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Everything posted by C-Beats
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Poor dude still has that ugly sticker covering his face like some overgrown pimple...
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@Briantodd Is that a marquee image? If so could you check the element named "MarqueeImage" and set it's alignment properties to Stretch instead of Center and let us know if that corrects the issue for you?
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That's the games Clear Logo and can be scraped during import or by using the Download Metadata and Media wizard or manually adding it to a game in the Edit Game window
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I'd have to check. I believe Platforms only have the one. Games I know for a fact can have as many as you want and they will be randomly selected (like start ups). Just add them via Add/Edit Game's video page and as long as the type of video is allowed to be used (determined via your Video Priorities options in Tools > Options) it will be randomly selected.
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What version of LaunchBox are you on? Should be a matter of just changing the fill type used in the XAML file for the most part.
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With the steps Joe is telling you to take you wouldn't need to. Simply download the ini and let the plugin make the playlist for you. Even if you don't want to keep the playlist long term, you could make it, then select all the games in that playlist and add a custom field to them all then delete the playlists and plugin
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Any Windows game that doesn't have a Quit or Exit menu item should be removed from your computer and never heard from again....
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How do I link a new entry to retroachievements?
C-Beats replied to WraithTDK's topic in Contributions
Yeah. Been kinda putting off changing that code until RetroAchievements gets an endpoint added to their API that allows you to search for a game by the ROMs file hash (same check they already do within RetroArch). That alone would solve most of our problems. -
How do I link a new entry to retroachievements?
C-Beats replied to WraithTDK's topic in Contributions
Pretty sure only the primary name since that feature was built before Alt Names was implemented (or I'm FAIRLY certain it was). -
We added a bindable property to all filter views called "RandomGame" that is a game picked at random from the currently selected filter. You can use it do display information or media about a random game for the filter currently being hovered over. So for example you do something like make a dynamic text box that says, "{Binding RandomGame.Title} is a great {Binding RandomGame.Genre} game for the {Binding SelectedPlatform.Name}!" and would display something similar to: "Adventure is a great adventure game for the Atari 2600!" The RandomGame property changes when SelectedPlatform (or SelectedFilter) changes so that you can have multiple bindings pointing to the randomly selected game and they all point to the same game.
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Inside of LaunchBox you can go to Tools > Options > Region Priority and tell us what your region preference is and we will use that to prioritize roms based on region. We do have some other prioritization logic built into LaunchBox (and have updated it not too long ago to work better). That process should already be deprioritizing beta roms. I believe though for that logic to work "Beta" has to be in parens like so, "(Beta)"
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Run the LaunchBox installer over the directory so it can download and place dependencies and it should work. We have several users already on Windows 11 you have not had any issues getting LaunchBox or Big Box to run. That combined with the this particular error message makes it pretty clear this is a dependency issue on your machine. If this error occurs after running the LaunchBox installer, restart your computer. If it still happens after that let us know and there a few more tricks we can try to get it to work for ya.
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Inbox is always open if you run into a hurdle with the current functionality. Can't make any promises, but would love to hear when it happens so we can be aware and hopefully address it at some point.
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Really enjoy that preview video. Got a few views in there that are definitely something I'll probably sub into use in my own set up. I enjoy the more subdued minimalistic approach to your themes quite a bit. It's been pretty cool to watch your skills grow as you get more comfortable with your tool set. If this is just the beginning it'll be cool to see where you end up. Keep up the good work!
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I would assume this is because you pressed the Games tab. When pressing that tab we generate the list of games your filter would generate so you can see the results in real time. With no filters active this is your entire library, which can take time to add to the form and unfortunately cause some hanging. It shouldn't crash though. Windows may mark it as "Not responding" but that just means the UI thread hasn't told Windows to redraw in a long time. It isn't because the program stopped working. I'll look and see if there are things we can do to help with that.
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Pinball FX3 isn't a portable app at all and only the Steam version (with cabinet code) supports direct to table launch. If the relative path is the same between both machines you can still transfer seamlessly, but if it isn't then you will need to repoint the table files.
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dynamic marquee not working for platforms since update
C-Beats replied to Darkseid001's topic in Troubleshooting
Glad you got it all sorted out. -
If you have a premium license you can turn off videos, screenshots, and fan art in game details in the options menu if you don't want them there at all.
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Not really sure what you're referring to, could you post a screenshot (preferably before and after if possible) so we can see what exactly you're referring to?
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I attempted to recreate this last night and couldn't. Could you PM me your data folder (zipped preferably) so I can take a look and see if I can find out what may be causing what you're seeing?
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So it sounds like right now it happening on import. If you run the "Download Metadata and Media" wizard and selected videos using that tool do you still encounter the same issue?
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Can you explain how you are downloading the videos? What step you are taking so I can attempt to find out why you would be seeing what you're seeing.