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C-Beats

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Everything posted by C-Beats

  1. Can you take me through the steps on how you are adding these? Also are games that were already imported changing or just ones you are importing fresh now don't work like the others did? Also can you confirm what version of LaunchBox you are using and seeing this behavior in?
  2. FilterType is what sort of filter you want and the value string is the Value you want that filter to match. Big Box will then show all the games with a filter value equal to the string you pass it. For example if you wanted all games to show with the Genre of "Fighting" you would pass: ShowGames(FilterTypes.Genre, "Fighting")
  3. Was asking more along the lines of "Where in LaunchBox or Big Box are you not seeing them play correctly?" Add/Edit form? Games Details? If you want send me in a PM one of your platforms xml files (\\Launchbox\Data\Platforms\) that uses the legacy video paths heavily (preferably a data file produced before the beta if possible) and I may be able to get a better understanding what you are seeing.
  4. What dates aren't showing in the correct format in the new form?
  5. Doesn't play where? Just tested and I'm still able to play the video from the AddEdit and within in the Game Details screen.
  6. No, media is not removed when you remove a platform. You will have to rematch anything to the GamesDB but as long as the media is still named correctly after the second import it will automatically associate.
  7. Tools > Download Media downloads the Highest Quality video selected because at the time of selecting media we don't actually know what that game has, just what EmuMovies has to offer. If selecting "Download Media" button from the Add/Edit screen that has already checked what EmuMovies has to offer and so will download whatever you tell it to. If selecting more than one quality via the AddEdit screen you WILL grab multiple videos. Other methods (Tools > Download Metadata/Media and Import options) do not.
  8. @RULLUR You can edit the platform (right click and hit edit or go to Tools > Manage Platforms > Find the the platform and hit edit. Change the video folder to the folder you want the videos saved and they should all save there and not in \\Launchbox\Videos (which is the default value).
  9. @sundogak Both of your reported issues should be corrected in this beta push. Thanks for the detailed report!
  10. https://docs.libretro.com/library/ppsspp/#extensions That core does not have m3u support.
  11. Have confirmed this is happening and will be corrected in the next release. Thanks for the report!
  12. @RULLUR @Gill Figno Looking into your reported issues with the video. Did you set up the platform's video folder to be some where else or did you just previously assign the video path to a file in a folder outside of LaunchBox? With the new video types we put in code to utilize the platforms video folder, which the old path did NOT require the video to be in. I am wondering if that is causing some of the potential issues/confusion.
  13. Fanart - Background typically is a resolution similar to that, or looks good being stretched to that resolution.
  14. Every time I have seen this some one has accidentally imported several games into a platform named "All". With LaunchBox and Big Box closed go to "\\Launchbox\Data\Platforms\" and I would guess you see a All.xml in there. Go ahead and delete that file and you will no longer see that extra "All" in there.
  15. Looks like it crashing loading assemblies. Can you try a fresh install in another location and see if you still have the issues there? Someplace that isn't in "My Documents" or on the root of a drive preferably.
  16. That context menu has been in since 10,11 beta build. You can't select a group of items from it but you can highlight a group in the grid and then check/uncheck them en masse.
  17. You talking about the Cleanup Media tool? You have the Select All/None buttons on bottom and you can select any group of rows and then right click and Check/Uncheck your selected row.
  18. LaunchBox will randomly pick an image from all images of the image type it has been told to use for that image priority. If you are telling it to use 3D Box images and that games has 3 and all are either FOR the region that game is in or are not region specific than LaunchBox will pick randomly from the 3. There is no current way to assign priority to the individual image you'd prefer to see.
  19. Personally if you are only looking to manually create a theme messing with XAML files I would skip Visual Studio all together and just use VS Code and download a WPF extension for it.
  20. This happens when the main window closes unexpectedly and we still tell the program to use it. I've not seen this one before though and based on where the program say's it crashed I'm a bit perplexed since that code is all handled by .NET. Could you try and install a fresh install in a different directory and see if the problem persists? Also can you open LaunchBox at all or does it throw the same error?
  21. Yes. Image Priority defaults were altered in 10.15 release. Some of the defaults just didn't really make sense and so they were changed.
  22. Nah I should have been clearer. Yeah, anything can go in the name, if you want to mimic the importer you would just call it "Play Steam Version" (without quotes). You would put the string I told you about in the Application Path. Command line parameters can be left blank.
  23. Then should be able to just assign Guid.New() (or whatever the equivalent code is for whatever language you are using). As long as you don't assign the playlist an ID that is already in use you should be fine.
  24. Only way currently is to add an additional app with the steam launch url ("steam://rungameid/{steamappid}" without quotes and replace "{steamappid}" with the app ID of the game in question. You can then scrape for Steam. Remove the additional application when done (optional).
  25. Log into steam in offline mode and the prompt won't display.
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