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JoeViking245

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Everything posted by JoeViking245

  1. That's good to know about the switch-over/Windows-recognize delay time. Thanks! [Hijacking this thread for a sec...] I got my cab years ago and for some reason all along I thought (assumed) it had an IPac-2. Taking the panel off to get a closer look, it appears I might have an older [circa 2006???] Mini-Pac 2. It does use the same IC chip as the "really old" IPac-2's (except this one is surface mounted). [my board pict] This 'new insight' is based off the 1st image in a write-up/review from here. https://www.retroblast.com/reviews/Ultimarc_Mini-Pac-08132006-01.html Also, "MP-2" was a subsequent giveaway (that I just now realized. You know, "putting 2 and 2 together." lol) [back to our regularly scheduled thread..] I'd agree with @Headrush69 that keeping it in keyboard mode is best. LaunchBox (and BigBox for that matter) doesn't need an Xinput device to function at all. And really, I can't think of anything to gain by switch the IPac mode to it. Even for emulators. At least for all the ones I use, I've been able to set them up using keyboard mode. Even Wii (Dolphin). Though I REALLY DON'T recommend it. lol That's where the 360 controller comes in handy.
  2. If that works only for the UI and not for the game, go to ..\Emulators\Dolphin\User\Config\ open Dolphin.ini. In the [Display] section (down around line #44), set RenderToMain to False. [Display] FullscreenResolution = Auto Fullscreen = True RenderToMain = False RenderWindowXPos = 0 RenderWindowYPos = 0
  3. Open Dolphin. Drag it to the monitor (TV) where you want it display on. Close Dolphin. Open Dolphin.
  4. Thank you very much. Both of you. It's been a fun project/learning experience. I haven't looked at all, but if you can find a current compiled 'category'-type file for Software Lists, it's definitely something that could be looked into.
  5. Well Snap!! The latest hash file (0.220) also [still] says "cart". Never would have thought to cross check with the -listmedia. Well played @Headrush69 Thanks! I may need to rethink how I pull the info to use in the Software List Import Tool. Then again, I'm thinking for a few anomalies, it'd be easier to stick with the hash file and answer questions later.
  6. That page pulls it's info directly from MAME itself (via -listmedia) which in turns coincides with the MAME hash xml (-cart or -cart1..). I found it (-rom1) under Media Options on the Arcade Database for the Aamber Pegasus. Don't now where they pull their info from.
  7. To work in LaunchBox, you shouldn't need to have it in Xinput mode. That said, I didn't realize this was even possible.... https://www.ultimarc.com/control-interfaces/i-pacs/i-pac2/ Click on the Multi-Mode tab. If your I-PAC2 has firmware version 50, you can easily switch it between Keyboard/Dinput/Xinput modes.
  8. Boot from command line? That's all it was? Really? ? lol Glad you solved the mystery.
  9. Your joystick connected through your IPac-2 should be tied to the keyboards Up/Down/Left/Right arrow keys. When you have a game selected, and then hold the joystick down, it should zip right through them (same as the down arrow key). The 'focus' need to be in the games section though.
  10. Using stand alone MAME (i.e. mame64.exe) as your emulator... In LaunchBox, go to Tools, Manage Emulators and select MAME. Under the Associated Platforms tab, add in your ColecoVision Platform (named exactly as you have the Platform Named) Set the Default Command-Line Parameter to "coleco -cart" Check the box for Default emulator. Click OK. OK. Start a game. This all assumes: You've imported your ColecoVision roms into LaunchBox You've setup the path in mame.ini for where your ColecoVision roms are located You have the coleco.zip rom (bios) file in with your roms folder.
  11. We might be looking at different implementations between Computers vs Consoles and also how they're ripped. Ya, ya... bits/bytes, toma[y]to /toma[h]to. (Binary might in there too). Anyway, different implementations: the team working on Computers may be more lenient towards filenames whereas the Console team working with the binary rips say "I'm going to call it whatever I want." My guess with TOSEC zip renaming (5200), once MAME sees the correct [zip] filename, it doesn't care what's inside. As long as the crc [?and/or sha1 [both?]] check out.
  12. 2 lines down from "autoboot_command", there's the line "autoboot_script". I think (per the straw I'm grasping at) you can point that to a lua script you create, that could probably do all sorts of cool shtuff for you. But beware, the straw I grabbed may very well be the short one. Otherwise, no. You're stuck with emulating the computer(s) through MAME as the MAMEDev Team meant for it to be: As authentic and accurate as possible "to preserve decades of software history".
  13. You've got my morbid curiosity going now.... let's try some reverse-engineering. Look at apple2_cass. [grabbing a file near the top of the list] let's compare the MAME rom "advent0.zip". Is your TOSEC rom for the same game by any chance named something along the lines of "adventure 0 special sampler (1979)(adventure international)"? same thing... apple2_flop_orig -- 1on1.zip. Is your TOSEC rom named "one on one"?
  14. I think by default, MAME puts "mame.ini" in it's "ini" folder and needs to be moved into it's root folder. Hence, my prior question. Whatever rom set you have, Use The Same Revision Of The MAME Executable! So rom-pack 0.197, use mame64.exe for revision 0.197. So... The MAME executable and roms are of the same revision (0.197 or whatever. Doesn't matter as long as they're the same). mame.ini has been moved to (or was already in) MAME's root folder. There isn't 2 copies of mame.ini (root folder and ini folder). Only the one mentioned above? You double-click mame64.exe in Windows Explorer and the MAME UI window opens. You double-click on one of the games and you can play it just fine. Hit Escape, the game closes and you're back at the MAME UI screen, hit Escape again and MAME closes. You set up the Arcade Platform in LaunchBox and the MAME emulator just as described in the 2 referenced videos above. You double-click an Arcade game (say, the same one you were playing in the 4th bulleted item above) in LaunchBox. You momentarily get a black screen and then you're back inside LB. The game wouldn't launch. You the right click on that game you just tried to play, and select "open MAME...", the same thing happens with the momentary black screen. Is that all correct (so far)?
  15. I've never tried MAME roms in RotroArch because... well MAME works. But if you're using the MAME core in RA, you were really close to answering your own question when talking about BerZerk. "berzerk.zip" works, but "BerZerk (USA).zip" does not. MAME, be it stand alone or through RA uses and looks for it's file naming convention. i.e. berzerk.zip or adventur.zip. So when it see "BerZerk (USA).zip", it doesn't recognize it, so probably doesn't even bother to look inside the zip for the .bin file. I don't know about the 5200 no-intros, but the 2600 set, inside the zip file has a ".a26" file extension. Again, MAME probably wants a ".bin". So kind of a double wammy of using non-MAME roms with the MAME core. But if you have the other [no-intro] sets you could still use RA but with a different core loaded. Couldn't you?
  16. The install that you cancelled should still be in the Updates folder of LaunchBox.
  17. I'm going to defer to "What's needed", item #2. "- MAME Software List hash files (located in the "hash" sub folder of your Mame's main folder)" As for it not Importing on the 1st go-around, I am at a loss. I've looked at the code ad nauseam and discovered my programming/troubleshooting skills-to-date have peaked. So for now, consider the success of Importing as (you so kindly put it) a lottery. BUT, a lottery where the odds are greatly in your favor. It at first it doesn't work, try, try again. "...and thank you for your support." (Bartles & Jaymes [1984 to 1991])
  18. Is your mame.ini file located in MAME's root folder? i.e. D:\Emulators\Mame\mame.ini
  19. Bingo!!!! Thanks for passing that along (to and from, respectively ).
  20. For lounging in your chair playing video games, an xbox controller is pretty universal. But sounds like you "real controls" you can sit in a chair with. I've never experimented with 'portable' ones like that. Hopefully someone who has, can chime in with some advice and pointers on what to look for.
  21. I just tested it. My MAME roms are in 7z and have not been able to see the leader boards on the right-hand pane [LB] (during the betas and now with the official release). I figured I just had to get my game on and make the board before they'd show. I renamed the file ext (in edit game) to zip (even though they're still in 7z format) and they showed up. I was like magic.
  22. I used to have it 'remember' your last location for the hash files folder. I then automated it to look for your MAME emulator in LB, and then navigate down to the hash folder and put that in the textBox. It works great on my computer. lol Obviously it's not foolproof. What, if anything appears in the box when you 1st load it? Do you store your hash files (folder) outside of your MAME folder? It had been quirky in the past about not actually importing on the 1st go-around. I thought that had been resolved. Trusting you downloaded [the latest] v2.0, I'll have my team revisit that. Ya, ya.... OK. I'll look into it. Again. Glad it's working for you otherwise. Glad it's working for you otherwise [the 2nd time].
  23. Then 'background' (bezel) is emulator specific during game play. LaunchBox/BigBox does not control the emulator settings unless you put something specific in the command line to launch it. But I don't think there's a command line for any emulator to add/remove the bezel. So something in your emulator settings got changed.
  24. You best bet to resolving this would probably be to email Andy. https://www.ultimarc.com/contactus/
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