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fromlostdays

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Everything posted by fromlostdays

  1. Just getting to this emulator. I have it running. NPS file. Works in Yuzu. My problem is I can't find the Yuzu executable haha. I'm all up in the app data folders... it installed as a .lnk file in windows startup by that doesn't seem to be working when set as the emulator in launchbox. Anyone know where the actual exe is? I found it. It was in Local not Roaming.
  2. For some reason I had "Don't use Quotes" checked. I think I was reading the other thread about Archimedes where that's recommend. Either way, thanks a bunch for the screenshot! Its working perfectly now. Cheers
  3. Hey all. Trying to use ElectrEm for this... but when launched through LB it doens't load the game. The emulator comes up with a Basic prompt. Is there a setting or something in the emulator to get it to launch directly into the game? Thanks!
  4. Here's one for Microsoft MS- DOS. Thanks!
  5. So we're talking about MAME games? You're saying your MAME zips aren't working in any version of the MAME standalone emulator?
  6. I'm wondering: how is information under Associated Platforms stored in Launchbox? Is there an editable text file, like a cfg or something? I ask because for both MAME and Retroarch, my Associated Platforms are numerous and wild haha. I added as I went along, but I'd definitely like to have the information sorted alphabetically now as the lists are growing. It would be easier to just cut and paste entries if there was an editable text file. Thank!
  7. We tried it at the same time haha. Yeah, no joy. Follow Up to Retro808s suggestions: Neither suggestion is working. Command Line Results: So the first thing I noticed is that the option atari800_system = "5200" is not saved in the .cfg file but the .opt file. I tried every variation of the command line using absolute paths, relative paths and tried injecting atari800_system = "5200" into both configs and option files and unless I missed something it doesn't work (maybe anymore, maybe something is changed in RA). Save Per Directory Results: I also went ahead and tested how Retroarch is handling the save per directory - it saves a file in config/atari800 named after the rom folder which is named after the game in my case. So if I launch Astro Chase (USA).a52 and save any options per directory I get a .cfg file in there named "Astro Chase.cfg" (which is the name of the folder its in, game name minus region). I tried renaming this .cfg to "Atari 5200" which is the parent directory for all my game folders and no joy. This isn't a super pressing issue, as I know as a last resort I can just do another version of retroarch with a different config, but I would like to explore alternatives further.
  8. Thanks! There's a problem with this method for me though, I think. I keep every one of my roms in a separate folder... or rather I group versions of the each game into their own folder. I think this messes with retroarch's Save Per Directory option unless I could somehow save set the config to save options one directory up... I appreciate the heads up though! I'm about to test the command line you recommended.
  9. Heya, So I'm wanting to use the Atari800 core in Retroarch for both Atari 5200 and Atari 8-Bit. In order to do that I need each system to launch a different core option - the Atari System option can either be set to 800 or 5200. So, I know I could just create another instance of retroarch and save myself the trouble. I could also make game option files for each game in 5200 (it being the smaller of the list) but I'm wondering if I can do this via custom command line? If so I could just use this: to set every Atari 5200 game with a custom command line telling it to launch a different Core config. So, if its possible, does anyone know what the command line would look like? I remember this used to tell launchbox what core to launch -L "cores\[core name]_libretro.dll" Is there a variation of this command that I could use to define a different core config, rather than a different core? Thanks!
  10. Also make sure you're importing the cue files, not the Bin/Iso files.
  11. You don't have to point Launchbox to both places. You don't import CHDs into launchbox, just the zips. I didn't know MAME could handle what you just described (I thought the CHDs had to be in the rom folder) but if you're right about that, just import the zips and play. Launchbox only sends the game to the emulator (in this case, the zip file to the mame.exe), if the emulator is handling it outside of launchbox, it will work the same if you're launching from within launchbox. In other words, mame handles CHDs internally. LB doesn't have anything to do with it. To answer your question though, about how to point it two folders, you could just import one folder and then the other to the same system. (Again, you don't need to do this for Arcade as CHDs are extra info tied to a parent rom/zip/game, they are not actual games themselves. Think of them as something that MAME needs to run certain games better.)
  12. I'm not completely sure but you may be able to use the Audit feature for this. Import and download only 3D boxes. Audit the system. Sort by 3D boxes (This is the part I'm not sure about, I know you can sort by video etc.) If it sorts, highlight the games without 3D boxes and bulk update the media to download 2D boxes. Again, not sure but its worth a try.
  13. For games and emulators you're on your own. Launchbox does have an enormous database for media and metadata and the media can be expanded further with an emumovies account subscription. So if you import your own games into launchbox, you will get a lot of metadata and media for them. But no, not exactly what you're asking for. I don't think that will ever exist, but with a little work: This is quite doable in Launchbox.
  14. Dude that is awesome! It's too late for me though haha. I already went through the entire process the long way haha. However, I encourage you to upload this to the downloads section of launchbox for people coming after as it will be a huge time saver and perfect for multi disc systems. Does it work for same name different extension as well? Like Chrono Cross.bin Chrono Cross.cue
  15. You make a compelling point about importing games via folder name instead of game name. I wasn't ever completely comfortable with manually renaming as its about preservation first for me. I'm going to test importing like this to see what launchbox does with the additional apps if the file names are different and if it works like it should, I'm probably going to start all over with this method with No Intro sets. It never ends. Thanks again for all the info!
  16. Oh my word. This stings after all the time I put in! haha. But I'm glad there's an easier way! Let me ask, when you build the merged set and prioritize USA, will it automatically rename other regional roms according to the USA name? The other stuff takes about 10 minutes but doing that renaming by hand can take a whole evening unless you're fluent in Japanese which I am not. I did start picking up a few words after all that renaming haha. And, it should be noted that the above will only work for sets with no intro dats. Can still use my method to merge multidisk systems into single folders. 7z does have the ability to extract to a folder named after the compressed file. Just right click, and in the context menu select 7z and then " extract to [filename]/", in case anyone comes behind us. Thanks for the heads up!
  17. I've got a full 8 terabytes of just games, which is actually kind of small from what I hear other people have. I think the biggest collection I've heard/read about is 22 terabytes. For disk based systems I use a regular 1g1r set because a full ps1 or ps2 set with all regions and revisions is enormous. When I have enough money (or storage gets cheaper) I fully intend to go full lists on those too, but I have to factor in backing all of this up. For systems like snes, you're only talking about adding maybe a couple gigs or less per set to get it all. I don't really know how to make videos and the process is all over the place depending on what kind of set it is. Working with no intro is the easiest. The general workflow is: Create a 1g1r set using Clrmamepro and dats from dat-o-matic. Use program file2folder to place each game in the 1g1r set into its own folder named after the rom Use program Bulk Rename Utility to remove all of the regional tags from the folder names - basically tell it to delete everything after the first ( in the folder names and then replace " (" with "". This basically leaves you with a folder for each game that is named ideally after the correct title of the game with no extra info. Example: Folder name: Super Mario World Rom inside named Super Mario World (USA).sfc Now leave this set alone and go back to your full set. (Also, the below is how you get all of the disks in disk based systems like Amstrad CPC for instance into the same folder named only after the game and no regional tags, disk numbers or revisions. Use program file2folder to place each game in the full set into its own folder named after the rom Use program Bulk Rename Utility to remove all of the regional tags or disk numbers from the folder names - basically tell it to delete everything after the first ( in the folder names and then replace " (" with "". This time, because there will be multiple games with the same name but different region tags and/or disk numbers and revisions, you wind up with folders named like this: Super Mario World Super Mario World_1 Super Mario World_2 etc. Whats in the folder with the _1 at the end might be a revision or a different region or disk. Search the directory for all folders with _1 in the name in windows and move into a separate temporary folder. Do the same for _2, _3 etc. Now go into each one those temporary folders (containing all the _1 items, and then the temp folder containing all the _2 items etc.) and use Bulk Rename Utility to remove the numeric ending to the folder name. So just replace "_1" with "". Now, all you have to do is drag those folders back into the main full set. Since they are folders and they don't have any kind of region tags, or disk numbers etc. they will be named exactly the same as the ones in the main full set and windows will automatically merge them into one folder. At the end you're left with something like this: .../Super Mario World ......Super Mario World (USA).sfc ......Super Mario World (Europe).sfc ......Super Mario World (Japan).sfc I took it a step further and added fan translations and hacks that I like to the folder by amending their names like this ......Super Mario World (Infinite Lives) (Hack).sfc ......Super Mario World (Japan) (Translated English).sfc I took it a step even further than that and manually changed all of the Japanese and European games to the USA title (obviously excluding the exclusives). Be warned, if you skip this step, when you start merging these folders you can wind up with a different folder for Castlevania and Akumajo Dracula which are regionals of the same game. You can solve this in two ways. what I did was I manually changed the latter to just be Castlevania (Japan), and then by the end of it it was in a folder called Castlevania and it merged fine with the Castlevania folder that held the USA game. When you have your full set that has been completely merged with all the revisions and regions etc. into one folder each, make sure its on a separate drive from the 1g1r set you made initially. Now drag the entire 1g1r set into the full set, but be very careful not to click anything afterward. Because they are on separate drives when they merge all of the items that merge will remain highlighted. Drag those highlighted items back into the first folder. You basically took the 1g1r set and merged it with anything in the full set folder that had the same name and then pulled it back out. You'll get A LOT of the revisions and regions this way, but you'll miss any game that has different titles in different regions, such as the above game Castlevania. These are mostly Japanese games, but also a surprising amount of European games have slightly different titles. Anyway, that's the general workflow haha. If you're really interested I can do a step by step but basically all we're doing is using Bulk Rename Utility and File2Folder to let us manipulate what Windows already does with folders with the same name, e.g merge them. I've always kept my games in separate folders because I like to tell the emulator to save savestates and saves in with the rom files. So I always had folders named after the entire rom like Super Mario World (USA). This is basically just a couple tricks to delete all of the tags from those folders and merge them, and as a bonus merge them with a 1g1r set. At the end I'm left with a 1G1R folder set. As in there is a folder for each USA game and then a folder for each regional exclusive. But within those folders is every possible revision, disk, region, and hack (I hand pick hacks.) Though I'm sure its not perfect (for instance, I was surprised to find that No Intro titles are changed over time) its the most satisfactory set I've personally had. So once all that's done, I just tell launchbox to prioritize US and when I import the entire folder, I get one instance of Super Mario World (the US one) and all of the rest including the hack and translation are automatically imported as an additional app. Like I said, it was a lot of work, but I must have enjoyed doing it because I'm done now with over 200 systems.
  18. It's a really difficult question to answer. Everything is subjective. You can look up "what are the best versions of Final Fantasy games" and you'll get a lot of info. But even the best "version" is subjective and you'll have to take games like Mortal Kombat on a case by case basis, google, see if someone has noted the exact differences in versions etc. And then, even in the No Intro sets there can be Revisions and you'd have to take that into account as well. It's kind of a monumental task and in the end you'll have only built a list of games that is subjectively the best to you anyway. I can tell you what I did though when I asked the same questions you're asking. I created two launchbox installs. In one, I import everything. The second, I hand pick and I also went to the top 25 lists for systems I never really played. So depending on what kind of mood I'm in, I might want to play a specific game on my second install (which is MUCH smaller, and this allowed me to spend more time on the art etc so it looks just how I want it to). Or, I might want to open the big install and just browse around and occasionally find something I like enough to include on the second install. I'm pretty happy with the results. It's kind of a "less googling more playing" approach to these questions.
  19. fromlostdays

    Sega CD

    It's going to be really hard to troubleshoot. At this point I'd try creating another retroarch install, downloading fresh, putting in the bios and seeing if the games will run in the new version. I... none of us have any idea what your friend setup or how. It's better to start fresh.
  20. fromlostdays

    Sega CD

    Did you download some kind of prebuild?
  21. fromlostdays

    Sega CD

    Open game. Set it to auto. Save as core override. It's an option under quick menu, same menu that shows the core options. If you're doing that and its not saving, its possible that you created a game override for sonic CD. Go into retroarch/configs/[core name] and see if there is a file called "sonic CD (USA).cfg" and delete it. Then repeat above steps.
  22. fromlostdays

    Sega CD

    Sorry I can't be more specific it was a while ago. But a quick search on reddit landed me here: Might be a good place to start.
  23. fromlostdays

    Sega CD

    Its actually the bios. Had the same thing happen to me. Some (seemingly valid) versions of the bios load that music player thing, I remember reading about it at the time but forgot exactly what the situation was. You just have to find a different version of the bios files.
  24. Did you set up Nintendo 64 in the Associated Platforms tab of the emulator, and then set the correct core there?
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