revenge XGRA: Extreme G Racing Association Zatch Bell! Mamodo Battles
  18. Version 1.0.0

    3,559 downloads

    Yeahhhh..... this took ages.... it usually does. This project aims to present GC games in 16:9 to everyone, as easily as possible. Just drop Pre Configured files into Dolphin and enjoy. No need to setup yourself. Part 2 is here, and man did it almost break me. I could go on about what went into this but who really cares, so I'll get on with it. I have pre applied all widescreen cheat codes to per game .ini files for Dolphin. Ones that are available to my knowledge at least. There are a few sources for these codes and I made sure to check each one to ensure I was getting the best and most up to date codes. In a nut shell: All codes that are available and working have been applied per game. Many sources checked. As many versions and regions covered as possible. If a game has a code available for multiple versions / regions it has been configured for. Check the version list in the table below to make sure you are using the correct version. Most games tested and some games have been culled from the list if the codes still allowed pop-in and jank. Performance enhancements such as 60Hz for the PAL games that don't allow it to be selectable, have been applied also. If you don't want these simply turn them off. Dolphins Widescreen Hack disabled for all games that do not need it, and enabled for the ones that do. No need to worry if you have it on or not. I've made it idiot proof. Configured for both Force 16:9 and Stretch to Window. Make your choice. IMPORTANT: We are hacking widescreen here and where some of these games may look and feel like they were designed for 16:9, others do not. UI and Menus may be a bit misaligned and other relatively minor visual issues. Be a little forgiving. However, anything that was too crappy looking I have not included. Also, as we are pushing the HW to draw in more geometry, assets etc performance with some games has been impacted. This is especially true for games that have had their draw distance/culling completely disabled, allowing everything, even beyond the FOV to be drawn and rendered. These are few and far between but some key titles do this e.g. Metroid Prime 1 & 2. Some performance scrimping may be needed depending on your PC. IINSTRUCTIONS I advise using another instance of Dolphin specifically for widescreen. Choose your flavour and download - Forced 16:9 or Stretched to Fit Window Place the .ini files in the GameSettings folder of Dolphin. This will be in your roaming app data on your C drive if you are not using Dolphin in portable mode. Enjoy!!! In the table below is the list of supported games at the moment. This list will grow as more WS cheats are made. Please check the versions that are usable for each game. Some games have all versions covered and others only have one. Preferred versions are stated as such. If a game has multiple (Europe) versions available I have configured for the main PAL version. These can be identified with the 'P' before the numbers in their game ID's for e.g. GPEP08. TITLE REGIONS COVERED/REQUIRED ENHANCEMENTS AND GENERAL INFO 007: Agent Under Fire (USA) 007: From Russia with Love (Europe) 60Hz Enhancement Code for PAL 1080° Avalanche (USA) (Europe) Aggressive Inline (USA) Amazing Island (USA) American Chopper 2: Full Throttle All versions Animal Crossing (USA) (Europe) Animaniacs: The Great Edgar Hunt All versions 60FPS Enhancement Code Used for Both Versions Army Men: Air Combat: The Elite Missions (USA) Army Men: RTS (USA) Army Men: Sarge's War (USA) Asterix & Obelix XXL (Europe) 60Hz Enhancement Code for PAL ATV Quad Power Racing 2 (USA) (Europe) Auto Modellista (USA) Avatar: The Last Airbender (USA) Baldur's Gate: Dark Alliance (USA) (Europe) 60Hz Enhancement Code for PAL Barnyard (USA) 60FPS Enhancement for NTSC-U Baten Kaitos Origins All versions Baten Kaitos: Eternal Wings and the Lost Ocean All versions Batman: Vengeance All versions 60Hz Enhancement Code for PAL Beach Spikers: Virtua Beach Volleyball (USA) (Europe) Billy Hatcher and the Giant Egg (USA) (Europe) NTSC-U version has a better code. Blood Omen 2: The Legacy of Kain (USA) (Europe) BloodRayne (USA) (Europe) 60Hz Enhancement Code for PAL Bloody Roar: Primal Fury All versions Blowout All versions Bomberman Generation (USA) (Europe) Bomberman Jetters (USA) Bomberman Land 2 All versions Call of Duty: Finest Hour (USA) Cel Damage (USA) Chaos Field (USA) Chibi-Robo! (USA) (Europe) Chickin Little (USA) 60FPS Enhancement Code for NTSC-U City Racer All versions Cocoto Kart Racer All versions Conan All versions Conflict: Desert Storm All versions Conflict: Desert Storm II: Back to Baghdad (USA) (Europe) 60Hz Enhancement Code for PAL Crash Bandicoot: The Wrath of Cortex (USA) (Europe) 60Hz Enhancement Code for PAL. Crash Nitro Kart (USA) Crash Tag Team Racing (USA) (Europe) Crazy Taxi (USA) (Europe) Cubivore: Survival of the Fittest (USA) Custom Robo (USA) Dance Dance Revolution: Mario Mix (USA) Dark Summit (Europe) 60Hz Enhancement Code for PAL Darkened Skye (Europe) 60Hz Enhancement Code for PAL Defender (Europe) Menus are a bit jumpy/glitchy. Digimon Rumble Arena 2 (Europe) 60Hz Enhancement Code for PAL Digimon World 4 (USA) Disney-Pixar The Incredibles (USA) Disney's Meet the Robinsons (USA) 60FPS Enhancement Code for NTSC-U Disney's Tarzan Untamed All versions Donkey Kong: Jungle Beat (USA) Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku All versions Dora the Explorer: Journey to the Purple Planet All versions Doshin the Giant (Europe) Dr. Muto All versions Dragon Ball Z: Budokai 2 (USA) Dragon Ball Z: Sagas All versions 60FPS Enhancement Code for NTSC-U DreamMix TV World Fighters All versions Evolution Worlds (USA) (Europe) Fairly OddParents, The: Breakin' Da Rules All versions 60FPS Enhancement Code for NTSC-U Final Fantasy Crystal Chronicles (USA) (Europe) Finding Nemo (Europe) Fire Emblem: Path of Radiance (USA) (Europe) FireBlade (Europe) 60Hz Enhancement Code for PAL Frogger Beyond (USA) (Europe) Frogger: Ancient Shadow All versions Frogger's Adventures: The Rescue All versions Gauntlet: Dark Legacy (USA) (Europe) 60Hz Enhancement Code for PAL and NTSC-U Gladius (Europe) 60Hz Enhancement Code for PAL Godzilla: Destroy All Monsters Melee (Europe) Gotcha Force (USA) (Europe) Harry Potter and the Chamber of Secrets (USA) (Europe) Harvest Moon: A Wonderful Life (USA) Harvest Moon: Magical Melody (USA) Hot Wheels: Velocity X (USA) Hot Wheels: World Race (USA) Hudson Selection Vol. 1: Cubic Lode Runner All versions Hudson Selection Vol. 2: Star Soldier All versions Hudson Selection Vol. 3: Bonk's Adventure All versions Hudson Selection Vol. 4: Adventure Island All versions Hunter: The Reckoning (USA) Performance Significantly Impacted. Ikaruga (Europe) 60Hz Enhancement Code for PAL Incredibles, The (USA) 60FPS Enhancement Code for NTSC-U Kao the Kangaroo: Round 2 All versions Killer7 (Europe) Kirby Air Ride All versions Kururin Squash! All versions Legend of Zelda, The: The Wind Waker All versions Legend of Zelda, The: Twilight Princess All versions LEGO Star Wars: The Video Game (USA) (Europe) PAL version preferred. 60Hz Enhancement Code for PAL Lemony Snicket's A Series of Unfortunate Events (USA) Use widescreen hack at the same time. Lord of the Rings, The: The Return of the King (USA) (Europe) 60Hz Enhancement Code for PAL and NTSC-U Lord of the Rings, The: The Third Age (USA) (Europe) Lost Kingdoms All versions Lost Kingdoms II All versions Luigi's Mansion (USA) (Europe) 60Hz Enhancement Code for PAL Madagascar (USA) (Europe) 60Hz Enhancement Code for PAL Mario Golf: Toadstool Tour (USA) (Europe) 60Hz Enhancement Code for PAL Mario Kart: Double Dash!! (USA) (Europe) Wide menu add on code used also. Mario Party 4 All versions Mario Party 5 (USA) (Europe) (Japan) 60Hz Enhancement Code for PAL. Mario Party 6 All versions 60Hz Enhancement Code for PAL. Remove black bars for PAL code. Mario Party 7 All versions 60Hz Enhancement Code for PAL. Stretched Hud codes for NTSC-U and PAL Mario Power Tennis (USA) (Europe) PAL code works better. NTSC-U code has messed up menu transitions. Medal of Honor: European Assault (USA) Hack Fix Code. Use at the same time as the Dolphin Widescreen Hack. Mega Man Network Transmission (Europe) 60Hz Enhancement Code for PAL. Mega Man X: Command Mission (Europe) Metal Gear Solid: The Twin Snakes (USA) (Europe) 60Hz Enhancement Code for PAL. Metroid Prime (USA 1.00) (Europe) Performance Impacted. 2 Different codes for the NTSC-U and PAL versions. NTSC-U uses a hack fix and as a result tanks performance. PAL doesn't and may perform better. Metroid Prime 2: Echoes (USA) (Europe) Performance Impacted. 2 Different codes for the NTSC-U and PAL versions. NTSC-U uses a hack fix and as a result tanks performance. PAL doesn't and may perform better. 60FPS in Multiplayer Enhancement code for NTSC-U Micro Machines All versions 60Hz Enhancement Code for PAL. Monster House (Europe) 60Hz Enhancement Code for PAL. Monsters Inc. Scream Arena All versions Mortal Kombat: Deadly Alliance (USA) (Europe) Mortal Kombat: Deception All versions Muppets Party Cruise All versions Mystic Heroes (USA) (Europe) Naruto: Clash of Ninja All versions Naruto: Clash of Ninja 2 (USA) Naruto: Gekitō Ninja Taisen! 4 All versions Need for Speed: Hot Pursuit 2 All versions 60Hz Enhancement Code for PAL. Need for Speed: Underground (USA) (Europe) Performance Significantly Impacted. 60Hz Enhancement Code for PAL. P.N.03 (USA) (Europe) Pac-Man World 2 (USA) Paper Mario: The Thousand-Year Door All versions Cantered HUD codes used. Direct .iso patch works better. Phantasy Star Online Episode III: C.A.R.D. Revolution (USA) (Europe) Phantasy Star Online: Episode I & II (USA) (Europe) NTSC-U Code for Version 1.00. Pikmin (USA Rev 1.1) (Europe) NTSC-U Code for Version 1.1. 60FPS/Hz Codes Used for Both Versions. Pikmin 2 (USA) (Europe) Pinball Hall of Fame: The Gottlieb Collection All versions Pokémon Channel (Europe) Pokémon Colosseum (USA) (Japan) Pokémon XD: Gale of Darkness (USA) (Europe) Prince of Persia: The Sands of Time (USA) Prince of Persia: The Two Thrones All versions Prince of Persia: Warrior Within (USA) Rampage: Total Destruction All versions Rayman Arena All versions Reign of Fire (Europe) Resident Evil Code: Veronica X All versions 60Hz Enhancement Code for PAL. Ribbit King (Europe) 60Hz Enhancement Code for PAL. Road Trip: The Arcade Edition (USA) RoadKill All versions Rocky (Europe) Rogue Ops (Europe) Rugrats: Royal Ransom (USA) 60FPS Enhancement Code for NTSC-U Scorpion King: Rise of the Akkadian, The (Europe) Second Sight All versions Shadow the Hedgehog All versions Shonen Jump's One Piece: Grand Adventure All versions Shonen Jump's One Piece: Grand Battle (USA) Shonen Jump's One Piece: Pirates' Carnival (USA) Shrek 2 (Europe) Shrek SuperSlam (Europe) Shrek: Super Party (Europe) Simpsons, The: Hit & Run All versions 60Hz Enhancement Code for PAL. Simpsons, The: Road Rage (Europe) Sims, The (USA) Sims, The: Bustin' Out (USA) Skies of Arcadia: Legends (USA) (Europe) 60Hz Enhancement Code for PAL. Smuggler's Run: Warzones All versions 60Hz Enhancement Code for PAL. NTSC-U Version may work better. Sonic Adventure 2: Battle (USA) Performance Significantly Impacted. Aspect Ratio Correction Codes Used Sonic Adventure DX: Director's Cut (USA) (Europe) Aspect Ratio Correction Codes Used Sonic Heroes All versions 60FPS in Multiplayer Enhancement Code Used Sonic Riders (USA) Space Raiders (USA) Spartan: Total Warrior (USA) (Europe) SpongeBob SquarePants Movie, The (USA) (Europe) SpongeBob SquarePants: Battle for Bikini Bottom All versions NTSC-U version may work better. SpongeBob SquarePants: Creature from the Krusty Krab (Europe) 60Hz Enhancement Code for PAL. SpongeBob SquarePants: Lights, Camera, Pants! (Europe) SpongeBob SquarePants: Revenge of the Flying Dutchman (USA) Spyhunter (Europe) 60Hz Enhancement Code for PAL. Spyro: A Hero's Tail (USA) Star Wars Rogue Squadron II: Rogue Leader (USA) Star Wars Rogue Squadron III: Rebel Strike All versions Star Wars: Bounty Hunter (Europe) Star Wars: Jedi Knight II: Jedi Outcast (Europe) 60Hz Enhancement Code for PAL. StarFox Assult (USA) Street Racing Syndicate All versions Sum of All Fears, The (Europe) Summoner: A Goddess Reborn (USA) (Europe) Super Mario Sunshine All versions 60FPS codes alliable but not using due to issues with them. Super Monkey Ball (USA) (Europe) Super Smash Bros. Melee (USA Rev 2) (Europe) Codes available for the other revisions for NTSC-U. Rev 2 Code used. Tak 2: The Staff of Dreams (USA) (Europe) 60Hz Enhancement Code for PAL. Tak and the Power of Juju (USA) (Europe) 60Hz Enhancement Code for PAL. Tak: The Great Juju Challenge All versions 60Hz Enhancement Code for PAL. Taz: Wanted (Europe) TimeSplitters 2 All versions Tomb Raider: Legend All versions Tony Hawk's Pro Skater 3 (USA) Top Gun: Combat Zones (Europe) Urbz: Sims in the City, The (USA) (Europe) Vexx (USA) Overclocking at 200% to help with widescreen. Viewtiful Joe 2 (USA) Viewtiful Joe: Red Hot Rumble (USA) (Europe) Virtua Striker 2002 (USA) Wario World All versions 60Hz Enhancement Code for PAL. Wave Race: Blue Storm (USA) Widescreen + Fix Pixel Aspect Code Worms 3D (Europe) 60Hz Enhancement Code for PAL. Worms Blast (Europe) X-Men Legends (USA) (Europe) X-Men Legends II: Rise of Apocalypse (USA) (Europe) X-Men: Next Dimension (USA) (Europe) XGIII: Extreme G Racing (Europe) XIII (Europe) Zapper: One Wicked Cricket All versions Zoids: Battle Legends (USA)
  19. Using merged roms will case the emu to run whatever version it feels like rather than the specific one you want/need to. I'm glad there is a newer UI and using it should be fine with my pre config.
  20. Version 1.0.0

    2,202 downloads

    This project aims to present GC games in 16:9 to everyone, as easily as possible. Just drop Pre Configured files into Dolphin and enjoy. No need to setup yourself. Part 1 is focusing on the native widescreen games. All of these have an option in game to allow for proper anamorphic 16:9. Part 2 will be on the widescreen hacks/codes/patches. I have separated the two to make it a bit easier for myself. Also not everyone may be into hacking 16:9 presentation. So far I count 80 games that have a widescreen option, and 1 bonus game. Nascar 2005: Chase for the Cup, had a native widescreen option developed for it but went unused at release. An AR code is being used to reinstate it. There are 3 outliers, Beyond Good & Evil, TMNT and TMNT: Mutant Melee. These have a 16:9 letterboxed presentation for 4:3 displays. Mutant Melee is pillarboxed and is working in widescreen but comes up short of true 16:9 due to the pillarboxed presentation. I have pre configured every native widescreen game for the Dolphin Emulator and made it idiot proof by disabling the widescreen hack for EVERY...SINGLE....GAME. So even if you have the widescreen hack on it wont mess with these games. These per game .ini files will either force 16:9 or stretch to the window, depending on what you choose. There is a slight difference between the two. A lot of these games come up just shy of filling the screen, but do not stretch or distort the image if using Force to 16:9. When using Stretch to Fit Window it does just that but does slightly stretch/distort the image, I don't mind a little stretching so I can fill the screen personally. However, I HAVE PROVIDED .INI FILES FOR BOTH so you can have the choice. Also, some of the native widescreen options were broken due to the devs not implementing it that well e.g. Lego SW 2 has camera zoom issues. However some clever people have fixed these with AR or Gecko codes, making them way better. There are also some other enhancements, 60FPS and 60Hz Modes for the PAL games that don't have an option for it. I HAVE APPLIED THESE TO ALL GAMES THAT HAVE THEM. EVERY VERSION/REGION/GAME ID HAS BEEN PRE CONFIGURED. NO MATTER WHICH VERSION YOU HAVE THESE WILL WORK. SOME ENHANCEMENTS ARE REGION SPECIFIC. THIS IS 'NON ENGLIGH VERSION' FRIENDLY. THESE PER GAME .INI FILES HAVE ONLY WIDESCREEN OPTIONS AND ENHANCEMENTS APPLIED. THESE WILL OVERRIDE ANY OF YOUR CURRENT PER GAME SETTINGS. IINSTRUCTIONS I advise using another instance of Dolphin specifically for widescreen. Choose your flavour and download - Forced 16:9 or Stretched to Fit Window Place the .ini files in the GameSettings folder of Dolphin. This will be in your roaming app data on your C drive if you are not using Dolphin in portable mode. YOU MUST CHANGE THE IN GAME SETTINGS TO WIDESCREEN/16:9. ALL GAMES WILL APPEAR STRETCHED UNTIL DONE SO. Enjoy!!! HERE IS A LIST OF EVERY NATIVE WIDESCREEN GAME AND WHAT HAS BEEN APPLIED PER GAME. IF YOU KNOW OF ANYMORE NATIVE 16:9 GAMES LET ME KNOW BUT I THINK I GOT EM ALL Batman Begins Using 60 FPS Enhancement Gecko Code for NTSC-U. Battalion Wars Beyond Good & Evil Natively runs in letterboxed 16:9. Buffy the Vampire Slayer: Chaos Bleeds Burnout Using pneumatics 10% pixel aspect correction code (NTSC-U Only) Burnout 2: Point of Impact Using pneumatics 10% pixel aspect correction code (NTSC-U Only) Call of Duty 2: Big Red One Dead to Rights 60Hz Gecko code applied to all the PAL versions as 60Hz isn't selectable. Die Hard: Vendetta Disney's Extreme Skate Adventure Dragon's Lair 3D: Return to the Lair Drome Racers Eternal Darkness: Sanity's Requiem F-Zero GX F1 2002 F1 Career Challenge PAL Only Game. 60Hz isn't selectable and no code for it yet. Fifa Soccer 2006 Fifa Soccer 2007 Fifa Soccer/Football 2003 FIFA Street FIFA Street 2 Fifa World Cup: Germany 2006 Freedom Fighters 60Hz Gecko Code applied to all PAL versions due to 60Hz being unelectable. Future Tactics: The Uprising Geist 50Hz AR Code applied to PAL version for better frame rate. NTSC-U Version runs at 60fps natively. GoldenEye: Rogue Agent Gun I-Ninja Ice Age 2 - The Meltdown James Bond 007: Everything or Nothing James Bond 007: Nightfire Judge Dredd: Dredd vs Death Knights of the Temple: Infernal Crusade PAL Only Game. 60Hz Gecko Code applied due to 60Hz being unelectable. Lego Star Wars II: The Original Trilogy Using Widescreen Zoom Fix due to native 16:9 having zoom issues. NTSC-U version only. Madden NFL 07 Madden NFL 08 Madden NFL 2002 Madden NFL 2004 Madden NFL 2005 NASCAR 2005: Chase for the Cup Widescreen was originally coded into the game but unused at release. AR codes used to "unlock" it. NASCAR Thunder 2003 NASCAR: Dirt to Daytona NCAA Football 2003 NCAA Football 2005 Need for Speed: Carbon Need for Speed: Most Wanted Need for Speed: Underground 2 NFL 2K3 NFL Street Pac-Man World Rally Peter Jackson's King Kong: The Official Game of the Movie R: Racing Evolution Rayman 3: Hoodlum Havoc Using Gecko Code Aspect Ratio Fix for 16:9. NTSC-U and PAL versions. 60Hz Gecko code applied to the PAL version as 60Hz isn't selectable. Serious Sam: Next Encounter 60Hz Gecko code applied to the PAL version as 60Hz isn't selectable. SoulCalibur II Sphinx and the Cursed Mummy Spyro: Enter the Dragonfly Using Widescreen Ratio Fix Gecko Code due to native 16:9 being squished horizontally. NTSC-U only. SSX 3 SSX Tricky Star Fox Adventures Using Aspect Ratio Fix Gecko Code due to native 16:9 being incorrect. For both NTSC-U and PAL. Star Wars: The Clone Wars Super Mario Strikers Super Monkey Ball 2 Super Monkey Ball Adventure Superman: Shadow of Apokolips Using 60 FPS Enhancement AR Code NTSC-U Only. Normal is 30 FPS. The Incredible Hulk: Ultimate Destruction The Legend of Spyro: A New Beginning Using 60 FPS Enhancement Gecko Code for NTSC-U and PAL versions. Normal is 30 FPS. TimeSplitters: Future Perfect TMNT Natively runs in letterboxed 16:9. TMNT: Mutant Melee Tom Clancy's Splinter Cell: Chaos Theory Tony Hawk's Pro Skater 4 Tony Hawk's Underground Tony Hawk's Underground 2 True Crime: New York City True Crime: Streets of LA Ty The Tasmanian Tiger Using 60 FPS Enhancement Gecko Code for NTSC-U. Ty the Tasmanian Tiger 2: Bush Rescue Using 60 FPS Enhancement Gecko Code for NTSC-U. Ty the Tasmanian Tiger 3: Night of the Quinkan Using 60 FPS Enhancement Gecko Code. V-Rally 3 PAL Only Game. Hold B at start up for 60Hz Wallace & Gromit in Project Zoo
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