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flatuswalrus

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Everything posted by flatuswalrus

  1. Does yours go from the aqua screen to the home screen THEN the game? Or from the aqua screen to the game? Mine loads into the aqua screen then after a bit to the home screen, the no further. I tried Hotel Mario as you said yours worked but unfortunately no go here.
  2. Sorry for the late reply. I moved on from this and have just come back. I couldn't figure out how to do that (check from MAME itself). Instead of launching to the official home screen now like it did before it launches to this screen regardless if it is from a .bin, .cue or .chd: Just a blank aqua screen.
  3. Holy snappin' duck feces! I thought my list was big and I was nearing the end. Hoarders unite!
  4. Hi, I have tried playing this in MAME directly. I have the gp32 driver but the games are extremely lagging/jumpy. Regardless whether you have had this issue or not have you found more success using the MAME core through Retroarch than MAME directly? I tried playing it through Retroarch but Retroarch opens for a split second before closing. My files are zipped .smc and I have Retroarch selected to unzip zipped ROMs. My command line in Retroarch is -L "cores\mame_libretro.dll". The gp32 driver was in my MAME ROM folder, I also tried it in Retroarch's system folder zipped and unzipped just in case that was it but unfortunately no difference.
  5. I like good ol' Wikipedia because you can sort by region and get an idea of exclusives, sometimes. Other than that I just look on forums like NintendoAge, SegaAge and Guardiana etc.
  6. You are very welcome, anytime.
  7. I would love to find the original Magnavox Odyssey, but I know we are not allowed to ask...
  8. Yeah like everything, one step at a time is good. It really does neaten everything up in the end and is the only time I can stand to have duplicates on my setup when importing different file types for the old computer systems. Though I do not do it for all of them. Thus far, I have only done it for the C64 and Jupiter Ace.
  9. Only out of curiosity. Are you going to give each file type its' own command via the .xml so you can amalgamate them all under the same platform (for each platform) like I recently did with the help of @DOS76?
  10. I just made one for you. Sorry about the size and if it is not to your liking it can just tie you over until someone else makes one better. NEC PC-Engine CD.7z
  11. That definitely was / is the case. Thank you very much for your help with this, it is greatly appreciated and will be applied to quite a few old computer systems in my setup thus assisting me well. It is frustrating when you figure something out or someone else does for you then it seems so obvious. Though I guess you could say that about anything.
  12. Thank you, weird how mine still displays that error message after changing it: I have attached the .xml files in question: Commodore Plus 4 (PRG).xml
  13. Yes I did have LaunchBox open so I closed it and made the changes. When I opened LaunchBox after it displayed a message saying the .xml was corrupt and could not open LaunchBox.I changed it from <CommandLine>Commodore Plus 4 plus4 -quik</CommandLine> to just <CommandLine>plus4 -quik</CommandLine> but the result was unfortunately the same. After removing it and just changing it back to </CommandLine> LaunchBox was happy, but of course not doing what I wanted.
  14. I inserted <CommandLine>Commodore Plus 4 plus4 -quik</CommandLine> for each game into the Commodore Plus 4 (PRG).xml and saved it. Before I amalgamated it with the regular Commodore Plus 4 in LaunchBox I tried opening a game from Commodore Plus 4 (PRG). Then when I went back into the .xml it removed <CommandLine>Commodore Plus 4 plus4 -quik</CommandLine> and replaced it with just <CommandLine />. I reentered the line but each time after launching a games it replaces the line in the .xml.
  15. Before I do this I just wanted to ask a silly question. When I put <CommandLine>platform plus4 -quik</CommandLine> in the .xml for each game do I actually put it exactly as it is there or substitute the word "platform" for the name of the platform such as "Commodore Plus 4"?
  16. Thanks very much, my settings were already near yours but with a few different. I changed to yours and three out of six tables crashed upon testing. I will continue to fiddle with it and am happy it does generally work, thanks again.
  17. I just wanted to see if anyone else had a problem with the emulator/games crashing whilst launching with this method. I would say 50% of the games crash when I open them but I am amusing it is the emulator. I will to download it separately as I obtained it in a pack so there might be something wrong with it. Thank you very much for posting this, it certainly works and will save me the headache of RL.
  18. Oh man, I know about the bulk edit wizard as I have used it many times for different things but I did not think you could leave the second drop-down blank to achieve that. Doh! That is great to know. I will definitely try this over the upcoming few days. I will report back to let you know how I went. Thank you very much for your time.
  19. I have two questions if I may: 1) So would I put it like this: <CommandLine>platform plus4 -quik</CommandLine>, I just put "platform" followed by the Command-Line Parameter? 2) To digress a bit but still in this area. I just added PopCap games to my LaunchBox. Instead of adding the games individually (because there were 71 of them) I added them through the Import ROM Riles 'wizard'. Of course doing that I had to pick an emulator then afterwards go through and uncheck Emulator so they just open like a normal Windows game. Instead though I thought I would try editing the .xml file. I opened it in Notepad++ and found the line <Emulator>11843480-3aee-4077-9e02-8453d00c270c</Emulator>. I replaced them all with just </Emulator> but when I went back there was still an emulator trying to open them. I guess I bring this up just to increase my .xml 'skills' before tackling the issue raised here. Was my train of thought correct in doing this and is there something else that would have been successful do you think?
  20. I agree, I added two TurboTwist 2 Arcade Spinner Controls to my X-Arcade Tankstick with the 7' wheels and they were SO much fun. They were a little expensive all up but the quality is fantastic and really enhance the arcade experience.
  21. I think because you said such kind words he should give it to you for free.
  22. I went to Launchbox > Data > Platforms > Commodore Plus 4 (PRG).xml and there is no <CommandLine /> in the document/file. I searched for "<CommandLine />", "<CommandLine>", "CommandLine" and "Command Line" but nothing. I also searched the "Platforms.xml" file in the Data folder and nothing. Am I looking in the wrong place?
  23. Darn it, so you ultimately have to have them seperate in LB/BB? Is there no way to do what I want to do at all? Thanks for replying.
  24. Hi, as you can see via the photo below I have the Commodore Plus 4 which also includes the C16 and C116 broken up into three separate platforms due to having three different ROM files which each require their own Command-Line Parameter. My question is, if I go to the two platforms that have (PRG) and (TAP) at the end, highlight all the games, go to the bulk edit wizard and change their version value to just Commodore Plus 4 so they are all lumped together will all the games that were originally under (PRG) and (TAP) retain the Command-Line Parameter assigned to them in the Manage Emulators 'tool'? It is my understanding that it does, though I just wanted to make sure before doing so. Thank you all in advance.
  25. Thanks very much, that did the trick and I'll know for future ones now.
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