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Everything posted by Retro808
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Retroarch won't open from Launchbox (yet another thread)
Retro808 replied to Lord Bobbymort's topic in Troubleshooting
It's all in jest. However, Monkus truly does have way more knowledge than me. I am just a dude who likes to tinker and tries to help. -
Retroarch won't open from Launchbox (yet another thread)
Retro808 replied to Lord Bobbymort's topic in Troubleshooting
Accept that you are a Pro @Lordmonkus we bow down at your emulation prowess. One post and you worked your magic. -
Retroarch won't open from Launchbox (yet another thread)
Retro808 replied to Lord Bobbymort's topic in Troubleshooting
Well, the big issue here is if trying to run the game directly through Retroach without using LB is not working then it is not a LB issue. Something has gone wrong in your RA build. So no amount of troubleshooting LB is going to fix it. It may be worth reinstalling Retroach. Could be a WIn11 update possible messing with something in RA like a video driver. Not sure what antivirus you are using but can you check it to see if it has quarantined anything related to Retroach and while you are at it anything related to LB. -
Retroarch won't open from Launchbox (yet another thread)
Retro808 replied to Lord Bobbymort's topic in Troubleshooting
OK, yeah this does seem a bit odd. I wonder maybe if something with a Win11 update. All my builds are on Win10. The loading (spinning wheel) shows LB is sending the command line but clearly something is disconnected since it stops. I know you have done this already but can you do it again and just provide the result: Following the path you set in LB for Retroach can you open that path in Windows and launch Retroarch directly. Then inside Retroarch open an NES game, but do so by following the path to the file you have set in LB for the game (do not use the option for recently opened games) and launch the game with the core you have set in the Associated Platforms tab. Doing this can you confirm it launches the game without issue? -
Retroarch won't open from Launchbox (yet another thread)
Retro808 replied to Lord Bobbymort's topic in Troubleshooting
The updates to LB and the emulator dependancies would not have affected existing game paths and/or emulator paths and cores. It is just an added function that performs a check on your emulator and the core dependancies such as bios files. As mentioned LB updates, even to any of the emulator features, does not touch existing paths. If it did we would have a ton more people with this issue. @Lord Bobbymort I do not see any settings issues in your images. Did you set Retroarch up when you first added it or did you use the option in the import wizard to have LB download and setup? I would recommend going into LB emulator setup for Retroach and reassign the emulator path and reassign the core in the Associated Platforms tab. Then I would go into one of your platforms (such as NES) and do a bulk edit of the rom path for all games (Select all games in the platform then go Tools >File Management >Change ROMs Folder Path for Selected Games). Just to make sure both the emulator path and the rom paths are proper. Then test launching a game. If after doing this you still have an issue let us know. -
High Scores not uploading for Batsugun
Retro808 replied to Harry_Schnapper's topic in Troubleshooting
There is a dedicate thread for this. -
Retroarch won't open from Launchbox (yet another thread)
Retro808 replied to Lord Bobbymort's topic in Troubleshooting
LB updates never touch emulator settings nor game metadata so it would not edit any of the xml files associated with that. Best thing to do is share some photos to see if we an spot the disconnect. >Tools >Manage >Emulators and edit Retroarch 1. Pic of the main details page 2. Pic of the Associated Platforms page (be sure to expand it so we can see all that is in the list. Next pic a game and platform not working. Right click the game and edit it. 1. Pic of the main details page. 2. Pic of the emulation page. 3. Pic of the launching page. One of the more common issues is users having 2 Retroarch installs on their pc and testing directly in the Retroach in one location but having LB pointed to a Retroarch in another location. This happens quite a bit so make sure this is not the scenario. -
Are you running Teknoparrot as Admin by any chance?
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Remove "View Achievements" from the pause menu controlbox
Retro808 replied to Sbaby's topic in Pause Themes
BB settings do not affect Pause Themes. You need to edit the code of the Pause Theme you are using and remove the line of code. -
Nice to know. Might have a play around with that.
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Makes no difference. LB does not read anything when launching games to play. It sends a command line to Mame and tells it to launch the specified game.
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BB by default cannot do that. It may be something that can be custom coded into a theme. Not 100% on if a custom theme can detect the game starting and then transition the marquee image so this may be more of a plugin thing. If you are using the Third Screen plugin your best bet would be to pose this question on that developers thread to see if the plugin can do that.
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Easiest way I would think is to use the option within the LB game import menu to let it download and set-up Bezel Project. I do not use bezels and never messed with it. But a quick Youtube search found this person's tutorial from about 4 months ago and it was easy to follow. This is doing bezel project direct from their download and not from within the LB set-up options.
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Do not edit the License.xaml. LB can detect it has been altered. Once you buy your legitimate license from LB open your \Launchbox folder and remove the License.xaml that came from the rom seller's build. Then drop the License.xaml that gets sent to you in the email from our team in the same \Launchbox folder. Make sure LB is closed when you do this. That is all you need to do. Just a heads up we do not troubleshoot builds from rom sellers in our forum so if you have issues with it you may find little to no help here. For one, those sellers are not looked at highly here and second, trying to troubleshoot something you did not set up can be a bit of a chore as we have no idea what that seller may have done in the build.
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No need to turn this thread south. Rules state you cannot post link to sites hosting roms. The fact your thread escaped moderator or staff eyes for years does not discount it should be addressed. Linking to legitimate site like Steam and others is allowed. No one is power hungry one of the staff members did what we missed. As an FYI since your comment was deleted about you stating you "never had a single rom linked" all your links to Archive and several other known rom sites were removed. Only the Steam and Itch links are remaining.
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No worries. First, if there is any chance you have multiple versions of Retroarch installed make sure inside LB you are pointing to the correct one. We have seen numerous time people have 2 set-ups and the game plays inside RA in one, but they are pointing LB to a different on. So make sure whatever version RA you can play the game directly in you are pointing LB to that same RA version. If the first part is not the issue let's check how things are set up. Would you mind providing the following pics below. >Tools >Manage >Emulators and edit Retroarch. 1. Pic of emulator detail page 2. Pic of the Associated Platforms page >Right click on Shinobi game in LB and edit. 1. Pic of main details page 2. Pic of Emulation page 3. Pic of Launching page
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You asked this same question in a previous posted I responded in. The answer I gave still stands as a likely issue. I will be locking this thread. You can respond in the original thread. Please do not open multiple posts with the same question.
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Yeah things you are saying you are doing do not make sense. There is no "key" when you pay for a premium license that has to be entered and there is nothing to register. So maybe you are describing it incorrectly. You download the app and pay for a license. You then get an email from our team with your License.xaml file. You take the License.xaml and place it in your \Launchbox folder and that is it. Next time you open you have the premium features.
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Its possible if it is a new build the image cache is still building. Upon adding metadata LB caches the images to be able to pull them faster. There could be some other things but that is most common one. Not sure how you set the emulator up in LB but a common issue with people using RA's Mame core is having the option to unzip/decompress the rom checked in the emulator setting within LB. Go >Tools >Manage >Emulators and on the first tab make sure that option is not checked (bottom right hand part of the screen). Some pics of how you set the emulator up in LB might help further troubleshoot.
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Do you mean how do you change which box image is being displayed or how do you change the display image to a different image type (3D box, Banner, etc.)?
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Could be a core selected/rom issue. Do you have all these games in the same platform or in different platforms (some users will separate arcade boards into unique platforms)? What would be helpful is sharing some pics. Edit Retroarch in LB and post pics of the Main tab and Associated Platforms tab. Edit a game that is not working and post a pic of the main details tab, the Launching tab, and the Emulation tab.
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LOL. We are not confused with what you are saying. We are not even saying it is not supposed to work the way you are saying. We are just contemplating the other side that maybe it was not supposed to allow an import to “unknown platform” all along. That’s all. Which is why Joe said “from a different perspective”. It’s the weekend and our devs typically are not online so we cannot confirm either way for now.
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What I think Joe is saying is LB allowing a game to be added and editable without an assigned platform (the way you saw it functioning) could have been the bug and the team identified and fixed it. When importing a game LB asks you to specify the platform it gets imported to. I have never known LB to play well with games not having a platform listing filled in. So allowing a game to get imported without a platform field being populated is more likely the bug.
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Is it only one platform this is affecting or multiple? What is the platform name it is affecting? PB may be struggling to know what to do with that Unknown Platform.xaml. Not sure why you even have that. If its a Windows game put it in the Windows folder on platform.
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If it is Windows games you are having issues with I am going to suspect that the Windows.xaml and Windows 3.X.xaml is the issues. LB might be confused by the Windows 3.X one. I would say move it out that folder (with LB closed) and test.