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Everything posted by fromlostdays
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Yes, they'll be updated. Launchbox is just going to refer to whatever exe you tell it to. Edit: As DOS pointed out, this is only true if you're updating by overwriting your existing exe. If you're making different installs for different versions you'll have to manually point launchbox to the new exe each time.
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droidtalk DroidTalk:- Launchbox mentioned Android!!!!!!
fromlostdays commented on Thatman84's blog entry in Thatmans Blog
Meanwhile I can barely get n64 to run on my shield tablet. It works but the framerate/audio is bad. Same with DS. I sort of gave up. Are the specs different on the shield TV, or am I doing something wrong? -
Yeah mednefen is definitely preferred. You can change the plug in settings for espxe to your native desktop resolution, for what it's worth. Should fix that. Let me know how it turns out. Sent from my SAMSUNG-SM-N910A using Tapatalk
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I'm assuming you checked under information and the bios reads as present? I don't recall exactly. Search mednefen libretto etc. In Google and there will be an info page to explain it. Sent from my SAMSUNG-SM-N910A using Tapatalk
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If you haven't changed it, it should be in your system folder. For future reference, the second tier menu, at the bottom, there's an option called directory that will let you change the paths. Espxe should need the bios. But mednefen is notoriously picky. Sent from my SAMSUNG-SM-N910A using Tapatalk
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Sent from my SAMSUNG-SM-N910A using Tapatalk
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Yep. Or it could be that the path to the bios files got altered if you're not keeping up with your configs. Just to confirm me, load core, then go to information, then core information and confirm the bios are present. If they are, you might got some wonky ones. If not, you need to set the path. Sent from my SAMSUNG-SM-N910A using Tapatalk
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Are you using rocketlauncher? Sent from my SAMSUNG-SM-N910A using Tapatalk
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Yes, it does. Do you have the bios files in the system folder? Sent from my SAMSUNG-SM-N910A using Tapatalk
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Yeah, I haven't even gone through mame yet. I'm actually not an expert on it, but I remember there is this website where you can download, I think, something called mame flyers. These can be used to supplement your artwork. That, compounded with filtering mame down to no clones, regional, workable roms which you should be able to do in launchbox on import makes the task a little easier. Alternately, what I did was use my old hyperspin wheel art for mame and I just have it show wheel art (clear logos) instead of boxes. Sent from my SAMSUNG-SM-N910A using Tapatalk
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Its not an issue. I launch guild wars 2, wow, swtor, starcraft 2, diablo etc. Recommend looking for "steam grid art" or "steam banners" for the artwork, it exists for all of the above. I also have a "Steam" platform that launches me directly from bigbox to steam big picture mode, and a visa versa. As DOS said, you can literally launch anything with an exe, and its not difficult at all.
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Of course. I found the games I couldn't get box art for were typically stuff I hadn't heard of. And hiding it if you're not going to play it is strictly an aesthetic choice, but with the LB Database being updated constantly, it may not be a permanent one. But if its a case that your favorite game doesn't have the box art... your last recourse is to make it yourself (if scans exist), or make just some fan box art. If its REALLY important to you, you can request someone help you out on the forum. They may or may not. I myself tried to learn how to use GIMP editing software years ago when I was still using HyperSpin. I failed miserably haha. The fruits of literally a month of work were a few ugly bezels for use with Rocketlauncher. And they weren't even right. Remember, this entire community is mostly supported by volunteer work. Also remember that the list of games capable of being emulated is probably over 100K, so there's going to be some pitfalls. If there's any particular games you have in mind right now, if you post here I"ll at least check to see if I have anything on em.
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Maybe the missing art is for roms from another region (besides USA)? Here's what I do in this instance: same as before, click edit on the game with no art, only this time click the "hide" button. This doesn't delete it from your database but will hide the entry while scrolling. You have to make sure "show hidden games" isn't checked in the LB menu, I think it's under "views" but I'm on my phone and can't double check. Sent from my SAMSUNG-SM-N910A using Tapatalk
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HyperSpin is more "Wheel" centric, what Launchbox calls "Clear Logos". So for HyperSpin stuff like Boxart is a happy bonus you can add to a theme. You might have noticed that LaunchBox is more centered around the Boxart (Although you can set it to view clear logos, etc). For a good many systems, Boxart exists for 100 percent (Think popular systems like Super Nintendo). For stuff like MAME and DOS the Art might not exist at all. There is a few things you should know about scraping media with launchbox. 1: Launchbox has its own database for games, but can also pull from emumovies. If you have an emumovies account, link it. 2: Launchbox is pretty good about matching your rom names to it's database, but it doesn't always find them. So, when art is missing, the first thing you should do it right click the game in launchbox and go to "edit". At the very top of this screen you should see a title and to the right of that, a launchbox game ID number. If you do, this means that LB was able to find the game. At the bottom right you see the download media button. Use it. If you don't see a launchbox ID it means 1 of 2 things: the game isn't in the LB database (This is rare for a lot of the common systems), or LB just couldn't find the game based on your rom name. Try changing the title around a bit and doing a search for the correct game. If you find it, download media as above. Some games might not be in the LB database at all (yet) which as I understand is an enormous WIP. If you can't find the game at all, then 3: You can use media and art from ANY source in LB. Then you just use art from you other front end or downloaded from the net and put it in the correct folder in LB (launchbox/images/box - front) for instance is a common folder. "Clear logos" for wheels. Most of it is self explanatory. Hope it helps.
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Unexpected Art Resource for PC Games (Windows, Dos, Win3x)
fromlostdays posted a topic in Game Media
This might be widely known, in which case I apologize, but I just spent a solid 8 hours making my Windows (PC Game) system look awesome. Apparently there is a whole community of people who like to create steam grid art. Now I got some really old pc games, stuff from GOG that's also on DOS IE. Leisure Suit Larry When I scraped PC games, some of them had no art, some of them had older boxy art, some new art and it looks pretty mashed together. So I decided to try and uniform the look as much as possible by using steam banners. I found this: http://steambanners.booru.org/index.php The Result: There's a bunch of websites like it, as well, you can just google. This particular one has an enormous amount of content, old and new. I'm not sure if it's still active, the last post in the forums was five months ago, but they have a Launchbox and Bigbox banner too. `- 1 reply
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Google drive, dropbox.... anything. I'll make it work on my end! Thanks heaps, GuroDragon! Brad, that's awesome!
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- exodos
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What's the chances that you'll zip up the images and send them to me? I deleted meagre and everything else a while ago, all I have is the uninstalled zipped set. (I use rocketlauncher and it allows me to launch right from zips, so I actually imported the entire exodos set at roms and set RL as the emulator, but no media pulled). I don't want to redownload the entire exodos set, especially if as SentiBrad said, Exo is working on a new set.
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That would be awesome, but in my opinion a little beyond the scope of a front-end.
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So with the new audit feature on the loose I've been going through and updating media for certain games that for whatever reason didn't scrape in the past. So right click, edit, make sure the game has an ID from the launchbox database (and the ID number), and then download images and media. When I do this, it for some reason shows the ID number in the game name from then on. Screenshot below. Restarting launchbox doesn't help. Possible important note: This seems to only happen if the game already had an ID number, but for whatever reason didn't pull media on import (I imported a while ago). If the game name was wonky and didn't sync with a LBDB ID, and I fix the name, sync with ID, THEN update media, this doesn't happen. But if the ID is there and I update media, this: New Bitmap Image.bmp Notice that its named correctly in the edit tab. Thanks for any help! Quick Update: I just checked my Nintendo DS XML and the ID Number does not appear in the game name there either.
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You didn't following the RL System naming conventions, that's why. It doesn't take long, I recommend renaming your systems according to RL standards, save you a lot of trouble in the long run. Look in the RLUI media folder for the "icons" folder if you're not sure about the proper RL name. The ones that work are named correctly. Alternately, if you click the RocketlauncherUI tab top right, second section down theres a tick box for: Valid Emulator/Modules only If you unclick that, you'll see every module for every system regardless of the naming. Again, I'd rename. Goodluck!
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I went deep on trying to rename controllers in windows. Nada. Do let me know if you ever figure that one out.
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It happens haha. Both Snes9x and Bsnes have (multiple) cores in RetroArch. Snes9x is easier as some of the Bsnes cores require special roms. You should be able to point RA to your Snes9x core and then to your rom and start playing.
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Nestopia is an NES emulator, for starters. Use SNES9x or BSNES.
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I've put over a hundred hours in this since launch and haven't used a single mod. (I'm only barely aware of mods having not been a PC gamer). I will say that THE LOADING TIMES ARE GORGEOUS. I always smith and running from breezehome to the Warmaiden to dragons reach for enchantments is most of the reason why I never finished the game the first time around. Every door you went through was a punishment. (Mind you I played on the xbox 360). I mustn't be smart enough to understand why people are mad at this release. I am smart enough to know that from now on, every bethesda game in the way of elder scrolls and fallout will get a nice spot on my SSD and not on my consoles.
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Sounds like you're just looking for the Fade In function in RocketLauncher. Works like a charm, and you can actually use it to delay the time it takes the emulator to load, so you can have your fade in screen up for as long as you want. (I use this feature to mimic the way an xbox one launches a game with still art) to my knowledge, no video though as yet. Though it is capable of simple animation (like a spinning disc or a progress bar if you're unzipping a game. Additionally, Rocketlauncher has a pause function you can use any time in game that will display any type of media you want including video, pictures, and music (though the game has to be launched already). You can pause the emulation and scroll through your game manuals for instance. It's not as much of an undertaking as many people think it is, especially now that RL released an updated plug in for LaunchBox, (Note that fade is an inherent feature of rocketlauncher and to do what you want, you'd only need to put the picture you want to display in the right RL folder), but its not as easy as Launchbox either. If you want to go that route, you can hit me up with any questions you have, or ask anywhere on the rocketlauncher forums. I haven't had much time to be on the forums recently, but I'm never too far away.