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C-Beats

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Everything posted by C-Beats

  1. C-Beats

    Editing Lists

    If making a manual playlist you can just right click the games you want to add and use the "Add to Playlist" option in the context menu. If using an auto-populate list you can tab to the games tab which will update in real-time after changing the filters on that tab. Third option if you are on 11.18 beta 4 is to use the real-time filter feature to get the values you want and then let it create the playlist based on your filter selections.
  2. Are you seeing this a lot? Does the same steps make it happen every time or is it pretty random?
  3. In LaunchBox GameDetailsView the game is just "Game". We create a new details panel every time the selected game changes so there is no need for Active/Selected like we have in Big Box. Binding should just be "{Binding Game.ClearLogoImagePath}"
  4. No. I mean the LaunchBox installer. It will restore working versions of the files corrupted in your metadata folder.
  5. @ejz372 Could you run your installer over your current install. Sounds like you have a corrupted Mame.xml file. Running the install over the directory (make sure you don't point it to \\LaunchBox\LaunchBox) should repair it.
  6. If you had other bad xml files in your data folder it may be that you even more causing issues.
  7. Can you copy the error message and post it, or press ALT+Print Screen and then paste the image here
  8. It's in the help menu, second from the top
  9. If the image doesn't have a region associated it to it then it goes in the root of the folder. These folder locations are based on image region, not the game region and makes sense that you have few region specific box art since most of the time the box art is the global box, or is NA and is the only one we have (so region typically isn't assigned)
  10. The issue with version 11.14 is it sounds like your local metadata xml file got corrupted. Forcing a refresh of your local Games DB should correct. Version 11.17 I don't recognize that xml file name, if you have a platform or playlist by the name "NstDatabase" it sounds like that file needs removed or replaced with a known good copy. If you don't I'd look for that file and remove it because it isn't one of ours.
  11. Your pictures are of the LaunchBox media page, you only can scrape manuals from EmuMovies so you would see it on their list of media to select from.
  12. Just so we are clear the sounds will play in Big Box when doing as I said, I don't believe the Community Theme Creator utilizes them at all. What sound type REALLY depends on what action you want the sound to play on. Select - this is when you press select to pick a platform or game (typically the 'A' button on your controller) Move - this is when you move through a wheel/view (typically the arrows or control stick) Back - this is when you move to a previous view (typically 'B' button or ESC) Startup - only played when you first start Big box Also you need to be on version 11.13 or higher as this is when that feature was implemented.
  13. Next beta release has the fix for this implemented.
  14. LaunchBox does this natively. Put the sounds in your Theme folder like such: \\LaunchBox\Themes\{Your theme name}\Sounds\{Platform Name}\{SoundType}\AnySound.wav Sound type would be replaced with the type of sound and can be one of four values: Select, Move, Back, Startup You can put as many wav files in that folder as you want and Big Box will randomly play one of the sounds it finds.
  15. Sorry, I didn't mean that most had a SINGLE platform for hacked games, simply that for each platform they have hacks for, they also have a "hacks only" platform created. For example if you're running SNES hacks you would have both "Super Nintendo Entertainment System" platform and a "Super Nintendo Entertainment System Hacks" platform (with scrape as set to "Super Nintendo Entertainment System")
  16. If you don't want the hacks/homebrews mixed, or combined with the original releases as additional applications then a new platform makes the most sense in you scenario. I don't personally play with hacks or homebrews but almost all the users I've seen do it and want things separate have just imported them into their own platform. I have translations, but I stick them in with the rest of the general releases.
  17. You use the Download Metadata and Media tool, then only select the manuals when picking what media to download, then on the last step pick the middle option and this will only pull manuals for items that need one still.
  18. Answer to that question depends on what view you are in, Platform, Platform Category, or Playlist view. Also are you fine just deleting the playlist entirely, or do you want the playlist, but just not be visible?
  19. Do you have any files in your \\LaunchBox\Plugins folder? Seeing some calls in here I don't recognize at all.
  20. Make sure you turn on debug logs in LaunchBox and then try to open Big Box and look for a debug log generated. If it is hard crashing their may be an event log in Windows Event Viewer Application Logs as well that could help point to the cause. Without either anyone would be guessing at what is causing the issue for you.
  21. You can turn off that splash screen in the options, which would allow you to work while you wait on the start up. That being said the load time's you are experiencing are pretty significant given how small your collection is. I currently have 40k games in my set up and the start time is no where CLOSE to that long, so I do think something is going on. Do you have a lot of auto-populated playlists? Also if you don't already please turn on debug logging, then close LaunchBox and reopen and then take a look at the log, it may give us a hint about what is causing such incredibly long load times on your machine. Another thing work checking is that you don't have extra back up files in your data folder. I've seen third party apps place files in that directory (usually Skraper) and it causes issues loading data correctly and promptly as well.
  22. It's definitely more of an advanced feature, I'd grab the beta before you try it (if you do) since we add a button to the UI in the next version, will save you time having to manually add it in later.
  23. This is one of the reasons we suggest using RetroArch when possible. Updating the core is simple, and if you have to update RetroArch itself, you just update it once and then you have updated your emulators for the majority of your systems in one go.
  24. This isn't possible. Updates would only ever affect the default themes (which get overwritten on start up anyway). You'd copy default to a new folder, rename it, then make adjustments. Your point does stand though that it would need modified anytime we added new UI elements to the product though (which we do in this next version).
  25. That border is drawn for accessibility reasons. The next beta release should be out soon with a fix to that functionality to make it look more appropriate. If you don't need it and are using a licensed version of LaunchBox you could also edit the theme to remove it entirely.
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