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The LaunchBox 2022 Community Poll  

2,001 members have voted

  1. 1. Include Platform Icons in the Side Bar - (If this feature were to win, LaunchBox would natively support icons in the side bar, with icons included for major platforms and categories)

    • Will Not Use
      135
    • Will Hardly Use
      200
    • May Use
      697
    • Will Use
      578
    • Will Use Often
      387
  2. 2. Integration of the Bezel Project - (If this feature were to win, you would have the ability to automatically download bezels from the Bezel Project for their supported platforms and emulators)

    • Will Not Use
      197
    • Will Hardly Use
      125
    • May Use
      389
    • Will Use
      428
    • Will Use Often
      858
  3. 3. Platform Details within the Game Details panel - (If this feature were to win, LaunchBox would display platform metadata and media when a platform is selected, and a game is not)

    • Will Not Use
      182
    • Will Hardly Use
      337
    • May Use
      751
    • Will Use
      465
    • Will Use Often
      262
  4. 4. Adding a Media Limit to the Clean Up Media Tool - (If this feature were to win, a media limit option would be available within the Clean Up Media Tool, allowing to leave a certain amount of images per image group, while deleting the rest)

    • Will Not Use
      299
    • Will Hardly Use
      335
    • May Use
      711
    • Will Use
      385
    • Will Use Often
      267
  5. 5. 3D Box Models in Big Box - (If this feature were to win, you would be able to view true 3D Box models in Big Box)

    • Will Not Use
      283
    • Will Hardly Use
      277
    • May Use
      579
    • Will Use
      457
    • Will Use Often
      401
  6. 6. Image Pack Importer - (If this feature were to win, you would be able to download image packs from the forums and directly import them into your collection)

    • Will Not Use
      97
    • Will Hardly Use
      163
    • May Use
      646
    • Will Use
      604
    • Will Use Often
      487
  7. 7. Hide Platforms from the Platform Category Filters - (If this feature were to win, you would gain the ability to have Platforms not show up in the Platform Category filters in both LaunchBox and Big Box)

    • Will Not Use
      350
    • Will Hardly Use
      407
    • May Use
      718
    • Will Use
      330
    • Will Use Often
      192
  8. 8. Optionally allow syncing of fields across your LaunchBox builds - (If this feature were to win, certain fields, like Favorite, Play Time, and Star Rating, will optionally stay updated between your different LaunchBox builds using your Games Database Account)

    • Will Not Use
      368
    • Will Hardly Use
      284
    • May Use
      563
    • Will Use
      400
    • Will Use Often
      382
  9. 9. MiSTer FPGA Remote Game Launching - (If this feature were to win, LaunchBox would be able to remotely launch a game on your MiSTer FPGA device over your home network)

    • Will Not Use
      1259
    • Will Hardly Use
      216
    • May Use
      299
    • Will Use
      105
    • Will Use Often
      118
  10. 10. Screensaver for Big Box - (If this feature were to win, a Screensaver option would be available in Big Box that would cycle through your game media)

    • Will Not Use
      361
    • Will Hardly Use
      216
    • May Use
      550
    • Will Use
      482
    • Will Use Often
      388
  11. 11. Are you interested in more online connected social and/or syncing features in LaunchBox?

    • Not Interested
      1070
    • Interested
      927
  12. 12. Which Import Wizards do you use in LaunchBox?

    • Amazon Games
      343
    • Epic Games
      713
    • GOG Games
      712
    • Origin Games
      548
    • Steam Games
      1131
    • Uplay/Ubisoft Connect Games
      444
    • Xbox/Microsoft Store Games
      510
    • ROM Files
      1903
    • MAME Arcade Full Set
      1368
    • MS-DOS Games
      829
  13. 13. Do you currently have Linux on a device that you would like to run LaunchBox on?

    • Yes
      648
    • No
      1349
  14. 14. Where do you currently use LaunchBox?

    • On my TV
      780
    • On my Computer
      1670
    • On my Arcade Cabinet
      608
    • On a Dedicated Gaming Handheld
      154
    • On a Mobile Phone
      270
    • On a Tablet
      145
  15. 15. Where do you want to use LaunchBox?

    • On my TV
      1072
    • On my Computer
      1267
    • On my Arcade Cabinet
      877
    • On a Dedicated Gaming Handheld
      767
    • On a Mobile Phone
      436
    • On a Tablet
      435

This poll is closed to new votes


Recommended Posts

Posted

I would never trust a Google images search to scrape category specific images for LB. There would far too many wrong results without knowing if the images are gameplay, box or cart.

Posted
25 minutes ago, Tommy1981 said:

Is there a way to scrape images from google for the ones the import wizard misses? There use to be a plug-in for this but I don’t see it anymore. It would be great to be able to scrape “best matched” images from the database too. Maybe match as many words in the title as possible to the images in the databases with the most matched words at the top of the list and the least matched at the bottom of the list. 
 

if you could do videos this way too, it would be awesome.

 

There is already a video plugin that does just that:

 

Posted
On 5/20/2022 at 7:31 PM, Hifihedgehog said:

For what it is worth, I voted for this feature as well just now. It is surprising GIF support isn’t there yet when @Jason Carr himself expressed interest in it about seven years ago in conversation of this BitBucket issue/feature request. At this point, though, as @Lordmonkus rightly brought up, implementing this feature might require significant refactoring to accommodate it depending on how the codebase is currently structured. I do think it is quite doable though as .NET Core does have support for GIF rendering.

Reason this hasn't been really done on the mainstream build is due to WPFs lack of GIF support (or least last I took a look at this). To make a GIF work in WPF you have to create each frame of the GIF as it's own image and then manually switch frames with an animation or timer. This means that the GIF EXPLODES in size compared to what it shows on disk and because you are using WPF animation it could quickly cause serious performance loss (especially if displaying a large number of them at once).

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