sundogak Posted October 25, 2020 Share Posted October 25, 2020 Well, your trace log indicates it was generated. NVRAM is likely there however so did you try removing that? TRACE: game high score: C:\LaunchBox\Emulators\Mame\hi\digdug.hi TRACE: game detected: digdug TRACE: potential file containing hiscore: C:\LaunchBox\Emulators\Mame\nvram\digdug\earom Quote Link to comment Share on other sites More sharing options...
Rombo Deadfish Posted October 25, 2020 Share Posted October 25, 2020 58 minutes ago, sundogak said: Well, your trace log indicates it was generated. NVRAM is likely there however so did you try removing that? TRACE: game high score: C:\LaunchBox\Emulators\Mame\hi\digdug.hi TRACE: game detected: digdug TRACE: potential file containing hiscore: C:\LaunchBox\Emulators\Mame\nvram\digdug\earom Yes and that seems to have resolved the issue as I have a score posted now. Thank You 1 Quote Link to comment Share on other sites More sharing options...
madmat71 Posted January 7, 2021 Share Posted January 7, 2021 Hi i have a problem with time pilot that I don't understand. Scores are registered in the game see attached log Debug 2021-01-06 07-43-21 PM.log Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted January 7, 2021 Share Posted January 7, 2021 The log file only references Hyper Sports. Nothing in there about Time Pilot. Quote Link to comment Share on other sites More sharing options...
madmat71 Posted January 7, 2021 Share Posted January 7, 2021 2 minutes ago, JoeViking245 said: The log file only references Hyper Sports. Nothing in there about Time Pilot. sorry wrong file here's the good one Debug 2021-01-07 05-10-37 PM.log Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted January 7, 2021 Share Posted January 7, 2021 Any chance you manipulating your timeplt.hi file? Though it found "Timeplt.hi", the hi2txt (I believe) needs to see "timeplt.hi". Try changing the capital "T" to a lower case "t" in your ../Documents/Mame/hi/ folder. I didn't test that particular one, but MAME should be saving the file in all lowercase. Quote Link to comment Share on other sites More sharing options...
madmat71 Posted January 7, 2021 Share Posted January 7, 2021 Hi I see is already with lowercase in the directory... Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted January 7, 2021 Share Posted January 7, 2021 12 minutes ago, madmat71 said: already with lowercase in the directory. Hmm.... based off the debug log, LaunchBox is looking for the game (rom) .hi file using a capital "T", but all the others in the log show lowercase. That's why I was assuming that hi2txt searches are case sensitive since it came back with "ERROR: No XML description found for ROM 'Timeplt'". My next (and probably last) guess is Edit your game in LaunchBox and see if the filename (rom_name) it's pointing to is capitalized. Quote Link to comment Share on other sites More sharing options...
madmat71 Posted January 7, 2021 Share Posted January 7, 2021 31 minutes ago, JoeViking245 said: Hmm.... based off the debug log, LaunchBox is looking for the game (rom) .hi file using a capital "T", but all the others in the log show lowercase. That's why I was assuming that hi2txt searches are case sensitive since it came back with "ERROR: No XML description found for ROM 'Timeplt'". My next (and probably last) guess is Edit your game in LaunchBox and see if the filename (rom_name) it's pointing to is capitalized. already checked myself renamed the file with lowercase both in the system and in that edit game box. I guess I am not the only one having problem as there are no recent highscores for that game Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted January 7, 2021 Share Posted January 7, 2021 5 minutes ago, madmat71 said: no recent highscores for that game The score is definitely nothing to brag about, in fact not even worth mentioning... but there at least one new "high score". With everything lowercase now, exit and restart LaunchBox, Run Time Pilot, Try to beat my Weekly high score (lol. jk), Exit the game, Exit LB and look at the most recent log file. Hopefully it'll change from something like thisTo something like this Quote Link to comment Share on other sites More sharing options...
madmat71 Posted January 8, 2021 Share Posted January 8, 2021 Thanks it worked apparently! I haven't made a big score but the log says it would have loaded it if worth RACE: working directory: C:\Users\matte\LaunchBox TRACE: hiscore.dat: C:\Users\matte\Documents\Mame\plugins\hiscore\hiscore.dat TRACE: game high score: C:\Users\matte\Documents\Mame\hi\timeplt.hi TRACE: game detected: timeplt TRACE: potential file containing hiscore: C:\Users\matte\Documents\Mame\hi\timeplt.hi TRACE: reading a description from file: C:\Users\matte\LaunchBox\ThirdParty\hi2txt\hi2txt.zip, entry timeplt.xml TRACE: reading dtd from file: C:\Users\matte\LaunchBox\ThirdParty\hi2txt\hi2txt.zip, entry hi2txt.dtd TRACE: format defined: +1 TRACE: format auto: hexadecimal_string TRACE: charset defined: timeplt TRACE: charset defined: CS_NUMBER TRACE: matching structure: hiscore.dat = ab08:28:00:f1a98b:3:00:01 TRACE: matching structure: size = 43 TRACE: data taken from file: C:\Users\matte\Documents\Mame\hi\timeplt.hi TRACE: structure loop elt (index=0): RANK (1 bytes read on 43) TRACE: structure loop elt (index=0): SCORE (4 bytes read on 43) TRACE: structure loop elt (index=0): NAME (7 bytes read on 43) TRACE: structure loop elt (index=0): UNKNOWN (8 bytes read on 43) TRACE: structure loop elt (index=1): RANK (9 bytes read on 43) TRACE: structure loop elt (index=1): SCORE (12 bytes read on 43) TRACE: structure loop elt (index=1): NAME (15 bytes read on 43) TRACE: structure loop elt (index=1): UNKNOWN (16 bytes read on 43) TRACE: structure loop elt (index=2): RANK (17 bytes read on 43) TRACE: structure loop elt (index=2): SCORE (20 bytes read on 43) TRACE: structure loop elt (index=2): NAME (23 bytes read on 43) TRACE: structure loop elt (index=2): UNKNOWN (24 bytes read on 43) TRACE: structure loop elt (index=3): RANK (25 bytes read on 43) TRACE: structure loop elt (index=3): SCORE (28 bytes read on 43) TRACE: structure loop elt (index=3): NAME (31 bytes read on 43) TRACE: structure loop elt (index=3): UNKNOWN (32 bytes read on 43) TRACE: structure loop elt (index=4): RANK (33 bytes read on 43) TRACE: structure loop elt (index=4): SCORE (36 bytes read on 43) TRACE: structure loop elt (index=4): NAME (39 bytes read on 43) TRACE: structure loop elt (index=4): UNKNOWN (40 bytes read on 43) TRACE: structure simple elt: TOP SCORE (43 bytes read on 43) TRACE: output selected: the 1st one TRACE: data displayed into: TRACE: output table field: RANK TRACE: output table field: SCORE TRACE: output table field: NAME TRACE: output table field: UNKNOWN TRACE: output field: TOP SCORE RANK|SCORE|NAME 1|47900|MJB 2|27000|MJB 3|10000|K.O 4|8800|N.A 5|8460|M.I 2021-01-08 09:55:39 AM MameHighScores.Parse: No new scores found to upload! 2021-01-08 09:55:39 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2021-01-08 09:55:39 AM Music.Play Start 2021-01-08 09:55:39 AM GameDetailsViewModel AttachView LoadVideoMusic Comple 1 Quote Link to comment Share on other sites More sharing options...
filarenas3 Posted February 13, 2021 Share Posted February 13, 2021 I've been having problems with my high scores getting uploaded for a few months now. I have attached a debug log after having played Bubble Bobble. This is happening with all mu arcade roms not just Bubble Bobble. Your assistance in this matter is greatly appreciated. Debug 2021-02-13 08-29-22 AM.log Quote Link to comment Share on other sites More sharing options...
neil9000 Posted February 13, 2021 Share Posted February 13, 2021 Your log says, "ERROR: Wrong SPECIAL ITEM COUNTERS value (0x3A) encoding detected: it can be due to a temporary corrupted .hi or nvram file" you could try moving those files out and generating new ones. Quote Link to comment Share on other sites More sharing options...
filarenas3 Posted February 13, 2021 Share Posted February 13, 2021 2 hours ago, neil9000 said: Your log says, "ERROR: Wrong SPECIAL ITEM COUNTERS value (0x3A) encoding detected: it can be due to a temporary corrupted .hi or nvram file" you could try moving those files out and generating new ones. neil9000 tried deleting both folders and am still getting the same results. Debug 2021-02-13 11-16-41 AM.log Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted February 13, 2021 Share Posted February 13, 2021 @filarenas3 Which version of the rom are you using? bublbobl.zip? Or a different one like bublboblr.zip? I got the same error with bublboblr.zip, but when I switched back to bublbobl.zip, it worked. Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted February 13, 2021 Share Posted February 13, 2021 @GreatStone I did some troubleshooting with Bubble Bobble. With the latest hi2txt release 1.12 (which is what LaunchBox is currently using) hi2txt gives an error reading bublboblr.hi [Clone], but has no issues with bublbobl.hi [Parent]. The error reads hi2txt.exe -rd bublboblr.hi ERROR: Wrong SPECIAL ITEM COUNTERS value (0x0E) encoding detected: it can be due to a temporary corrupted .hi or nvram file However when using hi2tx.exe release 1.10, it reads both bublboblr.hi and bublbobl.hi just fine. (I didn't have release 1.11 to test with) Attached are the debug and traces for each release. And actually that's all I know. So maybe it was more 'trouble-Finding' rather than troubleshooting. ? (both .hi files created today using MAME 0.228) r1.10_DebugTrace.txt r1.12_DebugTrace.txt Quote Link to comment Share on other sites More sharing options...
filarenas3 Posted February 13, 2021 Share Posted February 13, 2021 (edited) @JoeViking245 While reading documentation on Hi2Txt, I came across a statement that says you should have a hi file and an nvram file. Is this a true statement? If so, that may be part of the problem. Mame does not appear to be generating an NVRAM file. I only have a Hi file in the Hi folder. I had cleared both folders out of Mame for troubleshooting purposes. Even before I did so, I noticed there was no bublbobl nvram file. What do you think? Also do I need a hiscore.ini file? I don't have one. Edited February 13, 2021 by filarenas3 Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted February 14, 2021 Share Posted February 14, 2021 28 minutes ago, filarenas3 said: you should have a hi file and an nvram file. Is this a true statement? If that's a direct quote, then no. You could have either an hi file, an nvram file or both. After seeing I had an hi file, then next thing I checked was if there was an nvram file, and there wasn't. 32 minutes ago, filarenas3 said: do I need a hiscore.ini file? For MAME to create (and read) a high score file (hi or nvram), what it needs is located in the ../MAME/plugins/hiscore/ folder. What hi2text needs to read the file(s) is its hi2txt.exe and hi2txt.zip files. I believe it's pretty self contained, but for some games it may need (or that is merely capable of utilizing) the ../MAME/plugins/hiscore/ hiscore.dat file. Is there a hiscore.ini file? I think (but could be wrong) that may be from 'the old days'. I don't have that ini file either in any of my MAME installs. Quote Link to comment Share on other sites More sharing options...
filarenas3 Posted February 14, 2021 Share Posted February 14, 2021 @JoeViking245 So my issues appear to be game specific as my Bosconian hiscore was uploaded successfully. Could there be a hiscore.dat and hi2txt mismatch? Debug 2021-02-13 05-21-06 PM.log hiscore.dat hi2txt.zip Quote Link to comment Share on other sites More sharing options...
filarenas3 Posted February 14, 2021 Share Posted February 14, 2021 @JoeViking245 Wondering what version of Mame your are using? I am using Mame64 226. Quote Link to comment Share on other sites More sharing options...
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