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Posted
2 hours ago, faeran said:

It's essentially just another platform view. So, load up the Default theme, and in a root view when you open up the Switch View menu, you'll see it in there.

Is this a big box only thing?

Posted
3 hours ago, Drybonz said:

Is this a big box only thing?

Yes.

  • New Feature: Added a new hybrid view in Big Box that combines platform and game views for smoother transitions and theming potential
     
Posted

Agree, this hybrid view is pretty nice. Hopefully, the hybrid view will get extended to the game view as well in the long term. It would be nice to have one seamless, cohesive, lag-free view.

Posted (edited)

Hybrid view isn't working correctly for me. If I exit out of game view into platform hybrid view, whatever game I had selected is now the only one that launches when I select any of the recently played games. See attached video where I had Omega Race selected, backed out to hybrid view, and then Omega Race gets launched for every recently played game I try to launch.

 

 

Edited by superrob3000
Posted

I'm experiencing a bug in adding a game in beta 2.

  • Select "Scan for added games in platform" (in this case, it's Legend of Zelda Windwaker EU version)
  • Process runs and finds the game. "Combine games" is selected in the import wizard
  • image.thumb.png.2e0b658c50d128e5108a23dd1afaf2db.png
  • Process downloads media, finishes importing
  • Version is not added to existing Wind Waker entry, does not get added as a new entry
  • Debug logs shows 
  • 2025-06-02 07:54:37 PM DataManager.SaveInternal started.
    2025-06-02 07:54:37 PM Saving InputBindings.xml...
    2025-06-02 07:54:37 PM Saving GameControllers.xml...
    2025-06-02 07:54:37 PM Saving ListCache.xml...
    2025-06-02 07:54:37 PM WARNING: IMPORT PROCESS: Returned game is NULL.
    2025-06-02 07:54:37 PM Saving Settings.xml...
    2025-06-02 07:54:37 PM Saving ImportBlacklist.xml...
    2025-06-02 07:54:37 PM Saving F:\LaunchBox\Data\Platforms\Nintendo GameCube.xml...

     

Posted
54 minutes ago, 8d6FireDamage said:

Is the out of memory error still in scope to be addressed with this release?

Yes.  Best efforts are being made to resolve the hybrid sleep "out of memory" error for this release.

Posted (edited)

Using beta 2. Gameplay video keeps playing on top left after I go back from Games List to the Platform List. Using the Platform Hybrid View. Disabling "Use Platform Background Videos" helps, but then it gets replaced by the platform video itself, which plays on that small window instead.

Edit: Switching to VLC helps, gameplay video stays there for a second and then disappears. Codec issue? I've been using K-Lite Codec Pack Standard for a long time.

 

Edited by Jakatsu
Added video
Posted
2 hours ago, Jakatsu said:

Using beta 2. Gameplay video keeps playing on top left after I go back from Games List to the Platform List. Using the Platform Hybrid View. Disabling "Use Platform Background Videos" helps, but then it gets replaced by the platform video itself, which plays on that small window instead.

Edit: Switching to VLC helps, gameplay video stays there for a second and then disappears. Codec issue? I've been using K-Lite Codec Pack Standard for a long time.

Can confirm, I'm seeing this too. 

Using the Hybrid View 1, when returning from the Game View to Platform View, the last game viewed will have it's video playing in the upper left of the main section of the Platforms View.  Switching platforms, the same game-video continues to play.

Switching to use VLC - when exiting the Game View, the video still appears, but goes away after a second (maybe 2).

Windows 10  /  LB13.22-Beta-2 

Posted
On 5/31/2025 at 1:38 PM, superrob3000 said:

Hybrid view isn't working correctly for me. If I exit out of game view into platform hybrid view, whatever game I had selected is now the only one that launches when I select any of the recently played games. See attached video where I had Omega Race selected, backed out to hybrid view, and then Omega Race gets launched for every recently played game I try to launch.

IMG_3602.mov 51.52 MB · 10 downloads

 

 

I'm not able to produce this currently, but I have quite a large number of changes at this point compared to what's currently live so I can't say it wasn't a thing in this release. I've added it to my pre-release tests and will make sure I still can't before we release. Be interested if you can still do this once the next beta drops out. Thanks for the report either way.

  • Like 1
Posted
17 hours ago, Jakatsu said:

Using beta 2. Gameplay video keeps playing on top left after I go back from Games List to the Platform List. Using the Platform Hybrid View. Disabling "Use Platform Background Videos" helps, but then it gets replaced by the platform video itself, which plays on that small window instead.

Edit: Switching to VLC helps, gameplay video stays there for a second and then disappears. Codec issue? I've been using K-Lite Codec Pack Standard for a long time.

 

Thanks for the report (and @JoeViking245 for the confirmation) is on the short list of things to get resolved so we can get the next version out.

  • Like 1
Posted (edited)

got error exiting mame games in big box

Object reference not set to an instance of an object.

App:     Big Box
Version: 13.22-beta-2
Theme:   Retro Console Theme Anim V2-center videos
Type:    System.NullReferenceException
Site:    Boolean ValidateTypeAttribute(System.Object, System.Object, Boolean)
Source:  Unbroken.LaunchBox.Windows

   at Unbroken.LaunchBox.Windows.Integrations.MAME.MameHighScores.ValidateTypeAttribute(Object asset, Object caller, Boolean countfilter)
   at PredicatePoolStrategy.FindTransactionalOrder(String asset, String caller, Boolean countfilter, PredicatePoolStrategy)
   at Unbroken.LaunchBox.Windows.Integrations.MAME.MameHighScores.<>c__DisplayClass20_0.RestartTypeDescriptor(Object sender, EventArgs args)
   at System.Diagnostics.Process.RaiseOnExited()
   at System.Diagnostics.Process.CompletionCallback(Object waitHandleContext, Boolean wasSignaled)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.RegisteredWaitHandle.PerformCallback(Boolean timedOut)
   at System.Threading.ThreadPoolWorkQueue.Dispatch()
   at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()

Recent Log:

   08:46:31 PM Exception

but in 13.20 its ok no problems in using windows 10 so i cant update to 13.21 have to stay on 13.20

Edited by andyco47

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