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Everything posted by fromlostdays
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Usually when that happens just clicking "force import duplicates" works.
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My new favorite! I love the way all the details are nested but easily accessible. Is there a way to manually adjust the background size? I play on a big 4k TV and have to use high dpi scaling. It causes the background picture to take up too much space at the top. Niche issue though and awesome theme! Edit: Don't go through all that trouble if it isn't something you planned on for the theme. I'll deal haha. But if you ever need me to test or anything like that, let me know. I'm not fluent in the content creation side of LB, but I'm quite well versed in the user experience side.
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
I'm one of those people who messages you haha and I know. That's kind of why I stepped in to let them know it was impossible. I may have read the explanation countless times myself, and one more time in this most recent post, but that doesn't mean I understand it. 🤣 I should have been more clear. This method you described will work for any game that you can launch via exe. But, EPIC for instance (and I have no earthly idea why) doesn't let you launch (some, all?) games from the exe. If you click the exe it literally gives you instructions to go to the Launcher and doesn't launch, so as you can surmise you can't import the exe into launchbox and launch the game that way. The FF7 Remake is an example of this. I honestly have no idea how prevalent this is in EPIC or any other launcher as I get most of my games through Steam. Anyway, to circumvent this, you can import the launcher into Steam as a Non-Steam game to get those juicy rebinds. As always, thanks for your work and this plugin. It is invaluable.- 851 replies
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
This plugin unfortunately doesn't work with other launchers. EDIT: However, if the game launches via double clicking the .exe, you can import the exe into launchbox (rather than having launchbox auto import it) and this plugin should then work for the game through LB. The author of the plugin is aware of this, but there is some kind of technical barrier that may be insurmountable. More information on that available in this thread. You can still use the Steam Overlay for games that you can't launch via exe (an example of this might be an EPIC store game that the exe only redirects you to the launcher and doesn't launch the game) But it won't work through launchbox, at least not without having to go through the launcher anyway. You just import the Launcher exe into steam as a Non-Steam Game, launch the launcher through Steam and then your game through the launcher and the overlay will work. You CAN probably import the launcher.exe into launchbox, launch that, then launch the game through the launcher and it will probably work... haha. I haven't tried this because I don't use this method much, but let me know if it works! P.S I loved the FF7 Remake but HATED the controls so I hope this helps someone.- 851 replies
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Just a heads up, this is already a thing. You could technically do both, but in your case I wouldn't recommend doing both at the same time if you wanted any consistency to your list. Just use Platform Categories. When I open BigBox, I see Arcade, Handheld, Console, Computers (for old emulated computers, Commodore etc.), Computer Software (For DOS, Steam Windows Games etc.), and Favorites. These last two are custom; you can use this function however you want. Basically you're nesting "platforms" into a category higher up. You COULD make a platform category called Genesis for instance, and put Sega CD and 32x inside it and "handhelds" is autogenerated so you probably already have it. Anyway, didn't look like anyone addressed this specifically. It's simple to do, hit me up if you have any questions.
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
Again, don't feel compelled. Its all up and working. But, I was testing for my own edification and if you do want to test yourself, I added more details and two new test cases to the post above. Thanks again!- 851 replies
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
In the newest LB there's a feature to minimize LB to the system tray. From there you can right click it and there's exit, reopen options as well as a populated list of your most recent games that you can launch right from that context menu, fyi. No idea how it works.- 851 replies
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
You absolutely don't have to apologize! I was so happy I figured out what I perceived as a bug! You do this on your own time and it's appreciated. And yes I'm all setup loving BOTW on PC for so many reasons, but the main one is being able to map the what I consider horribly wonky native controls onto my Xbox elite. Having said that the issue is 100 percent reproducible on my end. Every game I imported, I had to delete the version info to get them to launch with steamlauncher on, and again the game I already had imported in that system still works with the version info in there so if I had to guess it has something to do with a LB update that happened in the interim. The issue is so niche its probably not even worth looking into but if anyone else runs into it at least we have record of the fix. Just in case you do it get curious and want to try to reproduce it, this is how I import: Drag rpx file from folder drop into launchbox System Nintendo Wii U Emulator: Cemu Match to LB Database Download all Media from LB and Emumovies (Remove roughly match checked) Launch game from current location (which fyi all my roms are on a different drive than the emulator) Custom Options "Look for PDF" and "Combine Roms with Matching titles" both checked (from use with other systems, didn't bother to uncheck) Manually change title from rpx title to game title Finish import Just in case it matters steamlauncher would have been turned on during all my imports Problem: try to launch game nothing happens Fix: right click edit game delete any characters under version field Joy. Thanks again for this awesome plug-in! EDIT: Haha you're not going to believe this but the mystery deepens. I just went ahead and did another import, this time I imported Windwaker, follow the exact steps listed above. Sure enough, after import wouldn't launch. I went in and edited the version info, but this time I didn't delete it and save, I deleted it and added literally the words "something else" in the version box and the game launched after that. Absolutely bizarre. Edit Edit: And for the final mind f***. I tested one more import, and this one was Shovel Knight. I picked this one because the rpx file was named close enough to the game title that LB would pick it up without me having to edit the title on import. Imported fine, matched to the database caught all the art. Go to launch, nothing. Now, because the rpx didn't need to be renamed, the version info was EMPTY already. So I ADDED "something else" to the version info, and then it launched fine. ?- 851 replies
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Can confirm the above. Have done this many times changing extention to .chd or to and from zip. Works like a charm. Just to be clear you're going into the data folder in launchbox finding the system xml and just find and replace. Recommend notepad++, it's free. Alternately, if you delete all the roms and just reimport, match to LB database but turn off all the art (you don't need to download it again) it only takes a couple minutes.
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
So I'm running into an interesting case and sorry if this has been addressed before. I have 3 Wii U games in Launchbox, one of them works fine with Steamlauncher enabled and the Overlay works as well. Two of them won't launch with it enabled, no pop ups or anything when attempting to launch. I set the logging to verbose and let me know if you need all of that, but the only thing I can see in that log that indicates a problem is the same thing that pops up if the logging is set to "error": 2021-07-18 20:47:40 [Error] [GameLaunchingPlugin] [OnAfterGameLaunched] - An error occurred while creating/launching the Steam shortcut: Object reference not set to an instance of an object My first thought was that it must have something to do with the titles of the games in Launchbox because everything else is the same, but I can't figure it out. AANNNNDD I'm a genius. This is going to get weird, but I was able to fix it. HOW I was able to fix it is a little hard to explain and WHY this fixes it makes no sense to me but here goes: -The game that worked I imported a long time ago (I just wanted to test the system etc.) -The two games that did not work, I imported today -I should note here that I'm importing .rpx files. I noticed that all three games had the title of the .rpx file amended to the title of the game in launchbox. So the one that works looks like "Star Fox Zero carrot" where carrot was the name of the rpx file. However, it didn't show up in the Launchbox/Edit title of the game like that. Instead the "carrot" part was below the title under "version" in Launchbox. Remember that this game worked. -The same exact situation was happening to the other two, but for some reason when I clicked/edited the games and removed the title of the .rpx from the "version" info in launchbox... joy. -Again, to be clear, the older game still works with that version info in there, but for whatever reason now, if you import rpx, you may have to delete the version info for steamlauncher to launch the game. ?- 851 replies
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This also seems like a good place / time to remind / introduce people to this LB Plugin: Basically allows you to use the Big Picture overlay (including binding custom controls etc.) to anything launched through LB/BB. In a word, its incredible. Per game controller configs for random DOS games? It's got you. Need to launch a modded version of skyrim from a seperate launcher that doesn't allow overlay support even its imported to steam? It's got you. I suspect it'll become a staple of LB on the Steam Deck.
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I never personally enjoyed playing handhelds.... mostly because it hurts my hands. Will this thing hook up to a TV and does it support xinput from other controllers? Anyone know?
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Just a heads up, Windows 10 is all about the notifications. I'm not even sure how but I get like netflix notifications news notifications all kinds of other things and these can pop you out of games, even if it says "Windows held this notification" after you close the game down, it probably didn't haha. You can try turning them off and seeing if that helps. Whats weird is that the notifications don't pop me personally out of every game or emulator, in fact, I didn't even notice it until recently when I got Mass Effect Legendary on Steam, and for some reason it was getting pushed out of fullscreen. You can also try toggling windows game mode on and off to see if it helps (this is more mythology than actual science) but its worth a try.
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Because we can use the "Scrape as" feature to essentially name systems whatever we want in Launchbox, it might* be the case that updating the scrape names is low on the priority list.
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
Me with Fallout 4. Mostly because of the constant crashes.- 851 replies
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Yes. I didn't know cso could be used for ps2 but as I understand its not lossless compression. Gzip is. Meaning if you compress to CSO you lose some of the data which to me is a no no even if it saves more space. Both CSO and Gzip are lossless* .rvz is newer and equally lossless and it's compression level is pretty excellent and is fully supported by dolphin so no need to decompress. I'm working on a 1g1r gamecube set I'm currently at almost 600 games at 470 gigs total for the full set. Edit: I should note that if you gzip your ps2 games, on first launch with pcsx2 it'll take an extra couple of seconds to launch as pcsx2 has to create some kind of cache or something, but its only for the first launch. I haven't gotten around to doing a 1g1r set for ps2, I have about 660 games all gz and it's about 980 gigs, just fyi.
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Just a heads up, PS2 should use gz (gzip) and gamecube should definitely be using .rvz now. No need to decompress either.
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
Sorry if this was covered already but is there any reason this wouldn't work with a windows 10 app? I only have one game (minecraft) through the windows store, imported to launchbox as a shortcut .lnk file and if Steamlauncher is on, launchbox doesn't do anything when I try to launch it. No error, no movement at all. Not a huge deal since honestly if I ever want to play it I usually don't bother opening LB to launch it, but curious.- 851 replies
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Another oldie, best art I could find. Note that the LB database entry: https://gamesdb.launchbox-app.com/games/details/96278 is slightly incorrect. The game is listed as Tex Murphy: Under a Killing moon, but the game title is just "Under a Killing Moon". May be splitting hairs but the below box doesn't include the Tex Murphy part. Wiki: https://en.wikipedia.org/wiki/Under_a_Killing_Moon
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Might be a tough one. 'The Roach Game' isn't a part of the official game title, fyi which is "Bad Mojo", but either way works for me. Thanks! Link to the LB Database Entry: https://gamesdb.launchbox-app.com/games/images/17036
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I've filled in a bunch of platform data by hand in my build. I'm not sure what the process is to get them actually added to the database, but I'm willing to help in any way I can. (I'm not so good with making art, don't use photostop, but I figured out how to use Windows Paint to cut out and put transparency behind images for devices.)
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
Tested a few systems. Seems to be working as intended. Thanks!- 851 replies
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
Not me! But I have this "weird friend" who will buy a game and spend so much time messing around with the controls until they are *perfect* that he won't even feel like playing the game. It's me. I do this.- 851 replies
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SteamLauncher
fromlostdays replied to Lahma's topic in Third-Party Applications and Plugins (Released)
Don't kill yourself over it! haha. Everyone can wait. But do know that its appreciated, at least. In terms of the Steam Controller Support itself... I myself have a historic love of controllers (I never really got the hang of KB/Mouse but more importantly my computer is hooked directly to my living room TV and I play on the couch.... I have 10 years behind me of using EVERY available method of wrapping and keymapping to try and make things work. Steam demolishes all of them. It's not even close. Radial menu, MOUSE REGIONS (I saw a video the other day of someone using steam mapping to play league of legends on a controller) and just yesterday I bought and set up a Real Time Strategy game called They are Billions and played it with a controller with no trouble. It is a bit of learning curve as even with all the many keymappers I have under my belt, it STILL has features I don't know about. So yeah, I agree, its underrated.- 851 replies