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C-Beats

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Everything posted by C-Beats

  1. Just so I'm clear you're talking about a delay in opening the Edit Game window, not the context menu when right clicking on a game, correct?
  2. np, glad you got it sorted out
  3. We get an API approval from EmuMovies before every search so WHEN you import the game has no bearing on what is displayed. What game are you not seeing the download on that you feel you should be?
  4. In my testing it worked. Will note that the space you need to put in can differ quite a bit depending on the type of camera you are using and it's position. I had the following in my test theme and was able to see the property function. <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="0" CameraZPosition="3.0" VisibleCount="14" PageSize="6" ItemSpacing="0,-1" SelectedItemZPosition="2.0" Columns="1" SelectedItemSpacing="1,2"> <coverFlow:FlowControl.FlowTemplate> <DataTemplate> <coverFlow:FlowContext> <coverFlow:FlowImage ImageType="Clear Logo"/> </coverFlow:FlowContext> </DataTemplate> </coverFlow:FlowControl.FlowTemplate> </coverFlow:FlowControl>
  5. This was built since the inception of FlowTemplate. It's always worked in PlatformView
  6. Ah so you want a editable datagrid (similar to Audit Menu that you can change on the fly)
  7. Filters allow you to quickly navigate to the games you want to review/edit. Then just select all the games you want to make the changes to and CTRL+E to open bulk edit where you can choose what fields to remove and what fields to add from all the selected items
  8. We have both the side bar and on the fly filters (button next to search) already for all of those fields so you can do what you are describing
  9. Screenshot should work fine. As of right now without one I'm a bit lost. I WOULD make sure you don't have a service called nahimic running in your services tab of Task Manager though. That service does all sorts of weird crap to the UI.
  10. At this time the only way to create/edit a LaunchBox theme is manually editing the XAML file. There is no tool like the Community Theme Creator for LaunchBox at this time.
  11. I'd have to double check but I'm pretty sure we removed the pre-cache of auto-populated playlist on load of LaunchBox and Big Box both in version 12.7 when startup processes were looked at. If you aren't on at least that version I would definitely upgrade and see if that helps you.
  12. Not sure I follow what you are trying to do. What do you mean "the default blue theme"?
  13. Should already since it was just added as a list item in Game Details. Theme's don't have direct control over which items appear in that list and so should work already.
  14. Yeah, most people never really touch the Add/Remove windows features so I doubt it'd come up very often. I'd of never even though to look in that section for runtime management to be honest, so kudo's to you for thinking to look in the first place.
  15. Hmm interesting. Well glad you got it sorted out nonetheless.
  16. Removed your more info screenshot as it had personal information and I didn't want you accidentally doxxing yourself. It sounds like you have a corrupted OS install. I'm not sure why the OS would say it wasn't supported as it most certainly is. Are you using on of the various methods to put Win11 on a machine it isn't supported because of the new chip requirements?
  17. I've not ever been able to replicate but know other users have reported in the past. Can you make sure what ever developer you have selected in the sidebar is visible in the side bar (left hand side)? Some PCs seem to have issues when the selected item isn't in view that makes them not complete the refresh in the main grid.
  18. LaunchBox may have gotten focus while playing which stops the timer.
  19. We don't have anything built in that would create this image for you, but both LaunchBox and Big Box could be themed to make it look like that. If you wanted that as a single image you could probably use the Community Theme Creator (CTC for short) to create it as it has functionality to bulk create images similar to that.
  20. Are you seeing the videos as selected options when using the Download Metadata/Media Wizard in the page where you select items you want to download from EmuMovies? If you see the list but videos aren't in them they EmuMovies is telling us you aren't an active premium user (EmuMovies premium, not LaunchBox) and that you don't have access to that content. If this is happening you would want to reach out to EmuMovies support and have them take a look at it as that is all handled by them and their servers.
  21. @maabus could you PM me the following file so I can look into this? \\LaunchBox\Data\Platforms\Virtual Boy.xml
  22. Thread will probably be removed or at the very least locked when the position is filled. At this time it is open if you want to send your resume to support@unbrokensoftware.com
  23. @bbweiners can you confirm the wall view you were seeing your reported issue with is fixed after upgrading?
  24. The binding is only used currently for FlowTemplate setup and not for cover factory. If using a FlowTemplate to define each item in the FlowControl it works on all views that utilize one. The binding (in beta 2 now that I corrected the logic) is an absolute value. So if ItemSpacing is set to (12,12) and SelectedItemSpacing is set to (16,16) the spacing of the item currently selected should be 16, not 28 (as it incorrectly was in beta 1)
  25. Requires you to have used the fullset importer to import your games and allowed the importer to make the playlists for those collections. It also requires you to use Platform Category view instead of the default Platform view
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