Retrofrogg Posted December 30, 2024 Share Posted December 30, 2024 Any progress with the import wizard bug @AstroBob? Link to comment Share on other sites More sharing options...
AstroBob Posted December 30, 2024 Share Posted December 30, 2024 On 12/25/2024 at 3:14 AM, Jabb3rJaw said: I just updated to the latest version. Previously for PC games I would drag and drop them into my windows pc games folder and it would launch with no problems. Now when I try to to launch a new pc game added it says there is no associated emulator even though its an .exe? Edit** Figured out emulator is now automatically checked so I have to go in and now manually uncheck emulator. Defiantly easier to just drag and drop like before?? We've confirmed this is indeed a bug and will get this fixed up, thanks for flagging this 25 minutes ago, Retrofrogg said: Any progress with the import wizard bug @AstroBob? If you're talking about the import wizard incorrectly asking you to specify a core, even when a default one is set, then yes it's our list and we are working to get that one fixed up Link to comment Share on other sites More sharing options...
Retrofrogg Posted December 30, 2024 Share Posted December 30, 2024 (edited) 8 minutes ago, AstroBob said: If you're talking about the import wizard incorrectly asking you to specify a core, even when a default one is set, then yes it's our list and we are working to get that one fixed up No, I'm talking about the bug which you confirmed earlier - "We've confirmed there is an issue with the import wizard and are able to reproduce what you're describing. The team are looking into this now." The problem was that the "scan for added roms" feature wasn't picking up the added roms (but was behaving as though it had). Sorry, I know there's a lot to keep track of! Edited December 30, 2024 by Retrofrogg Link to comment Share on other sites More sharing options...
AstroBob Posted December 30, 2024 Share Posted December 30, 2024 6 minutes ago, Retrofrogg said: No, I'm talking about the bug which you confirmed earlier - "We've confirmed there is an issue with the import wizard and are able to reproduce what you're describing. The team are looking into this now." The problem was that the "scan for added roms" feature wasn't picking up the added roms (but was behaving as though it had). Oh, sorry about that. Lots of bugs in my head That one is already fixed, I was using this as intended just yesterday. Though looking through the release notes I don't see any entry for it, so it's possible we missed that. Apologies if that's the case, but this should be working at expected again on 13.18. Let me know if you notice otherwise 1 Link to comment Share on other sites More sharing options...
Retrofrogg Posted January 1 Share Posted January 1 I just checked and it seems to be fixed - thanks!! 1 Link to comment Share on other sites More sharing options...
Retrofrogg Posted January 1 Share Posted January 1 It is indeed fixed - but it does seem that scanning for new roms (at least from a local NAS), takes quite a long time. Link to comment Share on other sites More sharing options...
AstroBob Posted January 1 Share Posted January 1 49 minutes ago, Retrofrogg said: It is indeed fixed - but it does seem that scanning for new roms (at least from a local NAS), takes quite a long time. Thanks for confirming. There shouldn't be any change to the code that touches scan imports, though if you feel there is a big difference between versions it would be great if you can open a new thread with any repro steps to help us look into it. Cheers, Link to comment Share on other sites More sharing options...
Retrogamer4423 Posted January 3 Share Posted January 3 I tried it and it's really amazing man. When I updated the old version to 13.18, I saw that launchbox opens very fast. However, when I downloaded and installed 13.8, there is a delay of about 15 seconds with m2 ssd. 19 minutes ago, eonder87 said: Yeni kurulumların güncellenenlerden daha yavaş olduğunu gördüm ve bu onları gerçekten çok etkiliyor. Yaklaşık 10 saniye. Lütfen tekrar deneyin ve lütfen bunu atlamayın. Tüm kurulumlar eski sürümleri kullanmayan yeni kurulumlardır. 13.18 sürümünü yükledim ve önyükleme süresi yaklaşık 15 saniye sürdü. 13.2 sürümünü yükledikten sonra yaklaşık 1,5 saniye gördüm. Yeni yüklediğim 13.2'yi 13.18'e güncelledim ve önyükleme süresi 15 veya 10 saniye değil, 2 saniye sürüyor. Lütfen bunu atlamayın ve lütfen deneyin. Programınızı etkiler. @Jason Carr @AstroBob @faeran I tried it and it's really amazing man. When I updated the old version to 13.18, I saw that launchbox opens very fast. However, when I downloaded and installed 13.8, there is a delay of about 15 seconds with m2 ssd. Link to comment Share on other sites More sharing options...
faeran Posted January 8 Author Share Posted January 8 On 1/3/2025 at 3:28 PM, Retrogamer4423 said: I tried it and it's really amazing man. When I updated the old version to 13.18, I saw that launchbox opens very fast. However, when I downloaded and installed 13.8, there is a delay of about 15 seconds with m2 ssd. I tried it and it's really amazing man. When I updated the old version to 13.18, I saw that launchbox opens very fast. However, when I downloaded and installed 13.8, there is a delay of about 15 seconds with m2 ssd. It's feature dependent. Here's a good article to read if you haven't yet, which explain why you are seeing what you are seeing, and what you can do about it: Link to comment Share on other sites More sharing options...
Drybonz Posted January 10 Share Posted January 10 (edited) Not sure if this is a beta only issue, but this is the first time I have seen it. It has actually happened several times recently... Everything in the game details will disappear. It is just a blank panel. Seems to usually happen after LB has been open for a while. Have to restart to get it back to normal. This is with the default theme. Edited January 10 by Drybonz Link to comment Share on other sites More sharing options...
The Papaw Posted January 10 Share Posted January 10 1 hour ago, Drybonz said: Not sure if this is a beta only issue, but this is the first time I have seen it. It has actually happened several times recently... Everything in the game details will disappear. It is just a blank panel. Seems to usually happen after LB has been open for a while. Have to restart to get it back to normal. This is with the default theme. Yeah that happens to me as well. Or if you go to do something that uses a dialog box, it will appear in the top left corner of the screen instead of normal location. Been that way for months for me. 1 Link to comment Share on other sites More sharing options...
Drybonz Posted January 11 Share Posted January 11 Yeah, I'm just noticing it so I don't know when (version-wise) it started but it's already happened again since I posted that. Link to comment Share on other sites More sharing options...
UnnUndrgrnd4114 Posted January 11 Share Posted January 11 (edited) Hey everyone. Granted this video's a few years old, I got the Kinhank 12 TB Hard Drive and attempted to put Launchbox on it as it didn't come with it for whatever reason, and it gives an error message: "This app can't run on your PC" (I did download 13.18) whenever I try to run it from the hard drive. It launches fine from the computer itself. Any help would be appreciated. Thank you Edited January 12 by UnnUndrgrnd4114 Updated information Link to comment Share on other sites More sharing options...
faeran Posted January 13 Author Share Posted January 13 On 1/10/2025 at 5:41 PM, Drybonz said: Not sure if this is a beta only issue, but this is the first time I have seen it. It has actually happened several times recently... Everything in the game details will disappear. It is just a blank panel. Seems to usually happen after LB has been open for a while. Have to restart to get it back to normal. This is with the default theme. This is the first time I'm hearing mention of this. Which theme are you using? Could very much be theme dependent, or a specific option dependent that's only used in specific themes. On 1/11/2025 at 5:43 PM, UnnUndrgrnd4114 said: Hey everyone. Granted this video's a few years old, I got the Kinhank 12 TB Hard Drive and attempted to put Launchbox on it as it didn't come with it for whatever reason, and it gives an error message: "This app can't run on your PC" (I did download 13.18) whenever I try to run it from the hard drive. It launches fine from the computer itself. Any help would be appreciated. Thank you I would open a separate post for this, or this kind of relates to your scenario, so you may find some answers here too: Link to comment Share on other sites More sharing options...
Drybonz Posted January 13 Share Posted January 13 3 hours ago, faeran said: Which theme are you using? Could very much be theme dependent, or a specific option dependent that's only used in specific themes. As I was saying, it's the default theme, but at least one other person mentioned, above, having this problem. Maybe they can say what theme they are using as well. Link to comment Share on other sites More sharing options...
faeran Posted January 13 Author Share Posted January 13 24 minutes ago, Drybonz said: As I was saying, it's the default theme, but at least one other person mentioned, above, having this problem. Maybe they can say what theme they are using as well. I'm trying to figure out any reliable way to reproduce this, but up until this point nobody internally can, so not sure what internal or external factors could be causing this. If you can zip up your data folder and send it to me in a PM, that could help narrow things down. Link to comment Share on other sites More sharing options...
skizzosjt Posted January 13 Share Posted January 13 I wanted to pass along some things I noticed since I started using 13.18 The save management badges feature doesn't seem to work if a game/entry has a custom command line enabled. If this is disabled, the frontend will detect a saved game or save state accordingly. As I go into my next note, I am led to believe this has to do with the same thing. It's using the first core found associated with that system in the emulator's associated platform list but I assume if custom command lines are used the games saves are not detected due to not knowing which core to look up saves under and therefore no badge will display. Still on the save management feature. It cannot detect saves across multiple cores. For N64 I utilize both Mupen and Parallel cores so it's only going to find saves for one of those cores. (To clarify this is referring to multiple N64 cores being in the same emulator's associated platform list) The save management feature seems to only consider whatever core comes up first in a users emulator list if multiple exist for the same system. So if I had Parallel above Mupen, it's only going to consider the Parallel saves and games that only have a saved game or save state via Mupen will not have a badge. If I were to flip flop their position in the associated platform list, the saved game and save state badges will adjust accordingly, now only considering Mupen. I don't think it considers whether or not a particular core is labeled as default, but not sure that would be a good thing either way. In a best case scenario it would be optimal for the badges to consider the various cores for a single system, should a user have more than one in the emulator's associated platform list. On the dependency files list feature. Right now it can only detect things properly if the emulator is exactly called "Retroarch" in a users emulator list. For ex, I have more than one instance of Retroarch in my emulator list so the others need to be named something different. These other ones don't detect anything regarding the dependency files. The frontend doesn't think any are required even for cores that do in that situation. It may be worth while to consider a different way to detect this. Much like how users can create a unique platform name but are capable of choosing which platform to scrape it against, this might be a good idea here. Someone has a "Retroarch #2" emulator, but can select "check dependencies against Retroarch" for ex. Link to comment Share on other sites More sharing options...
Clutz450 Posted January 14 Share Posted January 14 I have noticed that if you delete all games for a platform and then go to Tools, Clean Up Media, For all Platforms, the media doesn't get removed for the games I just deleted. If I delete all but 1 game in that platform and then go to Clean Up Media, then LaunchBox will delete the media for the games I removed. Just a guess here, but I think it has something to do with after I delete all games for a platform, that platform no longer appears on the left side of my screen. So when I choose to clean up media for all platforms, it doesn't see that platform anymore since I removed all games. This is why when I leave just 1 game and the platform still shows on the left it works. Again, just a guess. I am using 13.18 stable and not any of the betas. Let me know if you need any additional information. Thank you. Link to comment Share on other sites More sharing options...
C-Beats Posted January 14 Share Posted January 14 22 minutes ago, Clutz450 said: I have noticed that if you delete all games for a platform and then go to Tools, Clean Up Media, For all Platforms, the media doesn't get removed for the games I just deleted. If I delete all but 1 game in that platform and then go to Clean Up Media, then LaunchBox will delete the media for the games I removed. Just a guess here, but I think it has something to do with after I delete all games for a platform, that platform no longer appears on the left side of my screen. So when I choose to clean up media for all platforms, it doesn't see that platform anymore since I removed all games. This is why when I leave just 1 game and the platform still shows on the left it works. Again, just a guess. I am using 13.18 stable and not any of the betas. Let me know if you need any additional information. Thank you. Not beta related and as of now working as intended. When removing all games you remove the platform which means we can't be 100% where your image folder for that platform was. We could probably at the very least check the default path, but as of right now I don't believe we do. You could submit a feature request for us to change that logic and see how much traction it gets. Link to comment Share on other sites More sharing options...
Clutz450 Posted January 14 Share Posted January 14 Sounds good. Thank you for your response. Link to comment Share on other sites More sharing options...
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