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Everything posted by fromlostdays
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Quick tip if you're using Dolphin, create a text file in the main dolphin directory named "portable" and that forces dolphin to save everything in that directory and makes it portable. The above pretty much outlines everything else. Think of it like turning your external hard drive into a portable plug and play gaming rig. The pinnacle of HTPC emulation. The only problem I can foresee is that for some reason PCs can assign different drive letters to externals when they are connected. I'm not sure why. But pick a drive letter for your external that no other PC really uses, and just familiarize yourself with how to change drive letters in windows. It's really easy. I just so happened to see this on the RL forums. "You don't need a portable version of pcsx2. Just create a blank file called portable.ini in your pcsx2 folder. When pcsx2 runs, it will see this file and go into portable mode." To be clear, the reason you need to do this is because some emulators will try and save files/settings on your C:/ drive by default, usually in appdata or something like that. Making these portable means the settings will instead be saved directly to your external.
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TurboGrafx-16 / PC-Engine Games not launching via RetroArch
fromlostdays replied to 8Phantasm's topic in Noobs
That's exactly what I was looking for. So assuming I already imported turbografx (and a bunch of USA) games, and I wanted to Import PC Engine with all the japanese games, I should have PC Engine as a system and Scrape As "Turbografx"? Thanks again guys. -
TurboGrafx-16 / PC-Engine Games not launching via RetroArch
fromlostdays replied to 8Phantasm's topic in Noobs
On the topic of Turbografx and PC Engine, I have in my possession two distinct rom sets for both of these... Ive been trying to figure out what this PC Engine romset I have is... is it turbografx? Is it supergrafx? Turbo Duo.... I'm lost. I can say that the ext is .pce for all of the roms in both sets and my turbografx set (which I minted using a database from HyperSpin) is all USA games so are these two systems equal but my turbografx set just has the japan games removed? (I downloaded this stuff a long time ago and am just starting to import stuff like this in LaunchBox). Thanks in advance -
So this is exiting. Metroid 2: Return of Samus (Not to be confused with Super Metroid) got a fan remake. I installed and booted it up and it's legit. I never played the gameboy version so this should be fun. Also, a friend told me this morning about something called pokemon uranium (a fan made pokemon game.) The sites down right now so I'm not sure how legit it is. I don't want to post links here, but simple google searches will get you there. Project AM2R (for Metroid) Pokemon Uranium (For Pokemon). Enjoy.
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Prioritizing Other Images (Besides Box) In LB/BB.
fromlostdays replied to fromlostdays's topic in Noobs
No biggie at all, especially because the functionality exists anyway. And LB does surprisingly good at recognizing the art regardless of the title of the image. It'll recognize No-Intro titled art, mame game-titled art, and even some misspelled art, haha. (I put in a filler box front I downloaded from google for an old PC game which in haste I spelled atrociously). Thanks again for the responsiveness and for all the hard work! -
In RocketlauncherUI: Select Global under Systems, then "Global Settings" Towards the bottom you'll see Logger. Set it to troubleshooting. Launch a game (from whatever system is being the most problematic, although I'd be interested to see the RA log) Exit game normally. Now in RocketlauncherUI go to the LogViewer tab at the top There's a circlular arrow button to refresh the log. Click it. Then near that button, another button to copy the log to your clipboard. Post it inbetween some code tags on the RL forum. (I just don't think this is the place to be filled with enormous RL logs haha) Oh, I forgot to mention, when you're done, go back and turn off "troubleshooting" under logger. It can cause slowdown.
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Prioritizing Other Images (Besides Box) In LB/BB.
fromlostdays replied to fromlostdays's topic in Noobs
K, answered half of the question. Totally just saw the option for "image types" at the top of the LB menu ( and also in the context menu ) haha. But even if you click a game and change the image type, it changes it for every game. Can this setting be different for individual games, or is it only a global setting? -
Damn. That was quick.
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Here's what I would do. First I'd make sure that I didn't have any of the "Hide" options selected in RocketLauncher. Also I'd make sure that I didn't have "suspend front end" selected in RL. Turn off Fade In in RL, and especially turn off Fade Out. If the issue persists: I'd set up RA as an emulator in LaunchBox, switch a game or two over to it and see if I could recreate the issue. If the issue persists at this point (without RL) I'd start thinking about Windows itself and other programs that could be running etc trying to steal focus. If you can't recreate the issue without using Rocketlauncher, it has to be an RL setting. (Note, I use RL and I've never seen anything like that, but I never mount any games so thats why my mind went there first.) I saw your post on the RL forum, so if it is an issue with rocketlauncher it would be helpful to me (and anyone else at that forum) to see a troubleshooting log. Post it there. (There probably won't be an "error" in the log, per se, since everything is technically working, but it would give me a lot more information about what you're using etc.) And we can determine if its some kind of bug.
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You most certainly can. Just confirmed it.
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Prioritizing Other Images (Besides Box) In LB/BB.
fromlostdays replied to fromlostdays's topic in Noobs
I'm sure this has been asked before, but is there a way to (for specific games or an entire system) prioritize other art besides the box art? In my specific case I have a bunch of mame adverts that look better than the standard box art and I'd like to set them to show rather than the box art. Another use would be to display cart art instead of box art for an entire system in big box, which in my head would look awesome. I know that I could simply put the alternate art in the carts folder, I was just wondering if I could do it easily on a game by game/sysm basis. Thanks! -
I'm downloading some art for a system right now, so I can't double check, but I'm almost positive yes. I know you can through the bigbox menu sort by platform, genre etc. I'm sure series is there as well.
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So you're using SSF and I'm assuming Daemon to mount? Try this: Open SSF and make sure the emulator is using the same fullscreen resolution as your desktop. (Also if you changed any of the default module settings, put them back) Now go to your Sega Saturn System in RL. Go to the "settings" tab. and make sure that you don't have any of the "Hide" settings set to true. For instance turn off "Hide Taskbar" and "Hide Front End" etc. Report back. So this doesn't happen all the time? What three systems? Are you using the mount feature on all three?
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It sounds more like whatever games you're launching are changing the resolution of your desktop? Gimme some more details. What games / emulators are you using? Are you using fade, or bezels (RL side)?
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Awesome work! Its great to get on the forum and see users doing cool stuff with LB. Will be using, so for sure thanks for sharing. Does anyone know if LaunchBox will cycle through multiple banners the way it does for screenshots? Would be cool to have both of these sets in there popping randomly. Edit: Just confirms this works. Just append the system name with "-01" etc.
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I have to admit this is a little over my head, but have you tried just importing the exe as a rom. You can put it under any system you want. (If it doesn't scrape right you can just add the art later), but I think there's an option for "scrape as". So once you've imported your game to where you want it, you just click the game in LB, click edit, go to the emulation tab and uncheck "Use an emulator to play this game" which tells launchbox its an exe. (I'm confused about the game streaming part, but this is how I import games that don't auto import for windows etc.)
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Unable to use RocketLauncher since last update
fromlostdays replied to dorr35's topic in Troubleshooting
I appreciate that a lot, and a bunch of people on RL will too. Thanks man! (Everything always gets easier after I bumble my way through it. These kids don't know how lucky they got it with launchbox, haha) -
Wait, gamestream will work for emulators on the pc? Or am I misunderstanding?
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I didn't even realize Bulk Edit was an option. Does that go by system, or by the entire xml? Either way should work, but because of the way the LB xml is set up, if you open it and find and replace manually, you'll be cleaning up every system at the same time. Definitely good to have options though, as I know some people aren't comfortable messing with xmls and actually I should have said: BACK UP YOUR LAUNCHBOX XML BEFORE YOU ATTEMPT TO MAKE ANY CHANGES TO IT. :D
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If you've already got a big launchbox.xml with wonky genres, you should also be able to fix it manually. Might take a little time, but the best method I could think of is: In LaunchBox view by genre. Lets use Role Playing as an example: I've only used the LB database, but I still have two genres listed Role-Playing & Role-Playing Game No matter how many you have listed, write all the variations down. Next, open up the launchbox.xml. Do a quick "Find and Replace" for all of the wonky names until you just have one left. I don't know the real naming convention for genres right now, but this is how I planned on handling it when it came to that.
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Unable to use RocketLauncher since last update
fromlostdays replied to dorr35's topic in Troubleshooting
Just a heads up, you no longer have to set up each system command line individually via associated platforms. You can set the default command line parameter and it will let launchbox automatically find the ini it needs. I just updated the rocketlauncher wiki with this info: First, set up RocketLauncher as an emulator in Launchbox. Name it something like "RocketLauncher" and point it to RocketLauncher.exe. *Do not point it to RocketLauncherUI.exe. Next, you have to set the default command line parameter in Launchbox. Set it to: %Platform% -p LaunchBox -f "(Type Full Path to LaunchBox.exe here)" -s "%platform%" -r Example: %Platform% -p LaunchBox -f "L:\LaunchBox\Launchbox.exe" -s "%platform%" -r Make sure that you've set up your default emulator for each system in RocketLauncher. This should have created a file called Emulators.ini in the directory RocketLauncher/Settings/[System Name]. The above command will tell Launchbox to look in this location for every system, so you DO NOT have to set up individual command lines for each system under Associated Platforms in Launchbox anymore. Hope it helps! -
Importing Hyperspin XML Lists for New Platform Entries
fromlostdays replied to Sepulchre's topic in Troubleshooting
I'd be interested in this as well, as the HyperSpin lists are comprehensive and clean (for the most part). But, they do lack a bunch of the information that's in the LaunchBox xml, and I think LB uses that info for sorting etc. It would be good to be able to download the media for games you don't have (yet). You can try making dummy files (txt files named like the game) and importing them. To add a game, just drag it into LaunchBox and drop it. It'll ask you what system, etc, and import it. Its a snap. -
Hmmm. It's not available to download as a stable release. Is it still in nightlies? Yeah, I have 2 pc adapters for real n64 controllers. All of mine are basically crumbling to dust at this point, though.
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So is anyone actually able to download RA 1.3.5? Article says its release: http://www.libretro.com/index.php/retroarch-1-3-5-released/ Not in the downloads section on the site tho. Also, am I the only one that absolutely loved the N64 controller?
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Dude that is incredible. So does it work with the shield controller? The touch screen? From an SD Card because the storage on the Shield is lamentable?