LuismaSP89 Posted July 16, 2017 Share Posted July 16, 2017 Hi everyone! I´m trying to use launchbox to execute PS3 games with Rpcs3. I add the rom using the path of the EBOOT.BIN file, under "dev_hdd0\game\Name of the game\PS3_GAME\USRDIR\EBOOT.BIN" but this doesn´t work. If i open that bin file using the RPCS3 emulator all works ok, but if i point that path with launchbox to open with the RPCS3 emulator, nothing happens, it shows "Failed to mount disc directory for the disc game (Code of the game)" Does anyone knows how to launch rpcs3 games with Launchbox? There is a command line parameter or something? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted July 16, 2017 Share Posted July 16, 2017 I have not bothered with this emulator at all yet and not many people bother with it due to its severe lack of real playability but this was something asked about on Discord recently. The person asking about it apparently did figure it out and said "launcher path needs to be from EBOOT.bin from the game file" Beyond that I really have no clue. Quote Link to comment Share on other sites More sharing options...
darkaegis Posted July 20, 2017 Share Posted July 20, 2017 (edited) On 7/16/2017 at 4:06 PM, lordmonkus said: not many people bother with it due to its severe lack of real playability It's getting better by the day. There are already a handful of games that are running quite well and the list is climbing very quickly. Right now, Disgaea games of any type seem to be pretty stable, plus Catherine and a few other games. It's easy enough to manually point to eboot.bin for manual launch. What's slightly more difficult is figuring out how to unzip/automatically run the games from archive. I'd like to be able to do that, considering how absolutely gigantic they are when uncompressed. Edited July 21, 2017 by darkaegis 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted July 28, 2017 Share Posted July 28, 2017 (edited) I read that you can run rpcs3 games by command line like this example: rpcs3.exe "E:\Arcade-PC\Emulators\RPCS3\dev_hdd0\game\BLUS304 31-Dragon Ball Raging Blast\PS3_GAME\USRDIR\EBOOT.BIN" So if that works from command line, you would just create the rpcs3 emulator in LB pointing to rpcs3.exe and you would import the eboot.bin files from each game. An ahk script can be used to make it go full screen like this if the emulator doesn't have a full screen option: WinWait, FPS:, , 200 Send !{enter} I haven't tried rpcs3, but am curious to know if this works. I guess for LB to work with decompressing, it would have to know that it needs to look for the eboot.bin file and it sounds like it doesn't. But unzipping games that are many gigs in size would be a horrible wait for the games to start. Edited July 28, 2017 by ckp 1 Quote Link to comment Share on other sites More sharing options...
Suhrvivor Posted July 28, 2017 Share Posted July 28, 2017 I tried adding PS3 games to LB , launching them using the example of @ckp in previous post and managed to succesfully launch a game and go to fullscreen with the ahk script. Thing is, it only works with old versions of rpcs3. New versions use QT, it seems that during the transition, they forgot to implement command line. I guess we'll have to wait until they fix that. Quote Link to comment Share on other sites More sharing options...
ckp Posted July 28, 2017 Share Posted July 28, 2017 I thought I read on GitHub that they fixed this with QT, which did have this issue. Maybe they haven't released a newest version with the fix yet I suppose Well, good to know those things work for a version that supports command line. Thanks! Quote Link to comment Share on other sites More sharing options...
ckp Posted July 28, 2017 Share Posted July 28, 2017 the fix was supposed to be in the builds as of mid June: https://github.com/RPCS3/rpcs3/pull/2859 are you running the latest nightly? here is the specific build it was "fixed" in: 0.0.2-4881 Quote Link to comment Share on other sites More sharing options...
Suhrvivor Posted July 28, 2017 Share Posted July 28, 2017 I tried again using the nightly build and it works fine. Last time I used a modified exe from the Persona 5's blog entry for the latest build, maybe that's why it didn't work. They added an option to launch games in fullscreen so you don't need a script for that now. Quote Link to comment Share on other sites More sharing options...
ckp Posted July 28, 2017 Share Posted July 28, 2017 Nice. What's the command line option for fullscreen? Quote Link to comment Share on other sites More sharing options...
Pr0FiT Posted July 28, 2017 Share Posted July 28, 2017 (edited) Here is a bonus script I use to mount my ISOs as surprisingly rpcs3 only supports JB format o_0 @echo off cd /d "D:\LaunchBox\Emulators\RPCS3" set iso=%1 if not defined iso ( start rpcs3.exe ) else ( powershell -Command Mount-DiskImage -ImagePath '%1' && rpcs3.exe "H:\PS3_GAME\USRDIR\EBOOT.bin" powershell -Command Dismount-DiskImage -ImagePath '%1' ) Edited July 28, 2017 by Pr0FiT 1 Quote Link to comment Share on other sites More sharing options...
Suhrvivor Posted July 28, 2017 Share Posted July 28, 2017 6 hours ago, ckp said: Nice. What's the command line option for fullscreen? No command line that i know of. They just added an option in the emulator settings to automatically go to fullscreen when you launch a game. Quote Link to comment Share on other sites More sharing options...
Colpipes78 Posted August 13, 2017 Share Posted August 13, 2017 (edited) Use Launchbox with Rocketlauncher. I have a tutorial on full set up here: https://youtu.be/3KOhWbUYL58 Edited August 13, 2017 by pipes78 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted December 1, 2017 Share Posted December 1, 2017 (edited) On 8/9/2017 at 7:17 AM, Newlander said: did anyone figure this out? it's one of the easiest ones to add to LB. just use the latest rpcs3, add a new emulator in LB pointing to the rpcs3.exe and import your game's eboot.bin file found inside the usrdir folder. you can put your games anywhere. they do not need to be inside the rpcs3 emulator folders. you don't even need to add an autohotkey script in the rpcs3 emulator tab to exit the game with controller automation. inside the rpcs3 gui, just make sure you set start games in full screen (if you want full screen) and "exit rpcs3 when process finishes" in the rpcs3 Emulator tab. good to go. no need for any Rocketlaunchers. Edited December 1, 2017 by ckp 1 1 Quote Link to comment Share on other sites More sharing options...
Colpipes78 Posted December 3, 2017 Share Posted December 3, 2017 CKP have you used RocketLauncher as it adds a lot to a set up 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted December 3, 2017 Share Posted December 3, 2017 1 hour ago, pipes78 said: CKP have you used RocketLauncher as it adds a lot to a set up Yes i used to before I migrated to LB I couldnt wait to get everything out of it. But I can see some people really like some functionality that it provides. Just not me 1 Quote Link to comment Share on other sites More sharing options...
hostile75 Posted December 18, 2017 Share Posted December 18, 2017 So, regarding the regular game with eboot.bin extension there is no problem. But for the PSN games (for exemple Hard Corps Uprising), its not working. They have .PKG extension, and if you point straight to this PKG file, the emulator just open but nothing happen. Maybe somebody know how to do ? Thanks a lot By the way, the emulation of Hard Corps Uprising is just awesome !!! Quote Link to comment Share on other sites More sharing options...
ckp Posted December 18, 2017 Share Posted December 18, 2017 (edited) does that game run with rpcs3 ok from command line, taking LB out of it? if not, then LB won't work either. Edited December 18, 2017 by ckp 1 Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted December 18, 2017 Share Posted December 18, 2017 Just now, ckp said: does that game run with cemu ok from command line, taking LB out of it? if not, then LB won't work either. Cemu is WiiU, RPCS3 is PS3 Quote Link to comment Share on other sites More sharing options...
Colpipes78 Posted December 18, 2017 Share Posted December 18, 2017 Pkg files need to be installed and you need a rap file which goes in the exdata folder 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted December 18, 2017 Share Posted December 18, 2017 so how is it launched after it's installed? sorry if i'm not familiar with it. Quote Link to comment Share on other sites More sharing options...
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