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faeran

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Posts posted by faeran

  1. 16 hours ago, damageinc86 said:

    This feels like an identical issue I saw a while back. Is also Enjoy it if we could map specific buttons for EACH individual controller plugged in to specific functions instead of just "button1, button 2, etc." because those buttons are different across several controller styles(SNES vs xbox360) it gets hard to remember which button does what for select game for instance. Could be start on the snes, but R3 on xbox360.

    This is true, which is what makes it impossible to switch between controllers within BigBox without constantly changing the controller button mappings. I guess BigBox would need to get some kind of controller profile system that could auto-detect which controller you are using and adjust accordingly.

    The only solutions I can think of for this issue so far is to either:

    1. Have a dedicated BigBox controller that only controls BigBox, then once you select a game, pick up the other controller to play.
    2. Create multiple installs of LaunchBox/BigBox. Each install will only have the systems that each controller is compatible with. So I would have a BigBox with only the NES platform for my NES controller, and an install for my SNES controller, etc...

    Neither of these solutions are ideal to me. I'm hoping that there's something better out there.

     

     

  2. As my collection of retro USB controllers grows, I'm noticing that each one maps their keys slightly differently, which makes it extremely tough to have them all working with BigBox all at the same time, and seems to make it impossible to just plug and play them in BigBox.

    I can't be the only one trying to use many different types of controllers in my setup. For the people that do, how are you handling this? 

  3. 3 hours ago, ea4492 said:

    Im loving these thmes, but for the gamecube theme, will you be making a variation cause i would like to have the game video box bigger since i think the size of the video look funny and maybe the game clear logo could be in the video like it is in the n64 them. Hope this make sense and keep making these themes :)

    Thanks @ea4492 This was actually one of my early drafts in photoshop. I'll look into releasing one like this.

    • Like 1
  4. On 2/4/2018 at 11:22 AM, zengeek said:

    More amazing work!  @faeran any chance of doing Amiga next please? 

    I've looked into Amiga, and as far as I can tell, there doesn't seem to be any discernible commonalities between the game box covers. Unless I'm missing something.

  5. On 2/7/2018 at 3:35 PM, dig311dug said:

    If my calculations are correct... 

    gamecube time !!

    some day :D

    You, sir, have one good calculator.

    CoverBox - GameCube has just been released. Theme inspired by the GameCube game box.

     

    • Like 5
    • Thanks 1
  6. CoverBox - N64 has now been released. The theme contains 1 view that resembles the N64 game box. Other details include:

    • Utilizes your 4:3 video snaps and clear logos.
    • Updated Community Star Rating graphics to match the era
    • Complete set of ESRB rating graphics that match the era and dynamically change depending on game rating
    • Dynamically changing controller graphics that change depending on Play Mode

    Enjoy!

     

    • Like 4
    • Thanks 1
  7. @Retro808 You are right, there is one more step to this.

    You will need to go into CoverBox - SNES MSU1\Views\ and open the TextGamesView.xaml file in a text editor.

    Use the find and replace feature of the text editor to replace any instance of CoverBox - SNES with CoverBox - SNES MSU1

    There should only be 2.

    • Like 2
  8. 4 minutes ago, Retro808 said:

    @faeran  Is there an easy way for me to make a copy of SNES theme and use it for another system? I have SNES MSU1 as a platform. It looks like I can easily edit the background .png to add an MSU1 logo. Just not sure if it is as simple as making a copy of the SNES Cover theme and rename it to like SNES MSU1 Cover and edit the .png to get it to work as I want. 

    @Retro808 It should be that easy. Make another copy of the CoverBox - SNES folder, call it whatever you what, like CoverBox - SNES MSU1. Then just edit the image with the MSU1 logo that is located inside of that folder. You should be good to go.

  9. CoverBox

    View File

    The CoverBox project is one where my goal is to recreate retro console's boxart as a BigBox Theme.

    Each theme is designed for 1080p.

    P.S. I created graphic assets for the star ratings. Please feel free to use them in your theme.

     

    With the release of CoverBox 4.0, the theme has been completely ported over to the COMMUNITY Theme Creator. I now included the COMMUNITY Theme Creator files that you can use to load into the CTC to make any edits that you'd like. Please follow these instructions to do so:

    • Make sure you already have a copy of the COMMUNITY Theme Creator, and you have it set up (link below)
    • Download both the Theme files and COMMUNITY Theme Creator files
    • Extract the COMMUNITY Theme Creator files into your COMMUNITY Theme Creator\My Theme Projects folder (don't forget to right click the archive, go into properties, and unblock the file)
    • Open the Theme files zip, go into the Fonts folder and install all the fonts in there.
    • Open the COMMUNITY Theme Creator, you should now find it in the dropdown list of themes

     

    Installation Instructions

    1. Download the CoverBox - Theme Files.zip file.
    2. Right click the file, go to properties and make sure to unblock the file
    3. Open the zip file and place the folder into the LaunchBox\Themes folder
    4. Select the CoverBox theme in BigBox

     

    CoverBox Images

     

    List of Supported Platforms

    Spoiler
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • ColecoVision
    • Mattel Intellivision
    • NEC TurboGrafx-16
    • Nintendo Entertainment System
    • Super Nintendo ENtertainment System
    • Nintendo 3DS
    • Nintendo 64
    • Nintendo DS
    • Nintendo GameCube
    • Nintendo Wii
    • Nintendo Wii U
    • Nintendo Game Boy
    • Nintendo Game Boy Color
    • Nintendo Virtual Boy
    • Nintendo Game Boy Advance
    • Sega Master System
    • Sega Mark III
    • Sega Genesis
    • Sega Mega Drive
    • Sega 32X
    • Sega Game Gear
    • Sega CD
    • Sega Saturn
    • Sega Dreamcast
    • SNK Neo Geo AES
    • Sony PlayStation
    • Sony PlayStation 2
    • Arcade
    • Atari Jaguar
    • Atari Lynx
    • NEC PC Engine
    • Nintendo Famicom
    • Nintendo Famicom Disk System
    • Nintendo Pokemon Mini
    • SNK Neo Geo CD
    • Sony PSP
    • Nintendo Switch
    • Microsoft Xbox
    • Windows
    • SNK Neo Geo Pocket
    • SNK Neo Geo Pocket Color
    • WonderSwan
    • WonderSwan Color
    • GCE Vectrex
    • 3DO Interactive Multiplayer

     

    Thanks

     

     

     


     

    • Like 13
    • Thanks 2
  10. 13 hours ago, Styphelus said:

    Love this theme but I have 2 questions

    1. Is it possible to move the logo and video to the center and have the box cover on the right side? I think that would balance it out more

    2. Is it possible to remove the blur and use platform backgrounds just like the default big box themes? In my current setup i have each platform set to use a specific background with the exception of windows where i use specific backgrounds for each game.

    Thanks @Styphelus

    @keltoigael is right. Blur would just be a simple number that needs to be reduced to 0. Inside of the Background with Blur section of the code, you'll see a BlurEffect Radius="80". That radius number would just need to be brought down to 0, and the blur would be gone.

    1.PNG.b017985e0e468898928aa1b093214592.PNG

    To swap the logo/video with the box cover, it would be a matter of swapping grid location, and changing the sizes of the grids. Here, I took my main theme and made the changes for you so you can see what it looks like. Just place the folder in your themes folder and check it out. Let me know if you have any issues:

    RetroFresh - Styphelus.zip

    • Like 2
  11. 4 hours ago, Porl Hendy said:

    Still lovin this theme. Is there a way i can make the wheel fade out a bit more, if not completely fade out? thanks

    Hey @Porl Hendy. There should be a way for you to get a completely faded out wheel.

    Just go into the Views folder in the theme, and open up the xaml file that you want to change. For example: PlatformWheel1FiltersView.xaml

    In the code you will see a WHEEL FADE STORYBOARD section, and you just need to replace the numbers "0.05" to "0.00". Save the file and you will be good to go. You just need to do this for any view that you want completely faded away. Let me know if you have any issues.

    1.PNG.b7a1ffe957b8d1bc27dc1a36737ff4f4.PNG

    • Like 1
  12. 3 hours ago, Panthon13 said:

    For some reason, I cannot get the platform clear logo to appear in the top right box in the Horizontal Wheel 1 game view. It's just blank. This is in the detailed version.

    It's probably my error, but what setting do I need on for that to work? Or am I just lacking a certain pack of images? 

    Thanks!~

    Hey @Panthon13. platform logos are being pulled from

    [launchbox folder]/Images/Platforms/[platformname]/Clear Logo/

    check each of your platforms to make sure you have a clear logo in there. The clear logo should have the complete name of the platform, and be a png image (ie. Nintendo Entertainment System.png)

     

     

    • Like 1
  13. On 2/28/2017 at 5:50 PM, Mrtots said:

    Hey Faeran great work! Am loving RetroFresh as its one of the cleanest and lightweight themes around.

    One (slight) hiccup is that am having some trouble with manually updated clear logos in the games view. (using manage platform)..

    Within the platforms view all looks great (Pic1),  -  Neo-geo, CPS2 and Cave have been manually updated in launchbox -

    58b5f858ac751_Screenshot2017-02-2822_21_55.thumb.png.c4ecacbb03b656b3e575390d6e8b0ce8.png----

    Auto populated clear logos work fine (pic 2),

    58b5f9316e3a7_Screenshot2017-02-2822_22_30.thumb.png.e7a932f2c551cf6c9aa3224992370825.png----

    But are missing when updated. is is CPS2  (displayed as arcade before)

    58b5f864d9f8d_Screenshot2017-02-2822_21_40.thumb.png.747ec9bffd9426c9bbf811c720960cb0.png

    ----

    Cave is an experiment with the new custom playlists. And displaying as arcade for some reason. Any ideas on a fix?

    Screenshot 2017-02-28 22.22.04.png

    Hey @Mrtots. Sorry, been MIA. I haven't played around with playlists yet, but what the code does is pick the platform for the active game, and looks in images/platforms/clear logo/ folder for a png file with the platform name. I'll have to see how exactly playlists will work to figure out exactly what I can do about them displaying the correct logo. 

  14. 4 hours ago, Phoenix415 said:

    this has been my main theme for a few weeks now, really liking it.  i prefer the clean designs like this!

    I'm not sure how hard it would be (or even if it is something you or anyone else would want) but one change that would make it easier to use for me would be:

    1. during the searches, when bringing up the alphabet menu, rather than pressing up and down to cycle through letters it feels more natural to press left and right, then press up and down to get in and our of the menu.  just a thought.

    keep up the good work mate!

    Thanks @Phoenix415

    I see what you mean. In order to accomplish this, I'll have to figure out some code. But I have some time, so I'll add it to the list for the next update.

    • Like 1
  15. 6 hours ago, GreenGriffon said:

    Hi Faeran,

    First of all, awesome theme. I try just about every theme that pops up here, and although the competition is fierce with some absolutely stunning themes, I think yours is exactly what I'm looking for....thank you!

    Something that I just noticed that I'm hoping you can fix. It seems that when a clear logo has its text completely in black, it disappears from your scroll wheel. You can see it when that particular logo is the active highlighted one, otherwise it disappears. This is most noticeable in Sega Master System games, where many of the logos are done completely in black text.

    Any way to fix this? It's a pretty noticeable issue.

    Hopefully this screenshot illustrates what I mean. Look at the scroll bar below.

    Thanks,

    GG

     

    Desktop 02.25.2017 - 15.47.33.01.png

    Thanks @GreenGriffon.

    I understand what you are talking about, it happens when you have the black logo in front of a dark background. I'll see what I can do about making the logo visible for the next update.

  16. 1 minute ago, denmiclaw said:

    I'd appreciate it!  Mainly I wanted it for the Arcade games, since there's more than a few that have multiple versions - 2p vs 4p Gauntlet, etc

    I used the download link from the 1st page.  Everything shows up, but the backgrounds are simply black. This is on the Main menu, and individual platform views - I get the text, video, wheel, and box art.

    I do have screenshots for each game, they show up in regular Launchbox, I thought that was what Retrofresh used.  Like I said, I'm sure it's a setting I probably turned off, but I don't know what it is :)

    Thanks for your help!

    Just spit balling before my class begins... I believe Launchbox tries to use fanart - background images as default for the backgrounds. There should be a setting somewhere to also include screenshots if you don't have any fanart images for a game. There should also be a setting to use clear logos in the background if you don't have either of those.

    Off the top of my head, I can't remember where those options are located. It could be either a bigbox option, or a launchbox option that needs to be selected. I may have more time to look later, but at least that should give you some idea.

  17. 17 hours ago, denmiclaw said:

    First off, I love this theme, clean, just what I'm looking for.  I only have two problems that I'm quite sure are my own doing, perhaps someone could help with?

    I'm using  Game Vertical Wheel View 2  - and I don't have the blurred backgrounds in any games - I'm sure it's a simple setting somewhere, but I can't find it.

    Second - is there ANY way, in the game details, change it to show the number of players?

    Thanks very much for this theme, and for any help!

     

    Thanks @denmiclaw. I'm not entirely sure why your backgrounds are not blurred, they definitely should be. Which version of RetroFresh are you using? and are they blurred for other views?

    I like the idea of including the number of players. I'm in the process of updating the theme a bit, so I might just throw that in there with the next release.

     

  18. On 2/10/2017 at 9:41 AM, Porl Hendy said:

    Great theme, would it be possible on system theme to have the system name (gameboy color, arcade, ect ect ) fade out so we can enjoy fullscreen video. A bi like hyperspin when wheel fades away after a second. Thanks

    Thanks @Porl Hendy. It seems like this should be possible. If I ever get time to look into this, I'll add it to the theme.

    • Like 2
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