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Everything posted by faeran
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I'd be curious to know what device you have and what version of RetroArch you are running. Both the actual version and the apk version (which apk you installed). However, to answer your question, in RetroArch, Load Core, then enter into Information > Core Information, then scroll down until you see the option to Lock Installed Core. Once that's on, the core can't be altered.
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The old option was replaced and standardized so that more emulators can now be updated in this fashion, with more to come.
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Beta 3 is out with the following: New Feature: Added option to prevent emulator update checks by right-clicking and selecting "Don't check for updates" while in the Manage Emulator window Improvement: Translations have been updated Fixed: LaunchBox now correctly handles clicking on the LaunchBox or Big Box exe files while its minimized to the system tray (introduced in beta 1) Fixed: A crash related to using the new game save quick filters (introduced in beta 2)
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The issue you are having is that you are trying to use the clear logo image type for an image that's not a clear logo, which is why you are seeing it show up in the spot that you are. To use your example, this is a clear logo. This is a fanart background: Here's what those 2 look like in the playlist details:
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How to show the "PLAY" button in the game details box.
faeran replied to Terramar13's topic in Troubleshooting
The only reason I've ever seen for the play button to not exist is if the ROM file the game is pointing to is inaccessible. If this is the case though, the button gets replaced with text that should read something like "unavailable". -
After setting the button, restart LaunchBox, and see if that makes it work.
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Go into Tools > Manage > Emulators Find your RetroArch emulator and edit it. Click the Update button.
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Just curious. This thread was about Android specific imports. Since this post a number of features were included to help situations like the OP out.
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Based on the limited info, I'm going to guess this is unrelated to beta and potentially user data related. If you'd like, zip up your Data folder and PM it over to me and I can take a look. Based on what you said so far, we've been unable to recreate this. Send me a PM and we could try and troubleshoot this with you.
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This is by design due to MAME's unique case of needing matching versions between the emulator and romset. The MAME plugin contains all the logic we already had within the program, and therefore in order to download MAME you need to use the MAME Arcade Full Set wizard. Nothing has changed in that respect. The primary benefit of decoupling existing code into a plugin is the idea that we can fix the program in-between major updates, and allow legacy versions of LaunchBox to have better support in the long run.
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Thanks for the report, we'll look into this. This is most likely specific to your data files. It's possible one of your platform's game folders is pointing to a location that no longer exists. If you go to Tools > Manage > Plugins, what Dolphin plugin version are you on? If there are any updates, definitely download them.
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Well, glad you figured it out. I'm not seeing any of that happening on my Samsung Phone, but I do believe my phone is a bunch of years newer than the Note 9, so there's possible software differences there.
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You made it to the right place, no need to move. In your options, find the one called: Hide Bottom Navigation Bar. That should get rid of it for you. At least it just did on my Samsung device.
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Hi all, Beta 2 is out with the following: New Feature: LaunchBox now offers save management capabilities (In Early Access). Automatically track and organize your saved games and save states, starting with RetroArch support and expanding to more emulators in the future. Import multiple save files for the same game and back them up locally to the Vault, all conveniently within the game's edit window New Feature: Quickly identify games with save files using new badges. Distinguish between saved games and save states at a glance New Feature: Create custom playlists effortlessly with enhanced auto-population options. Filter by saved games or save states to build tailored playlists New Feature: Efficiently find games with save files using new on-the-fly filters. Quickly browse through your collection based on saved game and save state availability Improved: Visual elements were added into Big Box trial mode (introduced in beta 1) Fixed: Custom fields visual issue has been fixed (introduced in beta 1)
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Thanks for letting us know. It should be fixed now. Let us know if that's not the case on your end.
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Device images have always been something you had to manually add into LaunchBox, so it sounds like sometime in the past you must have gone through that ritual
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Beta thread for version 13.16 can be found here:
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Hi All, Another round of betas has now started with version 13.16 beta 1 going out this morning. Here's the list of changes that went into this first beta: New Feature: LaunchBox now includes the BigPEmu plugin within the setup file for easy downloading and updating of the BigPEmu Emulator (instead of needing to download it separately from the plugin manager) New Feature: The Game Discovery Center can now access special online lists curated by the LaunchBox team, offering fresh and seasonal game recommendations New Feature: Free LaunchBox users can now experience a taste of Big Box with a 30-minute demo mode. Explore the interface and features, minus themes and game launching Improvement: LaunchBox now better protects your gaming experience by better managing messy data files, including those created by third-party applications Improvement: Custom fields now offer a dropdown menu for quick and easy value selection Fixed: Resolved crashes caused by specific characters in LaunchBox file paths Fixed: Fixed an issue where updating emulators from the Edit Emulator window could result in errors Fixed: Removed the option to download missing RetroArch cores in the ROM Import Wizard when RetroArch is not the selected emulator Fixed: Epic Games Store game installation status is now displayed more reliably Fixed: Resolved file lock issues that prevented smooth switching between LaunchBox and Big Box. Fixed: Issue where launching a game in LaunchBox by pressing enter on the keyboard could inadvertently open two instances of the game under specific conditions Beta 2: New Feature: LaunchBox now offers save management capabilities (In Early Access). Automatically track and organize your saved games and save states, starting with RetroArch support and expanding to more emulators in the future. Import multiple save files for the same game and back them up locally to the Vault, all conveniently within the game's edit window New Feature: Quickly identify games with save files using new badges. Distinguish between saved games and save states at a glance New Feature: Create custom playlists effortlessly with enhanced auto-population options. Filter by saved games or save states to build tailored playlists New Feature: Efficiently find games with save files using new on-the-fly filters. Quickly browse through your collection based on saved game and save state availability Improved: Visual elements were added into Big Box trial mode (introduced in beta 1) Fixed: Custom fields visual issue has been fixed (introduced in beta 1) Beta 3: New Feature: Added option to prevent emulator update checks by right-clicking and selecting "Don't check for updates" while in the Manage Emulator window Improvement: Translations have been updated Fixed: LaunchBox now correctly handles clicking on the LaunchBox or Big Box exe files while its minimized to the system tray (introduced in beta 1) Fixed: A crash related to using the new game save quick filters (introduced in beta 2) Beta 4: Fixed: LaunchBox now handles Amazon Storefront scans without encountering unexpected termination Fixed: Keyboard shortcuts now function within the Audit window, providing easy access to context menu options Thanks to everyone willing to help us with our betas.
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Disable 3D model rotation when I change each game
faeran replied to pacogf's topic in LaunchBox for Windows Custom Themes
If you are referring to the 360 rotation, you can remove this by making a copy of the default theme, naming the copied folder whatever you want the new theme to be called. Then you can use the below file to replace the one inside of your themes View folder. CoverFlowWithDetailsGamesView.xaml -
Capitalization change not applying to game's name (Games Database)
faeran replied to JomSpoons's topic in Troubleshooting
Thanks for bringing this to our attention. We'll take a look into this and see what exactly is going on here and adjust the database if needed. -
Yes, but it's not necessary to launch a different core that's not listed in our list. You can download the core, place it into the LaunchBox\Emulators\RetroArch\Cores folder, then inside of the Emulator Settings for that platform, you should see an option to set a custom core. You'll find the core in the list and LaunchBox takes care of the rest. Curious which core(s) are you referring to here?
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Beta 2 is now out with the following changes: A new method of adding custom emulators has been added. Use the "Custom Emulator (With Code)" option, within your Emulator Settings, which can leverage existing emulator launch code from other frontends Managing your Android app library has become easier! A new "Manage Apps" section lets you choose which apps appear within LaunchBox. Find it under the Android platform menu or the Options menu Sorting by Star Rating is now more accurate. When your games lack personal ratings, LaunchBox will use community star ratings to sort LaunchBox now gracefully handles your library in a less destructive way when exceeding the 100-game limit without a license Resolved an issue with the Dolphin integration, introduced in beta 1, caused by recent changes to Dolphin's website and app version handling