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Headrush69

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Everything posted by Headrush69

  1. LOL, thanks but I was just stating what I had to do, not asking that question. ? Thanks again for making me aware of these bezels with the overlay cards. Why does it always seem when I think I'm finished with my LB setup, always something new to implement? ?
  2. That's great then. So it's just a matter of renaming the views to match the software list names. A cursory view, its seems the software lists are fairly complete for Intellivision and Colecovision.
  3. That's exactly the same method I used. I only partially changed a few view names in your layout file to test. The one issue I though of was for games that don't have a custom view, that it wouldn't fallback to the default one. The simplest solution I had was just to make sure every game has a view, using the default bezel. when needed. Seems most if not all games are covered, so shouldn't many and simple copy file anyways.
  4. I think you misunderstood. It does not submit hi scores on those platforms as well, it displays the hi scores from the arcade game. For example, Mattel Intellivision game frogger.zip, when using MAME for that platform, it will show the hi scores for Frogger Arcade.
  5. You also have to be using MAME to play that rom.
  6. Don't know if it's been noted, but if you are using Mame software lists and a rom matches an arcade rom, you'll get the high scores shown under that platform also. Any way way around that?
  7. Thanks for the work on that layout file spycat. For this platform, knowing which controller buttons are used is a must, since they vary so greatly. Currently playing with software lists versions in the possibility of automating passing the correct view rather than editing each game with a custom command.
  8. Me either. There are some great bezel packs out there that recreate that cabinet/arcade look, but I prefer good looking bezels that maximize the play area as well. (There are some exceptions in special cases though )
  9. Absolutely no rush, family always first. For my purposes I prefer platform marquees when playing console/computer games, sort of like a history lesson for younger people watching. I can always just duplicate a platform image to each game using a simple script. Obviously a little more resource hunger, but not terrible in the grand scheme of things.
  10. Noticed one little thing, when you play Atari Karts under Atari Jaguar, you have a NES platform bezel.
  11. That would be great to see, using the platform background in a game marquee.
  12. Progretto's is just another site for MAME artwork, including bezels. You can use a mix from both sites. If you look at the end of that long paragraph on the link to Progetto's I posted above, there is a link in the last word to where you can see and download individual game artwork. It goes in the MAME artwork folder the same as the Bezel Project bezels. So if you're missing artwork from one, you can check the other if you don't just want a default bezel. I all honesty I may be mixing up Progetto's and Mr. Do's Artwork. Grabbed artwork from so many places, not sure which is from where now. The lamps I was referring to are just elements of the artwork that Mame can interact with or change during gameplay. (Only some games support them) For example, if you look at the Gorf bezel and see the yellow squares that say things like "Space Cadet", they will highlight in game as your rank changes. A game like Seawolf that doesn't show torpedo loading lights just doesn't feel the same to me, but it's all personal preference. Another example is some of the racing games will show a visual shifter onscreen for games like Pole Position so you can see whether in low or high gear. It's more for older games, but some games like Atari Football without Lamp support is impossible since you can't see the plays you're selecting. Bottom line is there is no 1 perfect spot for all artwork and a lot depends on personal preference. I like to avoid default bezels when possible and sometimes I've resorted to combining elements from both. (A little more leg work.) For example, I prefer the bezel for Star Castle from Bezel Project, but then you don't get the coloured ring overlays. So I added them from Mr. Do's to the Bezel Project bezel... best of both worlds.
  13. Also don't forget to check out progettos for official artwork as well. I use the Bezel Project too, but some of the official artwork has dynamic artwork/lamps for games like Gorf, Seawolf I/II, Lunar Lander, and many more that really add that extra touch to some games.
  14. Does Windows report the correct dimensions of your screen? I have one of these that was listed as 1280x390 but windows sees it as 1280x720 which introduced issues.
  15. It has been requested many times. You have to remember that although MAME has static IDs, they are enumerated on startup and don't change. Retroarch on the other hand is setup to handle dynamic device additions and removals. It does appear with recent changes in Retroarch it enumerates even XInput devices as DInput as well (while using XInput driver still) so much easier to order using Retroarch's device indexes.
  16. Try --subsystem neocd Just tested a few games myself but using MAME, think I'll just stick to MVS arcade versions. ? Edit: Reading a thread over at Retroarch mentioned a late 2019 commit made the subsystem option unneeded. Maybe someone that uses this system and emulator for it can confirm? Edit2: The new system for not using the Retroarch subsystem requires setting a core option and also maintaining rom directory in s specific set up.
  17. 100% does and thankfully if you need that functionality you can use RocketLauncher with LB for the times you need it. I think adding that functionality to LB just complicates things especially when we have RetroArch handling so many emulation cores and covering the majority of major systems. FanBoy, I use RL just for a few systems for the exact reason you posted. Mostly Teknoparrot games which have notoriously long start up times. (I switched a lot of these games to JConfig which is much faster for many games)
  18. According to the Wikipedia, there are a few exclusives for the NeoGeo CD as well:
  19. That would be a positive for sure than. Comparison of just music differences: Youtube Comparison
  20. From the googling I’ve done on the same subject, indications were the CD variants are more limited than the other versions overall. I tend to only add games that are remarkable different but some like complete libraries of all systems. Which do you like? ? edit: In all fairness, looking back at the articles I saved, comparison was real AES vs Real CD systems. So things like CD loading time not the same issue with emulation.
  21. Edit the said game and within the Emulation tab, set custom command line to use that different emulators commands. for example: To use the FBANeo core instead of the default that was set.
  22. Are these the only controllers you have? Are these wireless?
  23. Sorry, if you install Retroarch from the installer it adds that Start Menu shortcut. Basically just run this from a command prompt in the Retroarch folder:
  24. I don't know for sure, but there could be a possibility of previous device indexes from Retroarch causing issues. Could you temporarily rename your retroarch.cfg to something else to force a default start, and than run Retroarch (log to file) and than post the resulting file? There have been changes to Retroarch because I see from my log it now enumerates Xinput devices as Dinput as well for the purpose of indexing while still being able to use the Xinput drivers for XBOX controllers.
  25. You don't need the entire repo, just click Releases -> Assets and grab the 1.0.3 zip file. (You did get the same files though) Originally i had to install this in the system for Retroarch to work, but somewhere in the line of Retroarch and Windows updates, it works now just placing those files in the Retroarch directory. Edit: Are you sure you are using the correct 32bit or 64bit version that matches Retroarch as well?
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