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Zombeaver

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Everything posted by Zombeaver

  1. I mean I assumed it wasn't the same thing, that's why I asked what the difference was haha. I didn't know it was for the DB ID though. I get that now. Okay. Fair enough. I just have no idea what this is going to be used for If it's this easy to implement something like this could you add one for %rompath% which would be identical to %romfile% except that it's injecting just the path to the rom and not including the rom file itself? This has some specific uses for simplifying Steem (Atari ST) and MESS (X68000) importing where you have to specify multiple disks to insert via command-line parameters.
  2. At this point I'm going to call this good with a high probability of making some kind of alternative at some point assuming I can find something good to use. Normal: Scanlines: Normal - Version 2: Scanlines - Version 2: Those Metal Slug covers are decent, although I used Metal Slug for my normal Neo Geo clear logo and I try to not double up on games/franchises whenever possible. I'll be working on the banner next and I'd like to use this image but unfortunately I haven't been able to find a particularly high quality version of it (this is the best one I've found): I do run them through several filters so it doesn't have to be super high quality but I still like to start with the best quality I can get.
  3. What does this mean exactly? What is the use scenario for it? How is it different from the %romfile% variable? The new server seems to be working great!
  4. It sounds like you're trying to launch a UUID game but aren't using the necessary checkboxes (Don't use quotes and Use file name only) in the emulator settings.
  5. That's part of it, yeah. There really wasn't any way to avoid it because of how the image is laid out and what portions of it I can make use of. I originally had him down lower so you could see his face but that looked even weirder because then it felt like he was getting squished.
  6. I dunno... Couple of WIPs:
  7. @Jason Carr I'll send you a message. As far as an emulator update being the issue - CCS64 hasn't been updated in quite a while so it's definitely not that. I'm using 3.9.2 (newest) which is from 2015.
  8. UGH. I'm really not too happy with it at this point... It's just kinda bleh. I haven't decided if I'm gonna scrap it or not yet.
  9. Glad to hear it since it's almost done at this point and that's what I'm using haha
  10. Do you think "NGPC" will work for the logo? Neo Geo Pocket Color is kindof long honestly. The font would have to be pretty small. I'm not sure if NGPC is a common acronym for it.
  11. I could probably use the Mega Man one for a clear logo. The Dark Arms one probably wouldn't work for either though.
  12. What box art would that be exactly? Because Neo Geo Pocket Color is what I'm planning on working on next and I'm not finding much of anything. I see a lot of cutesy chibi stuff I need something high quality that has a good amount of wide/horizontal content for the clear logo and square-ish content for the banner.
  13. Okay @dmjohn0x here are a couple you might enjoy:
  14. Exactly!
  15. Here we go:
  16. Thanks! Looking at it on a smaller scale here as a preview it looks like the console is a little bit off-center (to the right) so I'm gonna fix that real quick...
  17. I've always loved the cover for Karateka. It's like a movie poster for an awesome 80's martial arts flick. Karateka itself completely blew me away as a kid - the animations were amazing for the time. It made use of rotoscoping which was basically unheard of in video games at that point. Jordan Mechner, the developer, went on to apply the same technique to even greater effect in his next game - Prince of Persia.
  18. I don't think it's available yet. The dev version download page is showing 2.9.3 currently. https://fs-uae.net/download-devel#windows
  19. That'd be totally sweet dude! Make sure you take some photos if you do. I've said my piece on the matter more than once around here (kindof preaching to the choir around these parts I suppose) but people really need to stop treating emulation like it's some kind of awful, terrible, no-good, irredeemable sin. It isn't. It's the preservation of the history of an important art medium; and the only reliable means of doing it at that. People need to grow up.
  20. Here's one for Atari 7800 - Galaga aka "The Way Better Version of Space Invaders". Space bugs. Gotta love 'em. I knew I liked Lexx for a reason. Lisa Hynes and Xenia Seeberg didn't hurt. ...what were we talking about again? Oh, Galaga! Now Galaga vs Galaxian... that's a bit tougher... Hmm... Normal: Scanlines:
  21. Hmm. I'll have to give that some thought. There are some Synthwave artists that incorporate some metal elements like that but it's somewhat rare. I know it's out there because I've heard it but I'm drawing a blank on specific artists. Even Dance With The Dead doesn't do it typically. I was mostly just going with the 80's horror flick vibe regarding Hollywood Burns. Carpenter Brut and Perturbator are great for that too.
  22. Yep! Dance With The Dead are pretty great. You might want to check out Hollywood Burns if you like them.
  23. He's talking about the new Leaderboard section. I actually just noticed it today too haha. It must be pretty new. http://forums.launchbox-app.com/leaderboard/
  24. I'm trying various WinActivate commands in the AHK emulator settings field but nothing seems to be working. Probably, in no small part, because I really don't know what I'm doing with it It's not giving me an error but it doesn't seem to be doing anything either.
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