@bbweiners Effectively theme creators can utilize these bindings on every view to allow for elements on the screen to react an input direction being pressed. For example when you push right, the theme could render an arcade joystick moving right. Before this was only possible on FlowControl views and the binding would clear to quickly to be used very easily. Now it will be able to be used on all Filter/Game views and doesn't reset until the GameDetails are loaded so it doesn't require as much guesswork on the theme creators part as to when to reset any animations tied to that binding.