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Everything posted by Retro808
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What you want is possible but would require a custom “Startup” theme. Startup themes can be coded to show various media and metadata. In our downloads section you can see some examples of existing Startup themes.
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That user deleted it.
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No. I thought you simply meant using RL inside LB to run the games. Not sure how to migrate RL data. When I chose to make LB my main frontend I just set it all up from scratch so everything was within LB/BB parameters to not have any odd hiccups.
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You just need to manually add it. Just set up an emulator call it whatever you want and then add the following to the "Default Command Line Parameters": -f "%launchboxorbigboxexepath%" -p "LaunchBox" -s "%platform%" -r You may need to add the corresponding systems (exact name of platforms in Launchbox that will use RL) in the "Associated Platforms Tab". I am not 100% sure on this as I think it is not needed for RocketLauncher. At least, this is how I last knew it to be done. I have not touched RL in years. Not worth it to me.
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MAME Game Name & High Score Call Out at Start of Game
Retro808 replied to HotMommasCowboy's topic in Emulation
If you bought your license legitimately from our site then you are all good with that piece. No need for anything extra. That license is yours as you can add to any build you own. We just see some of the same licenses shared by rom sellers and users get mad on our site when they find out they cannot update LB because the license was blacklisted. Especially the site you mentioned. He uses the same license for drive he sells. It is not beef but more so the unprofessional nature of many of these sellers. They just want a quick buck and many times do not offer support and wash their hands. Seen plenty of users complain they get no help from the site they bought from. -
MAME Game Name & High Score Call Out at Start of Game
Retro808 replied to HotMommasCowboy's topic in Emulation
LB does not have any setting that calls out the Mame game and High Score. So you need to reach out to the seller to see what that is. This is one of the many reasons we do not troubleshoot pre-builds let alone the $hittiness of people who sell roms. Hopefully you have a legit license purchased from us. A lot of those rom seller sites sell builds will licenses that are not legit and end up getting blacklisted. -
You just need to add the emulator to LB and set it up. Make sure in the Associated Platforms tab you add the platform name the games are in. Then go to each game that will use it and edit the game and change the emulator to the one you just added.
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This sounds like you are trying to launch the game through LB. I was asking if it runs if you go to the Mame.exe and open that then select the game inside Mame's menu. Without using LB. Knowing if they run inside the emulator directly is the most important piece, because if it does not then nothing you do in LB will get it to work. Still working with minimal info here. Its always easier for us to help if you can be more detailed in your posts. How did you install Mame? Manually or did you have LB do it? How did you import the roms? Did you use the Full Set Importer or the standard Rom file importer? Do you have full Mame set or just a selection of games. A lot of variables that could cause your issue. Pics would help. Please provide exactly what is asked below: In LB go to >Tools >Manage >Emulators and edit Mame 1. Pic of the Details tab 2. Pic of the Associated Platforms tab Now select and Arcade game and right click on it and >Edit >Edit Metadata/Media 1. Pic of the Metadata tab 2. Pic of the Launching tab 3. Pic of the Emulation tab.
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Did you see if LB may have added the other one as an additional app to the one that was imported? Right click the game and see if anything shows up under "Play Version" or right click and edit the game and look in the Additional Apps tab.
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C-Beats will probably correct me, unless but luck I am correct since my theme coding knowledge is entry level at best. However, I believe if you go into the folder (\Launchbox\Themes\[Theme Name]\Views) of the theme and edit the xaml file of the view you use, so long as the theme is using a FlowControl you can change the existing "Endless" property to "False" (Endless="False") or add it in if that property is not in the FlowControl. Note: You cannot edit the Default theme directly. You can copy the theme's folder and then rename that copy whatever you want and edit that version. Then apply that as your theme. Example: (look at the last item in this piece of code) <!-- WHEEL --> <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="3" Grid.ColumnSpan="4" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos" CurveAmount="-2.5" CameraZPosition="3.2" VisibleCount="16" PageSize="6" Spacing="0.9" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="20" RotationAmount="12" Margin="100,0,0,0" Endless="False">
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OK. Not sure on the fullscreen thing then I have not really messed with Vita. See if the emulator has a setting. As far as closing goes, even though you have an AHK script you still need to map the buttons/keys you want to use in LB and in BB to close the game. In LB you map to the option for "Exit" and in BB you map to the option for "Close Active Window".
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In the "Default Command Line Parameters" field where you have -r try: --fullscreen -r Not sure as I only had this set up from a test a year ago and that is what I have in the setting and it works. I do not really mess with Vita emulation. For the closing of the game the script location and code looks ok. Did you map your exit keys/buttons in LB and/or BB (each has their own mapping)? Are you having an issue closing from LB or BB?
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What exact script did you try and where did you put the script? Can you show a pic of your LB setup for Vita3K so we can see what you currently have. Show the details tab and the tab where you have the script.
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Huge Mame Marquee Collection including many in 4K resolution
Retro808 commented on Mr. RetroLust's file in Arcade
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No worries. Yeah unfortunately Categories is not as customizable yet. I would like to see it be updated as well to allow specific themes and/or views for the Category level.
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Need a bit more info. I assume you are talking about arcade roms and Mame by the 0.252 version. Do the games run directly in Mame without using LB? If not that is the issue. Lots of possibilities on what could be wrong but we could use more details.
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Stop Launchbox creating Game folders on every startup
Retro808 replied to master333's topic in Troubleshooting
Yes, turn off the auto import feature. For now that is the only option to stop the folders until that auto import feature is more fully developed. Turn it off, then close LB and delete the folders it created. -
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Unless I am really misunderstanding your post and the ticket, platforms and playlists can already have different themes as well as views. A theme creator can even code specific looks for a platform or playlist within the multiple view options (wall, wheel, and text) in their theme from the get go. Example themes and view use: You can set BannerBox as your main theme. Then: 1.SNES platform could use Default theme and be on Wall view 2. Arcade platform could use Unified theme and be on WheelGames view 3. Mario playlist could use Colorful theme and be on TextList view. As you see you can create a varying different set of themes and views for each and every platform and playlist. Example of dedicate theme views: Colorful theme can have a global WheelGames view and then for the Mario playlist create an even more defined WheelGames view and do the same for GameBoy platform and so on. Creating specific unique views for each and every platform or playlist if so desired.
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In the file CBeats referenced you need search for or scroll down until you see <PlatformFolder> Probably around line 2800 or so depending on your build. That area lists all the folders for every platform. It is not the folder lines listed in the section with the actual platform's details.
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Yes, just map those buttons in LB and BB. LB and BB have separate mappings so you need to do both. Also in BB you want to map to the option for "Close Active Window".
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You can either open the mame ini file and manually type the CHD folder path in it (goes as an additional path in the rom path section) or you can open Mame.exe without a game and use the setting menu to point to the rom path. Example: rompath "roms;E:\Mame\CHD"
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LB doesn't download videos, even using EmuMovies Premium
Retro808 replied to Satori Ankh's topic in Troubleshooting
Windows games are you talking about media downloads from LB GamesDB or from EmuMovies? I do not believe EmuMovies has a ton of media for Windows games. Looking through the EmuMovies FTP right now and I do see some, but not a bunch of Windows games videos/theme videos. I could be looking in the wrong spot. -
LB doesn't download videos, even using EmuMovies Premium
Retro808 replied to Satori Ankh's topic in Troubleshooting
An example of some games would be good to know. Which is what I asked in the other post. In the images you shared when there is no video option it usually means LB is not finding a video for the game on EmuMovies. I tested a game a few games I see in your images and still no issue on my end. Here are pics from importing and scraping Freaky Flyers. Here with Deadly Skies III there is nothing on EmuMovies for it. However, use the US name (Airforce Delta Strike) and it finds media on EmuMovies. So it looks maybe like a naming issue with PAL games and EmuMovies. -
LB doesn't download videos, even using EmuMovies Premium
Retro808 replied to Satori Ankh's topic in Troubleshooting
What were some games you imported for PS2? Just tested in 2 batches about 14 games and both imports downloaded media from EmuMovies. So it is not a LB issue.