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Everything posted by Lordmonkus
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No problems. Also check out the Retroarch Mednafen Saturn core now that it is out as well. It's not quite as far along because it lacks 3D pad analog controls but other than that it is just as good.
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Yeah I generally don't like xBR filtering either. I normally use Royale-Kurozumi but I thought 2xbr-hybrid-crt-hyllian had an interesting look and being a shader preset tucked away in the CGP folder which tends to get overlooked I thought I would share it.
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Calling all Brad & Jason-types: Prestigious Job Opening at Blizzard
Lordmonkus replied to CadetStimpy's topic in Monkeys
Game development studio work is hell unless you get really lucky with a select few developers. I knew a couple of guys that worked at Silicon Knights as 3D artists years ago during the N64 era and they worked long brutal hours and all they got was shit on. Then again I guess it was Denis Dyack, who is known to be ummm, how to put it nicely, let's just say a real piece of work. -
I was checking out some different shaders tonight and looking at some that I have never really looked at before (it's tough to go through all of them) and I came across this interesting shader in the CGP folder, its the "2xbr-hybrid-crt-hyllian" preset. I think this shader is an interesting balance of CRT scanlines without being thick but also giving a little bit (but not over doing) smoothing. Now I don't know if this is going to be a shader I will use all the time or will it be just another short term until I get tired of it like many of the smoothing shaders. I thought I would share a screenshot of Guardian Heroes for the Saturn because it is a game where it scales sprites in a weird way and sometimes scales them a bit large and pixelated. This shader actually smooths it out a bit, I also tried this shader on Genesis, SNES and Playstation games and it looks pretty good. It also doesn't overly darken the picture like many CRT scanline shaders. There is another interesting one in the "denoisers" folder called "crt-fast-bilateral-super-xbr" that has a simlar effect but I did not screen shot that one. Anyways enough of my rambling, here's the screen shot.
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These guys got their first album out in a few days. The singer is from the band 4Arm which is the first video I linked above.
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Enderal the Skyrim total overhaul released in English
Lordmonkus replied to CliveBarker's topic in Games
For anyone wanting to play this, keep this in mind. While it is using Skyrim as a base and there are things in here that are like Skyrim, it really is a totally different game. Take your time to explore the world and read things in game. Many of the systems like leveling, spells and crafting are completely overhauled. This isn't just a mod to change how Skyrim plays, this is a total conversion, think of something like the old games Heretic or Hexen, while they used the Doom engine and played somewhat like doom they were their own games on a fundamental level. -
Well again keep in mind I don't have a preference one way or they other but if I were to decide to get into the whole ScummVM side of things I would want to have it setup as its own platform and have all of those games under it. And having a platform for it in the DB just makes things that little bit simpler on imports. If it were a case of should we add it as a platform and go through that work then I could see an argument against it but since there is no work to leaving it and no downside from having it then I see no reason to go through the effort of removing it. Now if I am missing something here then please point it out.
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Just my thoughts on it and keep in mind I really don't care one way or the other since I do not use ScummVM at all and only use DOSbox a very small amount. I say keep it. It is an emulator platform that some people know and use for what ever reason they have. Many of us have specific emulation and platform choices just because we want to use those emulators and platforms. Is it really that much of a burden to have a platform section for ScummVM ?
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Yeah officially it doesn't support PAL but one night in chat with Zombeaver he mentioned the SRP and we messed with it with mixed results. Examples being Keio Flying Squadron worked perfectly, while Discworld loads but at the screen where it says to "Press Start" the game doesn't recoginise that the button is being pressed so you can't go beyond that. Discworld II loads and plays but everything is pink.
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You made that post 2 times though
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You can "fix" pal games with the Saturn Region Patcher tool but the results of that are 50/50, some games work fine with it others sort of work with weird side effects.
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Yup, Yabause wasn't worth using before and it's even less worth now. I guess before if you only wanted a couple of games that actually worked perfectly fine in Yabause it was ok but over all it was useless.
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Come on now, Yabause does have one good thing going for it. You don't have to mount a disk image to play games with it
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You can use the same bios but they will need to be renamed. Sega Saturn BIOS v1.01 (JAP).bin rename to sega_101.bin Sega Saturn BIOS v1.00 (US).bin rename to mpr-17933.bin And like Zombeaver said this blows the doors off Yabause. For now though the RA core does not support the 3D analog controller but that should be in very soon. A Retroarch dev said he was rigging that in this week.
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Galactic Attack demo using the Easymode-Halation shader.
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Yes, do you have the bios put into your Retroarch/system folder ?
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So there's a time and date setting in the game aside from the Saturn internal clock and they are different from each other ? I was never into the Nights games so my knowledge on them is extremely limited, even less knowledgeable on the Christmas one.
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I honestly have no idea but if you can tell me what sort of things to look for I can test it out and see.
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At least it's only the first time you load a game and not every time after.
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I'm not bothering with the time setting, it won't matter at all. Apparently in a newer release coming soon they are turning that off so you won't have to deal with it.
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Yabause was "ok". The stand alone version was serviceable but because of no opengl support in the RA core it was brutally slow. The one thing that always stuck in my craw with Yabause was in the game Darius Gaiden was the missing sound effects. SSF while it was / is a pain in the ass with the mounting of disk images is a good emulator. SSFs development was just extremely slow almost to glacial pace at this point in time and the Yabause developer switched his focus to the mobile market so the stand alone development stalled. Oh well, we finally got a real Saturn emu and I couldn't be any more happy. What a crazy week this has been for a time when gaming is supposed to be dead in the middle of summer. We get a great new Saturn emulator, we get Enderal the ultimate Skyrim total conversion mod and No Mans Sky which unfortunately for me has been pushed aside for the other two, lol.
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Enderal the Skyrim total overhaul released in English
Lordmonkus replied to CliveBarker's topic in Games
Here's a video I found showing a graphics comparison between Ultra and Very Low with this mod. As you will notice even Very Low looks freakin amazing. Also here's a link to their Nexusmods page with all sorts of information about the mod (total conversion). http://www.nexusmods.com/skyrim/mods/77868/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D77868%26preview%3D&pUp=1 -
Enderal the Skyrim total overhaul released in English
Lordmonkus replied to CliveBarker's topic in Games
I have not found any translation mistakes that I could see. I did see one word in the voice over that wasn't the same word used in the subtitle (so extremely minor and nit picky) but other than that the game is just blowing my mind. I really didn't want to stop and go to bed. They also fixed the dreaded shadow problems with Skyrim so there is no need for an ENB yet that I can tell. I don't know what magic they pulled out of their ass for this but it's beautiful. Maybe they just pulled some .ini magic. I noticed at the beginning the shadow edges were kinda rough in places but right now where I am in the game they are amazing looking. When you install the game it makes a backup of your Skyrim install so you should be ok just installing and not worrying about your skyrim but I did fresh install since I have Skyrim off my system for a while. On a side note when you do install from fresh it installs SkyUI and SKSE with it along with extremely customized Skyrim.ini and SkyrimPrefs.ini files. You load the game using the SKSE_Loader.exe of course like any reasonably modded Skyrim, but make sure you set the skse_launcher to run as administrator or you will get a message saying the mem fix isn't enabled.