niglurion Posted August 23, 2016 Author Share Posted August 23, 2016 The final version is online, to accompany the new official version of Launchbox: 6.8. It will be the last version of this theme (unless someone wants new backgrounds) Now, we just have to extract the theme in the theme folder and... that's all. Everything is working right out of the box, thanks to @Jason Carr. I must admit that create gifs like those I posted earlier is a real nightmare for systems 32bits+. And it's a really time consuming. I prefer use those gifs in a new theme. I have a new idea, and I prefer to put CleanBG aside for now. I think it's ok like that. And as a teaser for the next one, let's say it will be much more "metallic" 5 Quote Link to comment Share on other sites More sharing options...
johnugamer Posted August 23, 2016 Share Posted August 23, 2016 So I tested your theme and it looks awesome, but I noticed some differences from your demo video. When I apply your theme is doesn't turn off the 70% background darkening and also doesn't change the transition effect of the background like shown in the demo. Is this normal? 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 24, 2016 Share Posted August 24, 2016 Hi @johnugamer, those are all settings that you can change in the Big Box settings. The theme won't automatically change those. 1 Quote Link to comment Share on other sites More sharing options...
elborra Posted August 24, 2016 Share Posted August 24, 2016 @johnugamer, background darkening and transition animation are apply to all themes. You can change those at: Background darkening: Options->Views->Background Fade: 70% Transitions: Options->Transitions It's actually possible to customize the theme to override the general transition options fixing the TransitionSelector property on the theme code for the desired transition. I made a quik guide at 2 Quote Link to comment Share on other sites More sharing options...
niglurion Posted August 24, 2016 Author Share Posted August 24, 2016 (edited) Thank you @johnugamer, I've corrected the background darkening. It's automatically at 0 now. I've changed it only for the archive CleanBG.zip (it's not necessary for CleanBGnosystems). However, I couldn't force the slide vertical transition... @elborra has found a great way to force some transitions, but we can't force a Slide Vertical Transition at the moment. So I can only advise to manually change that in Options > Transitions > Filters Game Boxes Transition > Slide Vertical Edited August 24, 2016 by niglurion 1 Quote Link to comment Share on other sites More sharing options...
kyoken Posted August 24, 2016 Share Posted August 24, 2016 (edited) Very Nice Work niglurion! I miss some systems supported by Emumovies/Hyperspin: Arcade Classics: Please Jason, Add Sub-Wheels/Menu....... Atari Classics Capcom Classics Irem Classics Konami Classics Midway Classics Namco Classics Nintendo Classics Sega Classics SNK Classics Taito Classics Williams Classics Data East Classics Arcade Systems American Laser Games Arcade PC Capcom Play System Capcom Play System II Capcom Play System III Cave Daphne Examu eX-BOARD Konami e-AMUSEMENT MAME Namco System 22 Sammy Atomiswave Sega Hikaru Sega Model 2 Sega Model 3 Sega Naomi Sega ST-V Sega Triforce Zinc Taito Type X Computers Amstrad GX4000 Atari ST Fujitsu FM Towns Sharp X68000 Sinclair ZX Spectrum ScummVM Console Commodore Amiga CD32 NEC PC Engine NEC PC Engine-CD NEC PC-FX NEC SuperGrafx Nintendo 64DD Nintendo Famicom Nintendo Famicom Disk System Nintendo Super Famicom (It´s done but wrong named "Super Nintendo Entertainment System") Nintendo Super Game Boy Nintendo WiiWare Sony PSP Minis Super Nintendo Entertainment System (Pal) and (USA) Pinball Future Pinball Pinball FX2 Visual Pinball I know it´s much work, maybe we can help to make this awesome theme grow up...... Edited August 24, 2016 by kyoken Quote Link to comment Share on other sites More sharing options...
niglurion Posted August 24, 2016 Author Share Posted August 24, 2016 (edited) Ok, It's a lot of work yeah. I prefer make everything myself (better for uniformity), but if you want to help or make your own background, no problem. I like to share and see what people can do with it You can find the .PSD here: http://www.mediafire.com/download/nd65x34gphc1p8p/grid-backgrounds.psd For the grid covers, I just import all covers I grabbed in a new document in InDesign (2850x1107...yeah weird dimensions...) and adjust them in a grid (ctrl+shift+d). Then I export it in PDF at a high resolution output and import it directly in the PSD in the dynamic layer named "main-image". Some systems are trickier because there are not enough games or it's too specific (Daphne). You have to make a full art patchwork (like I did for CPS 1 or 3, or virtual console). Capcom Play System Capcom Play System II Capcom Play System III Nintendo Famicom Super Nintendo Entertainment System (USA) Nintendo WiiWare (it's virtual console) They are already done (don't forget you have a folder named "alternative versions" in the theme image folder fanart, there is the USA version of SNES for instance). Just rename it like your system name and it will be ok. And I admit I have trouble seeing interest in some plateforms of your list. Like Super Game Boy or PSP Minis... There are Game Boy and PSP games... Why do we have to separate them? But I understand that some of us are perfectionists I'll make the main missing backgrounds this week, but if anyone want to help, don't hesitate to post yours here Edited August 24, 2016 by niglurion 1 Quote Link to comment Share on other sites More sharing options...
kyoken Posted August 24, 2016 Share Posted August 24, 2016 You´re right, Maybe many can wait until BigBox can manage Sub-Wheels or Sub-Menus, and it´s easy to change Clear Logo and "scrape as" to set up games like PSP minis, Quote Link to comment Share on other sites More sharing options...
angelobodetti Posted August 24, 2016 Share Posted August 24, 2016 @kyoken can you tell me how you emulate n64 DD? Quote Link to comment Share on other sites More sharing options...
kyoken Posted August 24, 2016 Share Posted August 24, 2016 12 minutes ago, angelobodetti said: @kyoken can you tell me how you emulate n64 DD? I think MESS can do (slow), I hope retroarch and project 64 too, I have not tried it yet :( Quote Link to comment Share on other sites More sharing options...
niglurion Posted August 24, 2016 Author Share Posted August 24, 2016 (edited) 1 hour ago, angelobodetti said: @kyoken can you tell me how you emulate n64 DD? You can emulate it with Project64. It's the best atm. But... 10 games... And not very interesting Edited August 24, 2016 by niglurion Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted August 24, 2016 Share Posted August 24, 2016 4 hours ago, kyoken said: .. Please Jason, Add Sub-Wheels/Menu....... ... You may want to vote for this ticket on BitBucket to raise the priority for Jason to integrate that: https://bitbucket.org/jasondavidcarr/launchbox/issues/534/option-to-create-custom-submenus-and And when you want to have the Arcade Manufacture systems as addition to your normal MAME system you’ll probably want to vote for this ticket as well: https://bitbucket.org/jasondavidcarr/launchbox/issues/150/playlists-premium-feature 1 Quote Link to comment Share on other sites More sharing options...
kyoken Posted August 24, 2016 Share Posted August 24, 2016 18 minutes ago, CriticalCid said: You may want to vote for this ticket on BitBucket to raise the priority for Jason to integrate that: https://bitbucket.org/jasondavidcarr/launchbox/issues/534/option-to-create-custom-submenus-and And when you want to have the Arcade Manufacture systems as addition to your normal MAME system you’ll probably want to vote for this ticket as well: https://bitbucket.org/jasondavidcarr/launchbox/issues/150/playlists-premium-feature Voted , I can not believe this is a low priority , Sub-Wheels is a must for any Hyperspin user, but I can not complain , Launchbox grows and develops very quickly Quote Link to comment Share on other sites More sharing options...
kyoken Posted August 24, 2016 Share Posted August 24, 2016 4 hours ago, niglurion said: Ok, It's a lot of work yeah. I prefer make everything myself (better for uniformity), but if you want to help or make your own background, no problem. I like to share and see what people can do with it You can find the .PSD here: http://www.mediafire.com/download/nd65x34gphc1p8p/grid-backgrounds.psd For the grid covers, I just import all covers I grabbed in a new document in InDesign (2850x1107...yeah weird dimensions...) and adjust them in a grid (ctrl+shift+d). Then I export it in PDF at a high resolution output and import it directly in the PSD in the dynamic layer named "main-image". Some systems are trickier because there are not enough games or it's too specific (Daphne). You have to make a full art patchwork (like I did for CPS 1 or 3, or virtual console). Capcom Play System Capcom Play System II Capcom Play System III Nintendo Famicom Super Nintendo Entertainment System (USA) Nintendo WiiWare (it's virtual console) They are already done (don't forget you have a folder named "alternative versions" in the theme image folder fanart, there is the USA version of SNES for instance). Just rename it like your system name and it will be ok. And I admit I have trouble seeing interest in some plateforms of your list. Like Super Game Boy or PSP Minis... There are Game Boy and PSP games... Why do we have to separate them? But I understand that some of us are perfectionists I'll make the main missing backgrounds this week, but if anyone want to help, don't hesitate to post yours here Sorry can´t find "alternative versions" folder, where is it? Quote Link to comment Share on other sites More sharing options...
niglurion Posted August 24, 2016 Author Share Posted August 24, 2016 Aw, my mistake, I thought I'd added these versions right in the folder. You can now download them aside in the download section. Sorry. 1 Quote Link to comment Share on other sites More sharing options...
kyoken Posted August 24, 2016 Share Posted August 24, 2016 Thanks a lot niglurion, there is a mistake in Super Nintendo Entertaiment System, It´s a Super Famicom (Japanese SNES), Here you have a good quality image if you want to change it. Thanks Again Quote Link to comment Share on other sites More sharing options...
ThePolish Posted August 24, 2016 Share Posted August 24, 2016 Theme is great @niglurion - I really love going into games list view and having the white text broken up with the orange/gold. ? for you - I understand this that the platform images with the "big" images for the systems are if you set the custom fanart background. I'm a fan of random video all the time - so I don't want to set fan-art, but I love the idea of a larger console image than what I currently have. I'm totally xml stuipd - but I did manage to tweak the wheel to curved, and move my clearlogo/art placement around. Are you aware though your creating this if there are lines which can be edited to make the system image / text expand bigger and be moved around or no and this is why you decided to go the (beautiful) custom image backgorund? Quote Link to comment Share on other sites More sharing options...
niglurion Posted August 25, 2016 Author Share Posted August 25, 2016 I'm not sure to understand what you're asking for, @ThePolish, sorry Yes, I'm aware. Of course. But I've already explain that in an earlier post in this topic: I've chose to use fan-arts and delete others panels because transitions of the "big" images were not associated with the backgrounds like I wanted to. Or, in more simple terms, it wasn't the result I wanted. It's that simple. Another point is with only one background, I could manage to make a good rendering and avoid nastsurprises with bad superpositions of images. What's more, not all systems have good big images to display (like a lot of Arcade Systems, the Virtual Console, Daphne, and so on...). So, yeah... this theme isn't for videos lovers, sorry. 2 Quote Link to comment Share on other sites More sharing options...
imdavid555 Posted August 29, 2016 Share Posted August 29, 2016 For some reason when using VLC with this theme, Game videos do not display at all but I can hear them. System videos play fine though. Anyone else have these issues? I am on the latest beta. I believe it is 6.9 beta 2 Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted August 29, 2016 Share Posted August 29, 2016 31 minutes ago, imdavid555 said: For some reason when using VLC with this theme, Game videos do not display at all but I can hear them. System videos play fine though. Anyone else have these issues? I am on the latest beta. I believe it is 6.9 beta 2 Yeah it’s a bug which occurs when you are using alignment properties for the videos in your theme. I have the same issue with VLC in my own theme as well. I’ve posted this already in the Beta thread so I’m hoping that @Jason Carr has this still on his plate. So unfortunately you have to use WMP for this theme until the VLC bug is fixed. 1 Quote Link to comment Share on other sites More sharing options...
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