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spycat

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Everything posted by spycat

  1. Yes Jason, the issue is with the right-click popup menu when in List View. Right-clicking on a game entry in List View only highlights the entry, it does not actually select it, so the popup menu box options are for the wrong game. The wrong game will either be the first game in the Platform or the last actually selected game (via a left-click). The status of the right sidebar has no bearing on this issue. If visible, the right sidebar will update correctly whether an entry is left or right-clicked.
  2. Hi Talantyyr. You can hide these items via the BigBox Options, Game Menu screen tick boxes.
  3. Hi garbanzo. What I've found with List View is that you first need to left-click to select (highlight) a game entry and then right-clicking it will allow the menu options to work ok with the exception of Show Details ( the popup details box) which appears to be disabled in List View. The right sidebar view works fine, and oddly enough even updates just by right-clicking a new game unlike the menu. The ability to hide unwanted fields and to sort fields is in the pipeline. Not too sure about the others. If you have text entered in a game's Version field and Show Versions is enabled, then the version text will show after the game's title. This works for LaunchBox Mode boxart and list views as well as in the game details popup and right sidebar. The feature is in the pipeline for BigBox Mode. I'm using 5.4 Official and have no issues so far with adding Custom Filters.
  4. I've tested out beta 2 with the emphasis on the right sidebar and it seems to be ok now. I can't get the errors I got with the official and the beta 1 releases to reappear. Off to bed now!
  5. Hi Jason. Testing beta 1 returned this error.
  6. Hi Jason. I don't use the right sidebar, prefer the popup, but I've just tested it out on the 5.3 official release and after clicking for a bit I got an error box. I'm not quite sure how, but I managed to get it twice. Hope this is of some help to you.
  7. Today I updated to 5.3 official and all is working fine. The pesky little bugs I was seeing are all cleared up! Many thanks for this Jason.
  8. Hi Jason. Your newest beta has Version working great now in LaunchBox game details sidebar and popup - the little v is gone and Show Versions toggles ok. However, I still can't get version text to show up in BigBox Mode.
  9. Yes Jason the boxart hover popup box it is. By the way, this issue can't be seen if the Game Details Sidebar is visible. With this closed, go to List View and then back to Boxart View and now open any game's boxart popup box. The 3 icons should be invisible. Now show the Game Details Sidebar and then reopen a popup box and the little icons are back.
  10. Hi pcrosthwaite. Keyboard Mapping is available from the Options menu inside of BigBox itself.
  11. You can get the Beta by running LaunchBox (not BigBox) and selecting Tools, Options, Updates and ticking the Update to Beta box and click OK. Now close and start LaunchBox (or BigBox) and you should get the New Beta available box.
  12. Having a quick browse of the new beta and came across these two funnies. In LaunchBox Mode Boxart View if you scroll down through the boxarts for any platform (say midway down) and then select a different platform, the new platform will show it's boxart also midway down it's list instead of from the top as it used to do. Sometimes the boxart flyout box is not showing the Fav Edit Close icons. You can still click them by guessing where they should be! Returning to Boxart View from List View seems to cause this. Opening and closing the right sidebar seems to clear this up.
  13. I'm having some issues with the versions feature as well. This works properly in LaunchBox Mode Boxart View where the version displays after the title text below the game's boxart cover and you can hide it by unticking Show Versions (Control + R). However in the details flyout box and also the details right sidebar box the version always shows and is prefixed with a v. Show Versions has no effect here. In List View the version text displays ok (no v) but again it always shows irrespective of whether Show Versions is ticked or not. In BigBox Mode the version text never shows. Maybe the BigBox Options, Game Details needs a Show Versions tick box?
  14. Apologies Jason. The right-click menu doesn't appear to be buggy after all! I was moving the mouse over a game in List View and right-clicking to open the right-click menu and was having issues with launching the various options. However, if I move the mouse over a game and left click to highlight it, and then right-click to open the options menu, then it works just fine.
  15. Hi Jason. I've been trying out the new List View feature. If I select List View, and then go back to Boxart View, The boxart always displays by Genre. In List View mode, launching games works ok when left clicked but the right-click menu is quite buggy; e.g. launches the wrong game, opens the wrong manual etc. It's early days yet and this will turn out to be a lovely feature. And now a few personal suggestions if I may. An option to hide unwanted fields. The ability to re-order fields in a left to right priority. Customising the style of the grid. I like OpenEmu's alternate bars format. Font and text colour customising.
  16. Hi Derek. The Escape key is the ePSXe team's official and only way to exit this emulator properly (process ended). This applies up to the latest version 1.9.25. Using ESC is fine if your keyboard is reachable when you're actually gaming. If you want to exit using a game controller then you need the controller to pass an action as a keyboard ESC press. A common ePSXe emulated games profile using Xpadder or a similar app to pass a combo (to avoid native click clashes) as an ESC key press should do until an official LaunchBox solution becomes available.
  17. Hi Triclinic Start LaunchBox itself (not BigBox). Select Tools, Options, Updates and tick the Update to Beta box. Click OK and close LaunchBox. Now start either LaunchBox or BigBox and the New beta available box should appear.
  18. spycat

    ZDoom

    I also use gzdoom in application mode, as I do for all my Windows games. However, if it works in emulator mode then that's fine too. I'm not sure if this is your problem with Hexen Deathkings. This is an expansion pack for Hexen Beyond Heretic and so it needs the HEXEN wad in gzdoom. If the HEXEN wad is missing then HEXDD won't run.
  19. Hi folks. I'm using Nostalgia 5 to emulate the Mattel Intellivision. At the moment I have 12 Intellivision games set up in LaunchBox. 11 launch perfectly, but Demon Attack fails to launch and gives me the error shown in the first attached image below. Also, if I set LaunchBox aside and use the emulator itself (see image 2 below), I can launch this game either by clicking on it in the games list or by clicking the Run Selected Game option in the File menu. However, using the Load File option returns an error similar to the LaunchBox one. This issue appears to lie with either the game or the emulator and not with LaunchBox. Just wondering if any members using this system have had a similar issue with this particular game and if they found a solution to run it in LaunchBox.
  20. Hi Jason. A small issue I've noticed in betas 9, 10, 11 using my mouse. In LaunchBox mode when I click the information icon for a game's boxart image, the details box pops up but closes as soon as the mouse is nudged. Re-clicking on the icon pops up the box again and this time it stays put as it's supposed to do. Moving to a different game's boxart and clicking it's information icon gives the same issue. And now for some nice news. As I mentioned in a previous post, exiting BigBox to Desktop mode wasn't working for me. This affected a few betas but you have solved it in beta 11. Many thanks.
  21. Hi Jason. Here's another. There's probably quite a few of these out there. http://launchbox.en.uptodown.com/
  22. Xpadder works fine. No more -s1=3 crossed fingers approach. The downside is that while a common Xpadder game profile works for all Odyssey2 games, the Additional Apps if used to auto launch and close Xpadder needs manual setting up for each game. Game saving and loading in O2EM. There appears to be no option to specify a saves folder, like you can do for bios and roms; game savestates have to go in your main folder. Game saves are enabled by using the -savefile=file parameter and as they are on a by game basis they need to use the Use Custom Command Line Parameters. Best thing is to abandon the Default Command Line Parameters and put global (all games) parameters in your o2em_def.cfg file; things like fullscreen etc., and use the Custom Command Line Parameters for game specific things like save files. One thing, if you save your progress in a game and then launch the game again, it does not offer an option to either start a new game or load the saved one. It just loads the last saved state of the game.
  23. Hi Derek, out of curiosity, which controller did you use? It looks like controller use may be hit and miss and I just struck it lucky with using a Sony PS2 one. I agree, the Xpadder solution would be best, as the -s1=3 switch really only affects the 5 gameplaying keys. With Xpadder it would be possible to map the other emulator keys like ESC and the function keys too. RetroArch might be another route, but I know nothing about it apart from it may have o2em support. By the way, I've had no issues with games with spaces in their rom names. Stuff like Atlantis (USA, Europe).bin and Pick Axe Pete (USA, Europe).bin launch just fine. Very strange indeed.
  24. Hi Derek You can get the latest windows binary (1.18) here. http://o2em.sourceforge.net/# I'm using the same bios as the first one on your list (Spoiler 2) You can rename it to o2rom.bin if you like. Hi Randalf You can make a settings file for o2em like this. First use Notepad to make a new text file and name it o2em_def Enter whatever settings you want as the o2em guide explains and save. This file will have the .txt extension and you will need to change this to the .cfg extension. This file goes into the same folder as your o2em.exe You need to clear the Default Command Line Parameters box in the LaunchBox Edit Emulators window for o2em, as anything in here will overrule stuff in your new config file.
  25. You can try adding this to the Default Command Line Parameters box in the Edit Emulator window. -s1=3 It works fine for gameplay using my Sony PS/2 controller. I can navigate with either the left analogue or the D-pad and the Circle button performs the actions.
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