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Everything posted by JoeViking245
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It's F1 for both my GP1 and GP2. I use a 'dedicated' version of Dolphin just for these 2 and set it up like so.. Depending on your games' load time, you may need to adjust the sleep 4 seconds ("4000"). And if your GP2 is indeed F2, and pressing F1 doesn't 'hurt' it (and visa versa for GP1)... copy and paste the last 3 lines to below what's there and change "F1" to F2". Then play and have loads of fun!
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Not sure exactly what your wanting to do in Dolphin. Load a save state? Do Frame Advance [fast forward]?... If it's something like that, you can set those in Dolphin itself. Go to Options, Hotkey Settings. Make sure "Device" is set to XInput/Gamepad for it to register the controller. Then go to the tab you need and click once in the box you want to set, then press the appropriate controller button.
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You only need this if needing to use a button combination. Try this (not tested) 1Joy4:: { SetKeyDelay, -1, 110 Send {F1}{F2} } Return I don't know if the 1st "1" is required to tell it to look for Controller #1. But in past tests, I know it works. This will send a keypress to {F1} and then to {F2}. [vs. sending {F1} a_literal_comma {F2} ]
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My mame.ini file does not preserve graphics settings for games
JoeViking245 replied to jordicris's topic in Noobs
Glad it's working! As you dive into this more... If you find settings that work for all your games, you can just save those in your "mame.ini" file. (without needing to Save As <romName>.ini) If you find settings that work great for all your Horizontal games, but not the Vertical games... you can save that file with its settings as "horizont.ini". Same for Vertical games... you can save that file with its settings as "vertical.ini". With these last 2, MAME will automatically load the correct ini file based on the games screen orientation (Horizontal or Vertical). Last note: The files <romName>.ini, horizont.ini, and vertical.ini only need to contain lines [of text] for the settings that are different than what you have in your mame.ini file. Example: for your horizontal games, if you only changed the Quadratic Distortion (distortion) and Rounded Corners (round_corner) to make it look like your 80's tube TV, "horizont.ini" would only need to contain those 2 lines. (This just cleans them up nicely and also makes it easy to find what exactly it was you changed in each.) -
You can go into ../LaunchBox/Updates/ and run the most recent update in there and it will install without removing your Data folder (where your Platform and Playlist info is saved). When running it, be careful where you choose to install it. If LaunchBox is currently installed in D:\LaunchBox, chose D:\ as the location to install it. It will automatically add the LaunchBox folder. Otherwise, if you choose D:\LaunchBox, it will install it in D:\LaunchBox\LaunchBox\. That's not good.
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I'm not sure if you were just paraphrasing, but you need to put a shortcut to BigBox.exe in the Startup folder. Not the .exe file itself. This won't make it "seamless", but it will start BigBox when you turn on (or restart) the computer. shell:startup is basically just navigating to the folder "C:\Users\Joe\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup" (Changing "Joe" to whatever your user name is in Windows.) I assume the videos and articles you watched/read mentioned that, but I didn't look at them. Oh, and if they by chance mentioned anything like 'set the shortcut to run as Admin', DON'T DO THAT! It'll just create problems and do no good. To completely hide any semblance of Windows and its UI (Explorer.exe) is [or at least was(?)] possible, but is kind of a pain. As you're discovering. Especially when (not "if") you need to actually get back to it to be able make any changes or do anything 'Windows'.
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My mame.ini file does not preserve graphics settings for games
JoeViking245 replied to jordicris's topic in Noobs
Unfortunately the 'slider adjustments' you make in MAME (press TAB and select Slider Controls) don't all save. You need to open a game, make your adjustments the way you want them and write them down [or take pictures with your cell phone]. Next, edit your mame.ini file and change the values for the ones you adjusted. (DON'T SAVE yet. keep reading....) Certain base settings like hstretch and vstretch get saved in the ../MAME/cfg/<romName>.cfg folder/file. Where <romName> is the game you made the adjustments for. [i.e. D:\Emulators\MAME\cfg\dkong.cfg ] But settings for HLSL do not save at all. (These are the ones you're writing down.) How they're named in MAME [TAB menu] and in 'mame.ini' may be slightly different. For example "Quadratic Distortion" is simply called "distortion" in mame.ini. When you're done with your changes, you'll want to do a File - Save As.. and save it as <romName>.ini (i.e. for Donkey Kong, you save it as "dkong.ini"). Save this file into your ../MAME/ini/ folder. [ D:\Emulators\MAME\ini\dkong.ini ] This thread discusses this 'issue' as well. https://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=118689 -
Open stand alone MAME, double click Plugins, double click Return to Previous Menu. "plugins.ini" will now be in the root folder of your MAME installation. And as an option to editing the 'plugin.ini' file, since you'll be in the Plugins menu, you can simply switch ON both Hiscore support and json library.
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Trouble running Emerson Arcadia in MAME through LB
JoeViking245 replied to wichitakid71's topic in Troubleshooting
The order of the parameters generally doesn't matter. However here you definitely want -cart as the last one because LaunchBox appends the rom_file_name to the end. When you edit you MAME emulator, you shouldn't need the box "Extract ROM archives before running" checked. In fact with MAME, probably better off keeping that unchecked. Now look directly to the left of that checkbox, and try checking it. -
Turn Window Mode Off. Open MAME Select Configure Options Select Video Options Select Window Mode and set it to Off Hit Escape Select Save Configuration (this is important, or all is lost) Hit Escape Exit MAME Return to LaunchBox Play games
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Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Refer to step 15.3. Some more 'troubleshooting'... In Setup, remove the Steam Platform. Add one of the other Platforms that's on the list. (if there aren't any others, create a Platform and put in only 1 game. Then restart Setup). See if the same type thing happens. Oh, and slow down (though don't need to wait a full minute ). -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
@thefritz11 When you switch to Arcade (Wii, whatever other than steam), give it a second [or 2 to be safe] ('til it shows the Arcade images/video/metadata), then hit enter. See if that works (to not load steam). -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Indeed. So I did some testing on my main PC and on my cab using 6 different Themes, running through various Platforms and have come to the conclusion it's all you. And I mean that in the kindest, most sincere way. There's no reasoning to why your Steam app opens up when trying to go into your Arcade Platform in BigBox. Especially when Arcade probably has anywhere between 20 and 400 games. Also, since you can't get into the Arcade Platform, your mini BigBox setup is more like a mini brick-Box setup. (Sorry. That was bad.) I'm thinking your solution is to start over. Restore any Modified Themes. Exit LaunchBox/BigBox Delete the "LaunchPlatform" folder that's inside Plugins. Delete the "Default - Copy" folder that's inside Themes. Re-create the "Default - Copy" folder. Start BigBox. Set your Theme to "Default - Copy". Say "Yes" when asked to reset all Platforms and Playlists. Shuffle in and out of your Platforms making sure everything is okee-dokee. Exit BigBox. unblock and copy the whole folder inside the zip file into your Plugins folder. Start LaunchBox Run the setup program as before selecting "Default - Copy" Theme and your Steam Platform Exit LaunchBox, Start BigBox repeat step #8 If step #14 is not okee-dokee go back into the BigBox Menu and select "Launch Platform Setup", remove the Steam Platform and click Done. repeat step #8 If step 15.2 is all okee-dokee, Do NOT use the Steam app with this plugin. If step #14 IS okee-dokee GAME ON -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Is Steam the only Platform in Platforms Ready for Launch Platform? (step 2 in the 'setup' process) And you're saying if you select say Arcade Platform or Nintendo Wii Platform, you Steam app is launching instead of it going to the list of games for the respective Platform? That's messed up. lol Look in your LaunchPlatforms plugin folder. What text (.txt) files do you see? If you answered Yes to my 1st question, you should only have "Steam.txt" (or what_ever_your_platform_is_named.txt) plus the 2 .dll fies. If you have "Arcade.txt" and "Nintendo Wii.txt" (example above), that would explain a lot. In other words, delete the spurious txt file(s). -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Yay! (again. loL) I think having something 'like this' was asked about here in the Forums (loosely), but not sure if it was ever Bitbucket-ed. Though both methods get the attention of the Developer(s) (Bitbucket more-so), it's up to the Community (for the most part) what features get added. As in "by popular demand".... "majority rule"... and... if Jason feels like it. If you're adamant about this feature and are up for it, scan through Bitbucket (top of this page, Help & Support, Request a Feature) and see if a request for it has been made (may need to look back as far as 1 year. lol). If so, UpVote it. And if not, create a new Request. Though to be honest, I don't think it would ever 'top the charts' in requests. But never hurts to ask/request. Have fun with your 'mini' setup and don't forget to actually play the games too. -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Not that I'm aware of. Hence the plugin. lol May want to do a Restore Theme and Restore Platform 1st before redoing everything. -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
@thefritz11 Glad to hear it's working for you now! Ya, my instructions on this one weren't the best. In fact I think Jay and threw this plugin together one weekend then just 'threw it out' here. lol If you end up using one of 'them' fancy new fan-dangled Themes, I'd be curious to know which you use and even which one(s) it doesn't work on. Not that we plan any updates. lol But you never know. -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
I don't think so. I tested it with 11.13 beta 4 (could have been beta 5 from today?) and it worked fine. If you by chance downloaded the old one, that may be the issue. Appears I failed to remove it when putting up v 1.02. (1.02 is what you want) BTW: when you click Tools, "Launch Platform Setup", it'll still say "Launch Platform Setup 1.01". Another oops. I suppose another thing is to make sure you're on one of the Platform Wheel Views. The Games List View (below it) won't matter because you'll never get to that from 'this' Platform. (not supposed to at least) One other thing to check is, look in your "Default - Copy" theme folder, inside the "Views" folder for a sub-folder called "WheelBackup", and check that it has 4 files in it. [ ..\LaunchBox\Themes\Default - Copy\Views\WheelBackup ] If the sub-folder OR the 4 files aren't there, then that Theme hasn't been Setup and wouldn't [shouldn't] appear in the Modified Themes list. (and of course for it to work, it needs to be shown there [as well as the folder and files mentioned above need to exist]) Ahhh... but it is. Daw gone it! lol Seriously though, it does [still] work and the issue's going to be some tiny, little, forehead-slap thing (by either you or me. Or both.). I'm sure. -
Launch Platforms
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Wow! I completely forgot about this plugin. lol Try a different Theme. To "see it in action", copy and paste the "Default" theme folder. Then in LaunchBox under Tools, "Launch Platform Setup", setup the "Default - Copy" theme. I assume the Platform's already been added. Now switch to BigBox, set "Default - Copy" as theme you want to use (Options, Manage Themes), then try selecting the "Platform" again and see it Launch. As a side note, it appears we made "Launch Platform Setup" available in BigBox as well. So you don't have to go back to LaunchBox to 'Setup' a different Platform. (Go to Options and it's near the bottom of the menu.) So here's the deal... a lot of advancements have been made over the past year regarding Theme creation and all the cool things you can do with them. Such as the COMMUNITY Theme Creator and more recently Wall Views. This plugin requires the use of the "Platform Wheel View". If you're using a Theme like "The POC", Wheel Views don't even exist. Also, I think Themes that have the Platform Name 'slide off screen' after a second or 2 are not compatible with this plugin. (Actually the theme's fine, this plugin isn't compatible with the Theme ?). -
If it's actually showing in-game correctly [17300], MAME has fulfilled their part. So no. Any chance you're actually playing monsterb2.zip?
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That's going to be MAME thing. MAME saved the high score as "7301". Though you did get 1st place. D:\hi2txt>hi2txt.exe -r monsterb.hi RANK|SCORE 1|7301 When you view high scores in-game, is it showing 1st place as 17,300?
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So I actually connected my controller and did some testing with the Guide button and yup! couldn't get it work "directly" with a long-press. "Indirectly" (maybe not the correct use of the word) I was able to get it to 'work' using a long-press button combo. This example you press and hold the Guide button (vk07) and then tap the "B" (1Joy2) button, while still holding the Guide button for 2 [more] seconds. 1Joy2:: { KeyWait, vk07, T2 If (ErrorLevel) { ........... If you swap the 2 buttons in the script, it doesn't work. In that case, it seems like the Guide button is acting like a momentary switch [which you can't hold down]. Of course, you can use any button combo for the long-press effect, or any single button for a long-press as long as it's not the Guide button. If you decide to use this 'example' remember to set the "B" button at the bottom of the script to be "B" [if not long-pressed]. ........... else ;if held for less that 2 seconds { Joy2::Joy2 ;then the "B" is just "B" } }
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You may have to 'pay' to get it to work. Try putting a "$" in front of vk07 (just the 1st one) $vk07:: { KeyWait, vk07, T2 ;wait to see if the Guide buttom is held for 2 ("T2") seconds If (ErrorLevel) ;if held for 2 seconds, then... { ........... I've only ever tested this ("long-press") with 'regular' buttons (i.e. 1Joy1). Hopefully the money helps.
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vk07:: { KeyWait, vk07, T2 ;wait to see if the Guide buttom is held for 2 ("T2") seconds If (ErrorLevel) ;if held for 2 seconds, then... { if !WinExist("ahk_exe BigBox.exe") Run C:\Users\Jack\LaunchBox\Core\BigBox.exe else WinActivate, ahk_exe BigBox.exe Run %A_ScriptDir%\nircmd.exe setdefaultsounddevice "32W_LCD_TV" ; send {esc} WinClose, ahk_exe retroarch.exe ..... ..... Sleep 1000 ;should eliminate 'repeat presses' } else ;if held for less that 2 seconds { vk07::vk07 ;then the Guide button is just the Guide button } }
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Custom Badges
JoeViking245 replied to jayjay's topic in Third-Party Applications and Plugins (Development and Beta Testing)
Probably because not enough people voted for it. (if it was even on BitBucket or in a poll, to begin with). To a degree, the logic is there in LaunchBox. However the datum is only retrieved OnSelected(IGame). So when a game is selected, it's only then that LB looks to see if Achievements exist for that game. If it caches any of that, no idea. But it wouldn't be enough to populate a complete 'list' of badges. As you've already seen, there is the plugin for RetroAchievement Badges. (Personally I don't even use it.) But the Boolean doesn't take place until after data is gathered, sorted and stored and other logic is considered. Actually getting the "list of games" and the respective Platforms that have achievements without spamming RetroAchievements API was kind of a P.I.T.A. Regardless, it is 'just a plug' and is not supported by the LaunchBox Team. Though I think the desired end result is the same. ? That all said, this is where BitBucket and "popular demand" come into play. Or the other option of creating a plugin yourself.