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Everything posted by dragon57
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@fyrenthenimar, here are the four for the collections/Playlists. I'm still working on a Supervision set.
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Did you check the Intel graphic drivers as was suggested earlier? Outdated Intel drivers can cause all kinds of strange behavior.
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The stand alone Demul should support CHD files as well.
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@fyrenthenimar, the Epoch, Emerson and AAE archives are up.
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Epoch Super Cassette Vision Silver Ring View File The template is included in the archive. Submitter dragon57 Submitted 08/18/2018 Category Game Clear Logos
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Emerson Arcadia 2001 Silver Ring View File The template is included in the archive. Submitter dragon57 Submitted 08/18/2018 Category Game Clear Logos
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AAE Silver Ring View File The template is included in the archive. Submitter dragon57 Submitted 08/18/2018 Category Game Clear Logos
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- aae
- another arcade emulator
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(and 1 more)
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- aae
- another arcade emulator
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pasc PASC CE - New Editor for End User Customization, (wip) Demo
dragon57 replied to y2guru's topic in Big Box Custom Themes
Wow! Fantastic job.- 1 reply
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- big box
- custom theme
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What Suhrvivor said. I meant to expound a little more, but failed miserably. I have kept an old copy of chdman from an older MAME build which outputs V4 CHD conversions. That gets me around the CHD incompatibility that can show up.
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Yes, edit the custom command line for each of those games needing the Intellivoice feature.
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The command line used to be: mame intv -cart voice -cart2 gamename
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One thing to consider is IF you are using Retroarch, or are willing to switch to it, many of the cores support CHD files now. CHD is a good compression option for those cores that support it, plus there is no uncompressing the game files as the core runs the game directly. You can save a ton of space using CHD, or at least I know I did. Here is a current list of cores that support CHD (as of this initial post). 4do_libretro genesis_plus_gx_libretro mame2000_libretro mame2009_libretro mame2010_libretro mame2014_libretro mame2016_libretro mame_libretro mednafen_pce_fast_libretro mednafen_pcfx_libretro mednafen_psx_hw_libretro mednafen_psx_libretro mednafen_saturn_libretro mednafen_supergrafx_libretro mess2014_libretro redream_libretro reicast_libretro reicast_naomi_libretro reicast_oit_libretro ume2014_libretro
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You could use Notepad++ to mass edit the xml file for that platform. I just testing this here and I wiped out all the info in the <version> field in about 5 seconds. Here is my replace criteria.
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Did you create a symbolic link, hard link, or junction? If so, it may have been overwritten by the upgrade. Just recreate the link and you should be good.
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I wondered if anyone here had any experience with some of the replacement arcade joysticks with auto-switching 4 & 8 way gate plates? I have been thinking of swapping my existing sticks out for some, but wondered how well they work. I know I can buy sticks where you manually change the gate plate, but am lazy these days. :)
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Importing ScummVM for use in Launchbox via Rocketlauncher - A Tutorial
dragon57 replied to JaysArcade's topic in Videos
I'm not sure why you don't have this module if your RocketLauncher is up to date. ScummVM is included in the standard module library. Have you forced an update from the RocketLauncher UI to see if anything is missing? -
@fyrenthenimar, I have uploaded the System 2 and E logo packs along with my templates.
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Sega System E Silver Ring View File The template is include with the game logos. Submitter dragon57 Submitted 08/07/2018 Category Game Clear Logos
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Sega System 2 Silver Ring View File The template is included with the game logos. Submitter dragon57 Submitted 08/07/2018 Category Game Clear Logos