y2guru Posted December 10, 2022 Share Posted December 10, 2022 (edited) For those of you itching to test out your existing Theme projects with version 2.5, here is an evaluation version. This build has all the features, but you cannot publish the Theme to BigBox and you cannot render Custom Images. To install : Download Right Click on the downloaded .ZIP file and ensure the zip file is unblocked Proceed to Unzip and place the COMMUNITY Theme Creator 2.5 Evaluation folder wherever you see fit I suggest copying your existing Theme Projects into this build so that you have a backup Changelog Feature New look and feel Feature Improved performance Feature Graphical Wheels are now displayed in all views Feature Unique wheel items can be created using the Wheel Item Template Modifier Feature New UI Element "Wrap" (WrapPanel) Feature Allow Unsupported .XAML files to be included within a Theme Creator Project Feature AspectRatio field - Displayable via Text and can be used for Visibility Conditioning Feature Ellipses and Rectangles can be used as Opacity Masks Feature SelectedItemIndex and MaxItems fields added to Views and Wheel Item Templates (Platform 1 of 32 or 1/32 etc..) Feature 2 Additional Aspect Ratios: 21:9 and 16:18 Added TextCompanioncConverter, this replaces 6 converters and simplifies the generated code as it generates less bindings Added Publish Theme (XAML Only) menu option. Generate the XAML code only without deleting/recreating the target theme folder (@undertherainbow) Added Modifier Alert to the Top Toolbar on the Main Window if Custom Image Rendering was interrupted Added "ThumbnailGameView.xaml" is copied from the Default Theme when publishing a Theme (overridden if Theme already has a version stored in the views folder) Added Playlist Specific View capability to Game Views Added New Wheel assists Changed Shadow Depth Maximum Value from 100 to 500 Changed Render Custom Images Window to be a fixed Size, the image being rendered resizes to fit the window (not the other way around) Changed Build Fake Rom List to create xml content within the .txt files (@beemanDev) Changed Application Startup - If no themes exist the Theme Manager button will indicate no Theme Selected, this replaces a blank screen and animated hand pointing to a menu Changed Source Editor - Alt + Scroll Wheel increases/decreases font size and added "Beautify" button that indents the XAML code Changed Wheel Search Index to not display when previewing a view in the Main Window Changed Wheel Properties to allow AutoSize - Useful for TextLists (@chinagreenelvis) Changed Code Generator (beautify) to eliminate any blank lines from being generated Changed the Theme Selection DropDown (Main Window) and replaced with a Theme Manager button, once clicked the Themes are displayed as Thumbnails Changed Grid and Canvas UI Elements to Allow Opacity Masks (Views, Custom Images and Wheel Item Templates) Changed Save - a .bak file is now created when saving/replacing a view/wheel item template/custom image Changed How data is a saved to a file - forced instantaneous save of data to spinning disk/ssd Changed Custom Image Renderer, uses .xml file to drive the rendering process Changed Appearance of the minimized Side Bar in the Main Window Changed Main Window (preview) to Generate XAML asynchronously allowing fast switching between Themes/Views and resizing of the window Changed Code Generator, Improved performance (preview, thumbnail generation, Custom Image Render, Publishing) Changed Launchbox Metadata lookups, now 7x faster! (Improves game list loading, selecting platforms, playlists, games, Render Custom Images and Preview and Editor performance) Changed Editor Properties Panel, now displays a Message when the Selected UI Element has been disabled/made invisible Changed Editor UIElements/Properties Panel - When clicking on the Padlock or Eyeball icons on a parent, the associated children are also affected. Changed Publish - ThumbnailGameView.xaml is copied from the BigBox Default Theme if one was not included within the Theme Project Changed Plugins - Consolidated to a single COMMUNITY Theme Creator Library 1.0 Changed UI Element/Properties Panel - Window size can be scaled by pressing Ctrl and Scroll up/down on the mouse wheel Changed Main Window Sidebar - Hiding/Showing is animated Changed Rectangle UI Element - Defined as Resource, RadiusX, RadiusY properties added Changed Ellipse UI Element - Defined as Resource property added Changed Application performance by loading Platform & Game Collection data into memory when the Application first starts Changed Editor Zoom level from 100%-500% to 10%-500% increments of 10% Changed Custom Image Canvas - Maximum Width and Height can be 9999 instead of being restricted to Desktop resolution (@Mr.Retrolust) Changed Conditioning Panel, when adding a new condition to a large list, the newly added condition will now be visible (no longer need to scroll down) Changed Editor - New Editor Menu option allows the user to specify the location of the Workspace (Diedrich Guenther) Fixed Element Properties Panel - Active Animations including Movement should prevent properties from being changed (broken in 2.3) Fixed Editor - Clicking on an Element (with Movement Animation defined) would result in a warning message being displayed without the associated Element Type Icon Fixed Element/Properties Panel - Prevent a group containing a Mandatory UI Element from being deleted. Fixed Slider Control to prevent accidental mouse over causing the value to change Fixed Angle Control to prevent accidental mouse over causing the value to change Fixed TextList for Game Details to ensure Font Size, Alignment, Formatting etc.. matches the Game List Fixed Windows such as ColorDialog to open in relation to where you clicked even if it was a secondary monitor Fixed Color Dialog - Dialog Window Title now changes based on the Color being edited Fixed Editor to NOT show "Animations have been disabled..." when editing custom images Fixed Build Fake Rom List - Invalid Characters in the game name (like tab) would cause the build process to stop (@beemanDev) Fixed User Defined Audio, if the editor or preview window is set to mute the element no longer plays a 1/2 second audio clip Fixed Custom Image Canvas - Do not allow Flip Horizontal/Vertical properties Fixed Intermittent crash when clicking Save or Discard Fixed Resizing UI Elements - occasionally the UI Element would snap to its pre-drag position if the mouse movement was too fast Fixed Performance Issues with MainWindow - Resizing Window,reloading view etc.. Fixed MainWindow & Editor: View Animations, Videos, Audio and Animations now stop when Window is minimized. Fixed TotalGameCount for all Platform Views, will use Selected or Active bindings (when corrected in BigBox) @retroNUC Fixed Intermittent crash when selecting a Theme Fixed Main Window - Top Toolbar would animate when restoring the Window to a non-Maximized state Fixed Opacity Mask Code Generation to be more efficient and consistent Fixed Stutter when displaying view on initial application startup Fixed Copy/Paste Size/position issue when Aspect Ratio is something other than Stretch Fixed Previews when displaying on an Ultrawide Monitor Fixed Previews, now utilizes the maximum space available Fixed Animation Editor when clicking Cancel after changes were made Fixed Animation Editor - Color values were not being retained when color animation is used Fixed Selected Item Audio Icon when in Editor, Icon was resizing when Aspect ratio was something other than Stretch Fixed User Defined Audio Icon when in Editor, Icon was resizing when Aspect ratio was something other than Stretch Fixed Enable Audio within the Editor, when manipulating UI Elements and screen is refreshed you would hear a quick audio clip Fixed Sizing of Main Window, occasionally cause a lock up and you would have to switch active applications (alt tab) to release the lock up Fixed Minimum/Maximum Width/Height for all UI Elements Fixed Main Window - Game List, tweaked performance and large lists are faster to load and no longer slows down the overall App's UI Performance Fixed Editor - Mouse Pointer would not show which direction a thumb could be moved when the element or parent was negatively rotated via an animation setting Fixed Editor - Padding Property was not being converted when Editor starts up Fixed Icons in the Main Window Menu - Inconsistent rendering Fixed XAML Source Editor - Zooming in/out using Mouse Scroll Wheel had no zoom limits and would cause app to crash Fixed Copy/Paste View - Pasting of a view is not successful unless you click the view and display the available configurations 1st Fixed Main Window Drag issue under latest build of Windows 11 - When dragging the window into a preset position, performing a subsequent drag would lockup the window Fixed Main Window - Mouse pointer would indicate the window could be resized when Window was Maximized Fixed Editor - Selected UI Element, Adorner Layer (the border drawn around the Element) was drawn incorrectly, the Top and Left position was 1 point off Fixed Publish when Platform Specific Views are defined - Published view name was based on the user's naming convention which may not match Launchbox Fixed Editor crash - No longer crashes when wheel is hidden from view (eyeball unchecked) and using the Game Pad to Navigate 146819197_COMMUNITYThemeCreator2.5Evaluation.zip Edited December 16, 2022 by y2guru Added 2 additional aspect ratios and allow Arcade Marquee usage in the Wheel 4 4 2 Quote Link to comment Share on other sites More sharing options...
Huntsmiester Posted December 10, 2022 Share Posted December 10, 2022 Thanks so much... I have been wanting to play with this for a while. Thanks for all your hard work. 1 Quote Link to comment Share on other sites More sharing options...
bundangdon Posted December 11, 2022 Share Posted December 11, 2022 Great work once again! Thanks so much for sharing this amazing program with the LB community! 1 Quote Link to comment Share on other sites More sharing options...
AsparagusTrevor Posted December 11, 2022 Share Posted December 11, 2022 Thanks for all the hard work, I've been extremely eager to try this for so long. Unfortunately I'm sad to say it's not working at all for me. I've unblocked the zip and extracted as normal but I can't get past the splash screen, it throws up an exception. I've tried this a few times as well, trying different extraction paths, running the exe as admin. I'm on Windows 11. Here is the crash info that comes up: at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties) at System.Windows.Application.DoStartup() at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run() at COMMUNITY_Theme_Creator_for_BigBox.Application.Main() Initialization of 'COMMUNITY_Theme_Creator_for_BigBox.MainWindow' threw an exception. Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 1 hour ago, AsparagusTrevor said: Thanks for all the hard work, I've been extremely eager to try this for so long. Unfortunately I'm sad to say it's not working at all for me. I've unblocked the zip and extracted as normal but I can't get past the splash screen, it throws up an exception. I've tried this a few times as well, trying different extraction paths, running the exe as admin. I'm on Windows 11. Here is the crash info that comes up: at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties) at System.Windows.Application.DoStartup() at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run() at COMMUNITY_Theme_Creator_for_BigBox.Application.Main() Initialization of 'COMMUNITY_Theme_Creator_for_BigBox.MainWindow' threw an exception. can you send me an email with a zip file containing the hi-lighted entries, thanks. Quote Link to comment Share on other sites More sharing options...
AsparagusTrevor Posted December 11, 2022 Share Posted December 11, 2022 1 hour ago, y2guru said: can you send me an email with a zip file containing the hi-lighted entries, thanks. I have sent you a PM with the zip file as you asked. Many thanks for looking into this. Quote Link to comment Share on other sites More sharing options...
Baggio Posted December 11, 2022 Share Posted December 11, 2022 Amazing work @y2guru Too many thing to love about this, but how easy it is to create the wheel and get them how we want them wihtout having to publish, view in BB and repeat is amazing. So again great work on this and i throughly appericate how much work youv'e put into it to get it out for us 👍 On another note, I don't know if this is how it meant to be though but when adding a theme from 2.2 the wheel items are really small. I dont know if its just creating a default wheel view as it cant pick up the older code or if this is by design and we have to create a new one with the older themes. Also I can't find a way to add the 3D models to the wheel (ala fearons 3-DIMENSIONS) or just to add it instead of a normal box image when i game is selected. Is this through a user source? If so do you the code to put in as i have no idea how to do it lol Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 59 minutes ago, PaulyC said: Amazing work @y2guru Too many thing to love about this, but how easy it is to create the wheel and get them how we want them wihtout having to publish, view in BB and repeat is amazing. So again great work on this and i throughly appericate how much work youv'e put into it to get it out for us 👍 On another note, I don't know if this is how it meant to be though but when adding a theme from 2.2 the wheel items are really small. I dont know if its just creating a default wheel view as it cant pick up the older code or if this is by design and we have to create a new one with the older themes. Also I can't find a way to add the 3D models to the wheel (ala fearons 3-DIMENSIONS) or just to add it instead of a normal box image when i game is selected. Is this through a user source? If so do you the code to put in as i have no idea how to do it lol you can now edit the wheel properties in the editor so you dont have to publish then go back to CTC to tweak. Yes the wheels are small when you edit a view, you can change the wheel properties to fix that. 3-d models to the wheels, you haven't watched my progress videos, change the wheel type to Horizontal Coverflow 3D / Vertical Coverflow 3D or click the assist icon for the wheel and you can choose Quote Link to comment Share on other sites More sharing options...
Baggio Posted December 11, 2022 Share Posted December 11, 2022 (edited) 23 minutes ago, y2guru said: you can now edit the wheel properties in the editor so you dont have to publish then go back to CTC to tweak. Yes the wheels are small when you edit a view, you can change the wheel properties to fix that. 3-d models to the wheels, you haven't watched my progress videos, change the wheel type to Horizontal Coverflow 3D / Vertical Coverflow 3D or click the assist icon for the wheel and you can choose Sorry yeah that what i was saying, its great how you dont have to exit out of CTC now to tweak the wheel. I must have missed that about the 3d models as ive watched all your progress videos. Which video was that in? and how would i add a 3D model to say this intead of a image like in the updated Unified Redux? Edited December 11, 2022 by PaulyC Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 21 minutes ago, PaulyC said: Sorry yeah that what i was saying, its great how you dont have to exit out of CTC now to tweak the wheel. I must have missed that about the 3d models as ive watched all your progress videos. Which video was that in? and how would i add a 3D model to say this intead of a image like in the updated Unified Redux? the last video i put out 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted December 11, 2022 Share Posted December 11, 2022 5 hours ago, AsparagusTrevor said: Thanks for all the hard work, I've been extremely eager to try this for so long. Unfortunately I'm sad to say it's not working at all for me. I've unblocked the zip and extracted as normal but I can't get past the splash screen, it throws up an exception. I've tried this a few times as well, trying different extraction paths, running the exe as admin. I'm on Windows 11. Here is the crash info that comes up: at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties) at System.Windows.Application.DoStartup() at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run() at COMMUNITY_Theme_Creator_for_BigBox.Application.Main() Initialization of 'COMMUNITY_Theme_Creator_for_BigBox.MainWindow' threw an exception. Same things for me ! exactly the same error, word for word. Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 7 minutes ago, PaDeMoNiuM said: Same things for me ! exactly the same error, word for word. can you send me an email with a zip file containing the hi-lighted entries, thanks. Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 ive figured out the issue with 2 peoples data (playlists) I'll wait on Pademonium 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted December 11, 2022 Share Posted December 11, 2022 3 minutes ago, y2guru said: ive figured out the issue with 2 peoples data (playlists) I'll wait on Pademonium No problem, I'll send you right away👍 Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 once i have confirmed the fix with Pademoniums playlist data, I will update the download file with a new build. Is anyone wanting me to do a livestream so i can demo or answer any questions you may have ? Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 @PaDeMoNiuM @Huntsmiester @AsparagusTrevor All fixed, you can download the new build from here. 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted December 11, 2022 Share Posted December 11, 2022 Just now, y2guru said: @PaDeMoNiuM @Huntsmiester @AsparagusTrevor All fixed, you can download the new build from here. 🤘 Quote Link to comment Share on other sites More sharing options...
Guest Posted December 11, 2022 Share Posted December 11, 2022 19 minutes ago, y2guru said: once i have confirmed the fix with Pademoniums playlist data, I will update the download file with a new build. Is anyone wanting me to do a livestream so i can demo or answer any questions you may have ? I admit I skipped some live ! Are there any advances in how the View Box element? I would love to create views like the one farean did in the poc; (without going through code) Could you have made a video or did you explain that? Quote Link to comment Share on other sites More sharing options...
y2guru Posted December 11, 2022 Author Share Posted December 11, 2022 1 minute ago, PaDeMoNiuM said: I admit I skipped some live ! Are there any advances in how the View Box element? I would love to create views like the one farean did in the poc; (without going through code) Could you have made a video or did you explain that? a viewbox is a viewbox, so nothing to add. you want stuff to auto resize inside it ? (shrink/grow) Quote Link to comment Share on other sites More sharing options...
Guest Posted December 11, 2022 Share Posted December 11, 2022 5 minutes ago, y2guru said: a viewbox is a viewbox, so nothing to add. you want stuff to auto resize inside it ? (shrink/grow) Argh I express myself badly! the language barrier not helping! excuse me ; my question was whether it was now possible to create views containing several boxes independent of each other? exactly like that: Quote Link to comment Share on other sites More sharing options...
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